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Flip to Iso, Snap to Grid

Posted: Sat May 27, 2017 10:02 pm
by xavram
So was playing around with using tilesets that are flipped to Iso and I noticed something odd.

Assuming that the tiles are sized for a 50x50 grid, if they are sized 150x150, 250x250, 350x350, etc, etc and then Flip->Isometric, they line up perfectly with the grid lines. Which makes using Snap to Grid very useful and helpful.

However, if they tiles are sized 100x100, 200x200, 300x300, etc, etc, that that same Flip-Isometric results in an image that falls exactly halfway between the grid lines. So then, Snap to grid becomes pretty pointless.

Regardless of the size of the tile, assuming its divisible by 50, shouldn't it fill/fit the Isometric grid precisely? Is this a bug or is it just a necessary byproduct of whatever code performs the Flip->Isometric function?

Re: Flip to Iso, Snap to Grid

Posted: Sun May 28, 2017 4:52 am
by aliasmask
It has to do with the footprint. First change the token to Large, then back to free and see how it lines up. Or you can just unsnap it.

Re: Flip to Iso, Snap to Grid

Posted: Sun May 28, 2017 7:05 pm
by xavram
Just wanted to make sure. Working with a tileset that I bought that has different sized tiles and noticed this issue when trying to use them for an Isometric map. Just wanted to confirm the behavior.