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Deity
 
Joined: Tue Nov 10, 2009 6:11 pm
Posts: 7750
Location: Bay Area
 Post subject: [BUG 1.4.1.7] Expose Visible Area
PostPosted: Sun Nov 13, 2016 7:59 pm 
This works find if you use the option menu on the token (right-click menu) but the command key ctrl-I does not work. I can still use ctrl-shift-o to clear all soft fog and expose the current area for PCs.

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Great Wyrm
 
Joined: Mon May 10, 2010 11:59 am
Posts: 1589
Location: Chicagoland
 Post subject: Re: [BUG 1.4.1.7] Expose Visible Area
PostPosted: Tue Nov 15, 2016 11:13 pm 
Alias, are you selecting the token? I just tested it in dev and 1.4.0.0, and it's working as expected.

ctrl+shift+o works on all PC tokens so it doesn't require a token selected (although you can have them selected). ctrl+i requires you to select the token, i for "individual". If it's still not working let me know all the regular info to hunt it down more.

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Custom MapTool 1.4.x.x Fork: maptool.nerps.net
More information here: MapTool Nerps! Fork | TokenTool Nerps! Fork
Custom TokenTool (version 1.0b33): TokenTool.exe


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Deity
 
Joined: Tue Nov 10, 2009 6:11 pm
Posts: 7750
Location: Bay Area
 Post subject: Re: [BUG 1.4.1.7] Expose Visible Area
PostPosted: Wed Nov 16, 2016 3:15 am 
Yep, it's not working. I load existing campaign with all boxes check (individual views on), start a server then go to map with tokens. Since restarting campaign FOW is "reset" so all is dark. I select 1 or more PC tokens and hit ctrl-I and nothing happens.

Okay, I just figured out the source of the problem. There's a new setting FoW: Expose only at waypoints ctrl-shift-W which was checked on. When this is check, ctrl-I doesn't work but the right click option menu to expose does work. I was thinking this may have been a GM thing but I logged on to player and it works the same way, ie ctrl-I doesn't work but I can select token, right click select Expose | Visible Area (ctrl-I) and expose the area.

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Great Wyrm
 
Joined: Mon May 10, 2010 11:59 am
Posts: 1589
Location: Chicagoland
 Post subject: Re: [BUG 1.4.1.7] Expose Visible Area
PostPosted: Wed Nov 16, 2016 2:55 pm 
Ahh. Ok, that I can duplicate. Looks like it's not working when there is no "last path".

It seems to work once you move a token, and it now has a "last path". I'll get this fixed, thanks!

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-Jamz
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Custom MapTool 1.4.x.x Fork: maptool.nerps.net
More information here: MapTool Nerps! Fork | TokenTool Nerps! Fork
Custom TokenTool (version 1.0b33): TokenTool.exe


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User avatar  Offline
Great Wyrm
 
Joined: Mon May 10, 2010 11:59 am
Posts: 1589
Location: Chicagoland
 Post subject: Re: [BUG 1.4.1.7] Expose Visible Area
PostPosted: Fri Nov 18, 2016 3:30 am 
OK, bug fix submitted, thanks for the report!

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-Jamz
____________________
Custom MapTool 1.4.x.x Fork: maptool.nerps.net
More information here: MapTool Nerps! Fork | TokenTool Nerps! Fork
Custom TokenTool (version 1.0b33): TokenTool.exe


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