DnD 5 - 743 Tokens with stat block, macros, spells

Framework(s) for D&D 5e.

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bobifle
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DnD 5 - 743 Tokens with stat block, macros, spells

Post by bobifle »

Hello,

Drop-in DnD 5e Tokens for maptool.


V0.6 is out.

Readme and installation notes:
https://github.com/bobifle/tokens/blob/master/README.md

Overview
Spoiler
Image
closeup on spells/actions
Spoiler
Image
The demo campaign file with all the tokens in one map
Spoiler
Image
Last edited by bobifle on Tue Apr 21, 2020 6:27 am, edited 13 times in total.

McFuddy
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Re: DnD 5 - 326 Tokens with stat block

Post by McFuddy »

This is awesome! thanks for your hard work!

Curious, I can see all the stats, but i do not see any actions listed on any of them. Am i doing something wrong?

bobifle
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Re: DnD 5 - 326 Tokens with stat block

Post by bobifle »

The stats block is supposed to pop up when you mouse over the token.

For the list of actions and special stuff, you need to select the token and check in the "Selection" window, where you would find the macro associated with the token. This is where you get the actions. While actions are technically a macro, it's just a button that fires a description in the chat box.


Note: you can hide/show the selection window using the menu bar, "Windows->Selection"

bobifle
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Re: DnD 5 - 326 Tokens with stat block

Post by bobifle »

Hello I have updated to tokens. See the original post.

More actions / auto dice rolling / spells now categorized

TheNusbaum
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Re: DnD 5 - 326 Tokens with stat block

Post by TheNusbaum »

I don't see any libAddon5e.rptok file in there... am I missing something?

bobifle
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Re: DnD 5 - 326 Tokens with stat block

Post by bobifle »

it should be in the zip file.

bobifle
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Re: DnD 5 - 376 Tokens with stat block

Post by bobifle »

I have just updated the tokens with v0.2
The original post has been updated with all the info.

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Full Bleed
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Re: DnD 5 - 376 Tokens with stat block

Post by Full Bleed »

What version of MT is this created for? I get an error trying to deploy any of those rptok files in 1.4.0.5.

MT1405 Error with Bobifle 5e tokens.jpg
MT1405 Error with Bobifle 5e tokens.jpg (56.8 KiB) Viewed 14075 times
Maptool is the Millennium Falcon of VTT's -- "She may not look like much, but she's got it where it counts."

bobifle
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Re: DnD 5 - 376 Tokens with stat block

Post by bobifle »

I tested them with 1.4.1.8 and nerps 1.4.5.1.

Edit: I have reproduced the issue and found a fix that should restore compatibility with 1.4.0. See v0.3.

I also need to add in my test routine a version prior to then token version.

PS: thanks for testing and reporting

bobifle
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Re: DnD 5 - 376 Tokens with stat block, macros, spells

Post by bobifle »

updated the post with v0.4 which fixes the macros that were broadcasted to everyone.

By default macros are now broadcasted to "self" only, DMs can now fudge !
Change the Addon5e token property "oTargets" to "all" to restore the former behavior.

Use a token manager to edit the Addon5e token properties.

bobifle
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Re: DnD 5 - 376 Tokens with stat block, macros, spells

Post by bobifle »

and v0.5 is out

  • fix some bad monster sheet utf-8 characters
  • remove large thumbnail from token, lowering the token size on disk by a great deal
  • a demo campaign file is now available showcasing all the tokens in one map
  • fix a bug for some spellcasters missing their spellslots. The spell description should now be displayed.

volt450
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Re: DnD 5 - 376 Tokens with stat block, macros, spells

Post by volt450 »

Saving throw bonuses don't seem to be getting applied correctly.
If I roll saves for an ancient red dragon, it doesn't add the +16 to it, it just adds it's regular con bonus.

volt450
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Re: DnD 5 - 376 Tokens with stat block, macros, spells

Post by volt450 »

There's something wrong with the critical hit logic as well.

You specify a critical multiplier of 2.
Then you get crit damage to be 2 * normal dice
[r:CritDmgDie=(fCritMultiplier*number(substring(wDamageDie,0,indexOf(wDamageDie,"d"))))+substring(wDamageDie,indexOf(wDamageDie,"d"))]

Then when calculating critical damage:
[r:If(Max(roll1,roll2)>=fCritRange,wDmg+wCritDmg+wDamageBonus,"")]

Which is normal dice + critical dice, for a total of 3 times the normal amount of dice.
To fix this you can just set the critical multiplier to one.

bobifle
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DnD 5 - 743 Tokens with stat block, macros, spells

Post by bobifle »

v0.6 is out (links in the original post)

* add 300+ Tome of the Beasts monsters
* fix wrong critical multiplier
* fix SRD monsters saving throws

I'd like to thank volt450 for reporting the bugs and quikdagger for sparkling the idea of parsing the Tome of Beasts monsters.
Note that ToB monsters stats are public, however the art is not, so ToB monsters have all the default token image.

Anri
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Re: DnD 5 - 743 Tokens with stat block, macros, spells

Post by Anri »

Just curious, you mention not being able to use the ToB art, but you have tokens for all the normal monsters. All of the art from the main books are considered product identity as well and not usable under the OGL. Unless of course you made all of that art yourself or got them from some third party that did and released them with an open license.

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