RPTools.net

Discussion and Support

Skip to content

It is currently Thu Aug 17, 2017 6:48 am 






Reply to topic  [ 140 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10  Next

Previous topic | Next topic 

  Print view

Author Message
User avatar  Offline
Kobold
 
Joined: Sun Jun 23, 2013 3:04 pm
Posts: 17
 Post subject: Re: 5e D&D Framework
PostPosted: Tue Apr 04, 2017 10:16 pm 
Does anybody still have the NPC tokens? Dropbox killed a lot of it's links and Paul seems to have moved on to greener pastures or something, and I'd really rather keep using Maptool as it does for free what you have to pay a sub for in Roll20 or pay a billion dollars for in Fantasy Grounds, and probably better. It's a shame that frameworks have arrested here.


Top
 Profile  
 
User avatar  Offline
Cave Troll
 
Joined: Tue Jun 07, 2011 11:08 am
Posts: 79
Location: Canada
 Post subject: Re: 5e D&D Framework
PostPosted: Tue Apr 04, 2017 11:46 pm 
Here's a link to the 5E Tokens that Paul originally posted here...

https://www.dropbox.com/s/hwvew5fkr5g5s ... ns.7z?dl=0

_________________
OOOHH ReGex....YOU BITTER-SWEET BEAST!!!


Top
 Profile  
 
User avatar  Offline
Kobold
 
Joined: Sun Jun 23, 2013 3:04 pm
Posts: 17
 Post subject: Re: 5e D&D Framework
PostPosted: Wed Apr 05, 2017 7:26 am 
Sereptus wrote:
Here's a link to the 5E Tokens that Paul originally posted here...

https://www.dropbox.com/s/hwvew5fkr5g5s ... ns.7z?dl=0


Greatly appreciate the help, thanks for that. It's sad to see valuable resources online dry up and links die, so I'm glad to see they're still being circulated.


Top
 Profile  
 
User avatar  Offline
Cave Troll
 
Joined: Tue Jun 07, 2011 11:08 am
Posts: 79
Location: Canada
 Post subject: Re: 5e D&D Framework
PostPosted: Wed Apr 05, 2017 11:09 am 
Damien Granz wrote:

Greatly appreciate the help, thanks for that. It's sad to see valuable resources online dry up and links die, so I'm glad to see they're still being circulated.


No problem bud . . . :mrgreen:

I also wrote a 5E statblock importer for PDF's, I'm not a good programmer but let me know if it works for ya.

You can find it here. . . viewtopic.php?f=20&t=25442&p=265070#p265070

_________________
OOOHH ReGex....YOU BITTER-SWEET BEAST!!!


Top
 Profile  
 
 Offline
Dragon
 
Joined: Mon Mar 23, 2009 3:48 pm
Posts: 312
 Post subject: Re: 5e D&D Framework
PostPosted: Sat Jun 17, 2017 1:23 pm 
Hi guys, sorry for not updating things in a long time. I'm still around and playing a weekly game, just haven't been to the forums much since they aren't super active these days. But we've done a *ton* of stuff with the framework.

Here is my most recent collection of tokens: https://goo.gl/nyrFRK

Here is the most recent .cmpgn file of the framework: https://goo.gl/9gH7Sv

We have a few optional rules we've been using that should be easy enough to ignore or turn off. We are playing a Primeval Thule campaign so we are tracking Fame, Power, and Sanity. We also continue to use the system shock rules. There might be a few other things I'm not remembering right now.

There's a lot of stuff that you can do with this; If you are trying to do something and walk a walk through, please message me (PMing will make sure I see it -- for some reason I don't get notifications when people post to this thread anymore for some reason).


Top
 Profile  
 
 Offline
Kobold
 
Joined: Tue May 31, 2016 9:47 am
Posts: 2
 Post subject: Re: 5e D&D Framework
PostPosted: Sat Jun 17, 2017 8:04 pm 
paulstrait wrote:
Hi guys, sorry for not updating things in a long time. I'm still around and playing a weekly game, just haven't been to the forums much since they aren't super active these days. But we've done a *ton* of stuff with the framework.

Here is my most recent collection of tokens: https://goo.gl/nyrFRK

Here is the most recent .cmpgn file of the framework: https://goo.gl/9gH7Sv

We have a few optional rules we've been using that should be easy enough to ignore or turn off. We are playing a Primeval Thule campaign so we are tracking Fame, Power, and Sanity. We also continue to use the system shock rules. There might be a few other things I'm not remembering right now.

There's a lot of stuff that you can do with this; If you are trying to do something and walk a walk through, please message me (PMing will make sure I see it -- for some reason I don't get notifications when people post to this thread anymore for some reason).


It seems you have version 1.4.3.19. Where would one find this version? Otherwise, the campaign file will not load on the recent version of Maptool.


Top
 Profile  
 
 Offline
Dragon
 
Joined: Mon Mar 23, 2009 3:48 pm
Posts: 312
 Post subject: Re: 5e D&D Framework
PostPosted: Sat Jun 17, 2017 10:54 pm 
It's here: http://maptool.nerps.net/ 1.4.3.19 is pretty awesome. Vision blocking attached to objects. Can extract images from PDFs. Integration with hero lab and syrinscape. Macro editor has syntax highlighting, allows you to have multiple macros open at once (and still chat while editing), and allows you to ctrl-z to undo. Among other things.


Top
 Profile  
 
User avatar  Offline
Kobold
 
Joined: Sun Jun 23, 2013 3:04 pm
Posts: 17
 Post subject: Re: 5e D&D Framework
PostPosted: Mon Jul 10, 2017 1:49 pm 
It's good to see work still being done on this. I wish I could meaningfully contribute. I prefer Maptool so much to Roll20 (and, well the price can't be beat, have to say that). Fantasy Grounds is almost a joke (in my opinion, no salt to anybody that likes or uses it).


Top
 Profile  
 
 Offline
Kobold
 
Joined: Sat Jan 16, 2016 1:04 pm
Posts: 12
 Post subject: Re: 5e D&D Framework
PostPosted: Tue Jul 11, 2017 3:11 pm 
Hey, any idea how to make it appear normal and not like a command? I know it was being said somewhere but I can't seem to find it now. Thanks.

http://imgur.com/a/i3jtB


Top
 Profile  
 
 Offline
Dragon
 
Joined: Mon Mar 23, 2009 3:48 pm
Posts: 312
 Post subject: Re: 5e D&D Framework
PostPosted: Tue Jul 11, 2017 4:34 pm 
IssLance wrote:
Hey, any idea how to make it appear normal and not like a command? I know it was being said somewhere but I can't seem to find it now. Thanks.

http://imgur.com/a/i3jtB


Go to preferences and click the checkbox by 'Use ToolTips for inline rolls.'


Top
 Profile  
 
 Offline
Kobold
 
Joined: Sun Jul 09, 2017 4:14 pm
Posts: 5
 Post subject: Re: 5e D&D Framework
PostPosted: Wed Jul 26, 2017 10:24 am 
Hey, I'm trying to learn this campaign framework so I can hopefully use it. I'm trying to copy the NPC macros over to my NPC tokens (just used 'generic monster' and copied the 'add basic macros' and changed it over). I'm able to copy the macros over using that, however when I click on 'character sheet' it's just putting up a prompt that asks for the value for Inventory then gives me a JSON error. I'm probably doing something wrong here, and I'll be glad to totally chalk it up to user error/noobishness or whatever, but how do you guys get the NPC stuff to work on your NPC tokens without a lot of hassle?

Thanks!


Top
 Profile  
 
 Offline
Dragon
 
Joined: Mon Mar 23, 2009 3:48 pm
Posts: 312
 Post subject: Re: 5e D&D Framework
PostPosted: Wed Jul 26, 2017 11:39 am 
taladan wrote:
Hey, I'm trying to learn this campaign framework so I can hopefully use it. I'm trying to copy the NPC macros over to my NPC tokens (just used 'generic monster' and copied the 'add basic macros' and changed it over). I'm able to copy the macros over using that, however when I click on 'character sheet' it's just putting up a prompt that asks for the value for Inventory then gives me a JSON error. I'm probably doing something wrong here, and I'll be glad to totally chalk it up to user error/noobishness or whatever, but how do you guys get the NPC stuff to work on your NPC tokens without a lot of hassle?

Thanks!


The 'Add Basic Macros' macro is for PC & Beast tokens, not NPC tokens. When I make NPCs I start from the generic monster token. The NPC spellbook token has several examples of more complicated macros (recharging and limited use actions) that I sometimes will use, although not strictly necessary. What kind of macro/NPC are you trying to create?


Top
 Profile  
 
 Offline
Kobold
 
Joined: Sun Jul 09, 2017 4:14 pm
Posts: 5
 Post subject: Re: 5e D&D Framework
PostPosted: Wed Jul 26, 2017 5:57 pm 
I changed the add basic macros section where it looked for 'Generic Hero' to 'Generic Monster' and it copies the macros over fine. The problem I'm having is, when I hit 'Character Sheet' it gives me a prompt that says 'Enter value for Inventory' that is a text entry prompt. I'm not sure why it's not working - even if I copy the macro 'Character Sheet' over manually, it does the same thing...even though it works when I click it on 'Generic Monster' token. There doesn't seem to be any apparent way to set up a token or a group of tokens at once and stat them out, or am I missing something?

Thanks!


Top
 Profile  
 
 Offline
Dragon
 
Joined: Mon Mar 23, 2009 3:48 pm
Posts: 312
 Post subject: Re: 5e D&D Framework
PostPosted: Thu Jul 27, 2017 11:55 am 
taladan wrote:
I changed the add basic macros section where it looked for 'Generic Hero' to 'Generic Monster' and it copies the macros over fine. The problem I'm having is, when I hit 'Character Sheet' it gives me a prompt that says 'Enter value for Inventory' that is a text entry prompt. I'm not sure why it's not working - even if I copy the macro 'Character Sheet' over manually, it does the same thing...even though it works when I click it on 'Generic Monster' token. There doesn't seem to be any apparent way to set up a token or a group of tokens at once and stat them out, or am I missing something?

Thanks!


NPCs and PCs have entirely different properties. There is no character sheet for PCs, only NPCs. I'm confused though -- did you start from the Generic Monster token? If so, you shouldn't have had to copy anything over, as it is already there. If you are having to copy those macros over, that is evidence that you aren't starting with a token that is set up to use those macros. PC-only macros are not designed to work properly with NPC tokens, and vice versa. If you are making an NPC that works like a PC (that is, with a class & level), use the Hero token; otherwise, use the generic monster token and stick to NPC macros. The only exception is beasts, which work like PCs because druids can 'acquire' the macros, features, and images of beast tokens they come across so that they can subsequently shapeshift.

If you want, I can set up a server and walk you through my process over discord some evening.


Top
 Profile  
 
 Offline
Kobold
 
Joined: Sun Jul 09, 2017 4:14 pm
Posts: 5
 Post subject: Re: 5e D&D Framework
PostPosted: Thu Jul 27, 2017 4:12 pm 
maybe I'm not understanding how you're 'starting' with the generic monster token. I tried making a copy of it and modifying it, but...how about a list of steps you do? I'm actually in the middle of a TT game with my wife and kids, using some cobbled macros that I've come up with because I can't get the framework NPC stuff figured out. Once I figure out the framework I can switch up to the framework and it'll make my dm'ing life easier slightly.


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 140 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10  Next

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:

Who is online

In total there is 1 user online :: 0 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes)
Most users ever online was 243 on Sun Nov 04, 2012 6:14 am

Users browsing this forum: No registered users and 1 guest





Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group

Style based on Andreas08 by Andreas Viklund

Style by Elizabeth Shulman