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Dragon
 
Joined: Tue Apr 20, 2010 7:22 pm
Posts: 600
 Post subject: Isometric game, anyone tried yet?
PostPosted: Tue Mar 14, 2017 11:33 am 
Has anyone run a game using the new Isometric maps? How did it go? Any screenshots to share?


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Great Wyrm
 
Joined: Mon Sep 15, 2008 8:27 am
Posts: 1180
Location: Bristol, UK
 Post subject: Re: Isometric game, anyone tried yet?
PostPosted: Thu Mar 30, 2017 7:20 am 
I wonder this myself :wink:


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Dragon
 
Joined: Tue Apr 20, 2010 7:22 pm
Posts: 600
 Post subject: Re: Isometric game, anyone tried yet?
PostPosted: Fri Mar 31, 2017 12:32 pm 
I was going to run a Pathfinder game using this, but I'm now a player in one, so it will be awhile before I can really kick the tires on it.


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Cave Troll
 
Joined: Mon Oct 31, 2011 6:32 pm
Posts: 73
 Post subject: Re: Isometric game, anyone tried yet?
PostPosted: Tue Apr 11, 2017 12:22 pm 
I am using isometric maps sometimes in my campaign. I used to make the maps with diablo assets.

Playing isometric pros:
-more realistic
-3d info

cons:
-harder to map
-sometimes walls or columns could cover tokens.
-Can be difficult to see the relative token's position

Screenshot:


captura isometrico.jpg
captura isometrico.jpg [ 173.54 KiB | Viewed 720 times ]
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Great Wyrm
 
Joined: Mon May 10, 2010 11:59 am
Posts: 1705
Location: Chicagoland
 Post subject: Re: Isometric game, anyone tried yet?
PostPosted: Tue Apr 11, 2017 3:50 pm 
That is... beautiful...

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Dragon
 
Joined: Tue Apr 20, 2010 7:22 pm
Posts: 600
 Post subject: Re: Isometric game, anyone tried yet?
PostPosted: Wed Apr 12, 2017 12:11 am 
Man Nildik, that looks freaking awesome!! Inspiring!


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Deity
 
Joined: Fri Mar 20, 2009 4:40 am
Posts: 9419
Location: Netherlands
 Post subject: Re: Isometric game, anyone tried yet?
PostPosted: Wed Apr 12, 2017 3:29 am 
holy crap. did you make that yourself? (and can you share it :D)

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Cave Troll
 
Joined: Mon Oct 31, 2011 6:32 pm
Posts: 73
 Post subject: Re: Isometric game, anyone tried yet?
PostPosted: Sat Apr 15, 2017 9:42 am 
Thanks a lot!
Yes, I did it myself, using diablo and diablo 2 assets and maps.

Sure I can share it!

The first map use assets from diablo computer game

The second use a photosoped map from diablo 2 and some assets to make columns and doors.

OneDrive links for the maps.

https://1drv.ms/u/s!AoztynalfpxC22BpXpYciqjX-xjf

https://1drv.ms/u/s!AoztynalfpxC22EvdVsqnyojJJ5h


Last edited by aliasmask on Sat Apr 15, 2017 11:19 am, edited 1 time in total.

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Great Wyrm
 
Joined: Mon Sep 15, 2008 8:27 am
Posts: 1180
Location: Bristol, UK
 Post subject: Re: Isometric game, anyone tried yet?
PostPosted: Fri May 05, 2017 8:26 am 
Nildik wrote:
I am using isometric maps sometimes in my campaign.


This is really really great to see. I developed the isometric functions but have yet to use them in anger myself. So to know someone/some group is out there using it is extremely heartening.

You are my new best friend :mrgreen:

Are you using multiple images for token facing as well?


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Cave Troll
 
Joined: Mon Oct 31, 2011 6:32 pm
Posts: 73
 Post subject: Re: Isometric game, anyone tried yet?
PostPosted: Wed May 10, 2017 4:50 am 
Jagged wrote:

Are you using multiple images for token facing as well?


Just for opened and closed doors. For tokens is dificult to find images showing diferent angles for the same monster/character.

I think that isometric functions are a great improvement to the game. It makes the experience more realistic and seems you are playing a PC game like Baldurs Gate, while you are playing the same loving and classic role playing game. Thanks to you for developed it, my friend!!;)


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