Sooo... I made this. It's made up of various images and such stolen from other places, namely the rptools gallery, www.rpgmapshare.com, and www.gmsapprentice.com (which I believe stole from the dundjinni forums and the cartographer's guild.)
Well, not stolen. I tried to make sure I only used things which I am allowed to use and distribute either for free or for profit. If I've messed up and used one I shouldn't, let me know which one and I'll find a replacement. I have no art skills of my own, really.
Anyhow, you can download the file here
and the original pdf from Paizo for running the campaign can be had for free from here
Hollow's Last Hope - A campaign file
Moderators: dorpond, trevor, Azhrei, Gamerdude
- UntoldGlory
- Great Wyrm
- Posts: 1649
- Joined: Sun Mar 16, 2008 8:12 pm
Me too! I'm working on building up the second module in that series, but that one's not free, so I'm uncertain about whether I can post it up here when I'm done. You see, when I make it, I try to cut the need for the pdf down as much as possible. I put in lots of markers and gm notes and such to help with that. As a result, if you download the campaign file, you could -prolly- run the module without missing too much.
I'm just not sure of any good way around it. Except perhaps to only distribute the maps with nothing else on them. But even that might not be ok, and I really don't wanna step on anyone's toes when it comes to copyrights, as these folks do a find job of writing the modules up.
PS> I'll be writing my own modules and freely distributing them campaign files for them as I get my GM feet underneath me again.
I'm just not sure of any good way around it. Except perhaps to only distribute the maps with nothing else on them. But even that might not be ok, and I really don't wanna step on anyone's toes when it comes to copyrights, as these folks do a find job of writing the modules up.
PS> I'll be writing my own modules and freely distributing them campaign files for them as I get my GM feet underneath me again.
- UntoldGlory
- Great Wyrm
- Posts: 1649
- Joined: Sun Mar 16, 2008 8:12 pm
Yeah it's kind of a "Weeeeeeeeellllllll" sorta subject. I built and freely distributed the Keep on the Shadowfell, with maps, topology, and tokens with macros. However, I can tell you from experience that you NEED NEED NEED the module to run it (at least to run it well) even with all that.
Unfortunately, the module's code is somewhat out of date now. It still mostly works though... at least in b41.
Unfortunately, the module's code is somewhat out of date now. It still mostly works though... at least in b41.
Re: Hollow's Last Hope - A campaign file
Dead link?
Re: Hollow's Last Hope - A campaign file
given that it's a year and a half old, and the TC's Last visited: Fri Dec 12, 2008 2:53 pm... i'd say it's a good likely hood