I think I am slightly unusual in my use of Maptool in that I use it very extensively for map creation as well as play. Perhaps because I play exclusively online, I have always been concerned about performance, so I would rather build a map in Maptool that downloads quickly, than import something fancy off the Cartographers Guild
So because of that, I often run into issues with the tool's limited drawing capabilities. I frequently get annoyed that I've drawn something on the wrong layer! Then recently I got very frustrated with a map I had built, where I decided I wanted to change the background from "endless texture" to textured rectangle. So frustrated that in the end I "hacked" the map by manually editing the rpmap file!
What adds to the frustration, is that these annoyances are not problems with the drawing tools as such, but limitations of the UI. If we had the equivalent of the "Map Explorer" for drawings, then I might be able to move a drawing from the TOKEN layer to the BACKGROUND, and I might be able to change the draw order as well.
With this in mind, I have started tinkering with a "Draw Explorer". I am posting here for the usual feedback and because if I go "public" I am more likely to stick with it
My intention is provide the GM with some basic layer and ordering tools, while players would only be able to see drawings made by the template tools (Burst Templates etc) that have been placed on the token layer.
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