Flip to Iso, Snap to Grid
Posted: Sat May 27, 2017 10:02 pm
So was playing around with using tilesets that are flipped to Iso and I noticed something odd.
Assuming that the tiles are sized for a 50x50 grid, if they are sized 150x150, 250x250, 350x350, etc, etc and then Flip->Isometric, they line up perfectly with the grid lines. Which makes using Snap to Grid very useful and helpful.
However, if they tiles are sized 100x100, 200x200, 300x300, etc, etc, that that same Flip-Isometric results in an image that falls exactly halfway between the grid lines. So then, Snap to grid becomes pretty pointless.
Regardless of the size of the tile, assuming its divisible by 50, shouldn't it fill/fit the Isometric grid precisely? Is this a bug or is it just a necessary byproduct of whatever code performs the Flip->Isometric function?
Assuming that the tiles are sized for a 50x50 grid, if they are sized 150x150, 250x250, 350x350, etc, etc and then Flip->Isometric, they line up perfectly with the grid lines. Which makes using Snap to Grid very useful and helpful.
However, if they tiles are sized 100x100, 200x200, 300x300, etc, etc, that that same Flip-Isometric results in an image that falls exactly halfway between the grid lines. So then, Snap to grid becomes pretty pointless.
Regardless of the size of the tile, assuming its divisible by 50, shouldn't it fill/fit the Isometric grid precisely? Is this a bug or is it just a necessary byproduct of whatever code performs the Flip->Isometric function?