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Dragon
 
Joined: Tue Apr 20, 2010 7:22 pm
Posts: 602
 Post subject: Possible Bug - Always visible and figure tokens
PostPosted: Wed Oct 25, 2017 11:45 am 
I'm in 1.4.1.7.

I noticed that if I set a figure token to "Always visible", it doesn't work properly. On a top down token, this works fine, so not sure why it would matter on a Figure token on the background layer; doesn't the "Always visible" just make them render AFTER VBL is calculated?

Also, if you use the "generate VBL" on the token itself, it appears to be offset quite a bit on a figure token. Could the two issues be related?


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Great Wyrm
 
Joined: Mon May 10, 2010 11:59 am
Posts: 1722
Location: Chicagoland
 Post subject: Re: Possible Bug - Always visible and figure tokens
PostPosted: Wed Oct 25, 2017 11:20 pm 
Yea, token vbl and figures may not be 100% compatible. It really add to the complexity of the translations needed.

Could be a while before I can get to it.

Figure tokens also have a special drawing pass to handle the z order so lower y axis tokens draw over higher tokens? Again, a little complexity added with regards to always visible...

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-Jamz
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Custom MapTool 1.4.x.x Fork: maptool.nerps.net
Custom TokenTool 2.0 Fork: tokentool.nerps.net
More information here: MapTool Nerps! Fork


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Dragon
 
Joined: Tue Apr 20, 2010 7:22 pm
Posts: 602
 Post subject: Re: Possible Bug - Always visible and figure tokens
PostPosted: Thu Oct 26, 2017 2:46 pm 
Okay, glad I wasn't just going crazy.

Hehe, there goes my room with stalagmites coming out of the floor that players could move around but would block vision! Bummer! :)


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Great Wyrm
 
Joined: Mon May 10, 2010 11:59 am
Posts: 1722
Location: Chicagoland
 Post subject: Re: Possible Bug - Always visible and figure tokens
PostPosted: Sun Oct 29, 2017 11:21 am 
You could try the old school method maybe? Draw an isometric X at the base of the stalagmite within the grid, and try transferring that to the token via macro? it would only block "part" of the image but block LOS normally?

*not tested, just an idea

_________________
-Jamz
____________________
Custom MapTool 1.4.x.x Fork: maptool.nerps.net
Custom TokenTool 2.0 Fork: tokentool.nerps.net
More information here: MapTool Nerps! Fork


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Dragon
 
Joined: Tue Apr 20, 2010 7:22 pm
Posts: 602
 Post subject: Re: Possible Bug - Always visible and figure tokens
PostPosted: Wed Nov 01, 2017 1:38 pm 
I'll give that a shot!


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