[1.4.1.7] Invalid Image, resetting fog of war
Posted: Sat Sep 09, 2017 11:22 am
This post is two separate issues. (I can make two separate posts if necessary, just let me know).
1) Invalid Image Sometimes, my players will get an error message when I enforce them to a new map. It'll show the loading screen (78/81 in example), and then an error will pop up 3 times, saying it's an invalid image. The loading bar then hangs there and the map will not load. The images work fine on my GM server - they are always .png or .jpg, never using gifs or anything of the sort. I can also generate this behavior when I drop a new image onto a map they are connected to. They get the error, and they just see a question mark on their screen - the image never actually loads. Not sure at all what is causing this.
Both computers run Java 8 (64 bit), 1.4.1.7 Maptools. Both machines are windows 10 with 8+ gigs of RAM, and 2gig+ video cards (if that means anything at all). Each is set to 2048, 64, stack 4. My GM client never receives this message, it's only when sending it to the player client.
I have no clue what's causing this, and I'm sure it's something on my end, I just have no idea what it could be on my end, thus I'm asking the community to help me figure out what I'm doing wrong.
2) Fog of War not saving When my players have explored a massive dungeon and we're done for the session, I save my campaign, then have everyone disconnect and that's that. I don't work on my dungeon at any point in the interim, and certainly never 'reset fog of war' but, when I load the campaign up again, sure enough, all the fog of war is reset and only the rooms they're current in are 'exposed' with all their progress lost. I tried checking settings to see if there was some setting to make it do this, but I could find nothing.
So, how do I keep Fog of War from resetting? (Again, 1.4.1.7, two machines on Windows 10).
1) Invalid Image Sometimes, my players will get an error message when I enforce them to a new map. It'll show the loading screen (78/81 in example), and then an error will pop up 3 times, saying it's an invalid image. The loading bar then hangs there and the map will not load. The images work fine on my GM server - they are always .png or .jpg, never using gifs or anything of the sort. I can also generate this behavior when I drop a new image onto a map they are connected to. They get the error, and they just see a question mark on their screen - the image never actually loads. Not sure at all what is causing this.
Both computers run Java 8 (64 bit), 1.4.1.7 Maptools. Both machines are windows 10 with 8+ gigs of RAM, and 2gig+ video cards (if that means anything at all). Each is set to 2048, 64, stack 4. My GM client never receives this message, it's only when sending it to the player client.
I have no clue what's causing this, and I'm sure it's something on my end, I just have no idea what it could be on my end, thus I'm asking the community to help me figure out what I'm doing wrong.
2) Fog of War not saving When my players have explored a massive dungeon and we're done for the session, I save my campaign, then have everyone disconnect and that's that. I don't work on my dungeon at any point in the interim, and certainly never 'reset fog of war' but, when I load the campaign up again, sure enough, all the fog of war is reset and only the rooms they're current in are 'exposed' with all their progress lost. I tried checking settings to see if there was some setting to make it do this, but I could find nothing.
So, how do I keep Fog of War from resetting? (Again, 1.4.1.7, two machines on Windows 10).