Pfhreak wrote:Version .2 will be much more flexible. Odds are you will only need to add a period and a few line returns to get yours working.
I know this is very lazy but it would make such a huge difference if I could just copy and paste *exactly* as the stat blocks are into your application, without having to do anything. The difference between copying swaths of stats and just pasting en masse into an application that will take multiple input like that and work perfectly, and having to edit each entry is actually immense. Okay, so it will be shed loads less work than I had to do to enter all the NPCs in now - copying and pasting each individual entry into XML fields - but still it would be awesome if I could just chuck an NPC appendix at your application and have it understand it.
FWIW, I'd suggest that once you have done this you go out there and look at other tools than Init Tool (e.g. DMGenie, RPExplorer, CharacterTool, PCGen) and see if you can't work out how to export the stat blocks you've read into your application into a format that they understand - then you'd have a Universal Stat Block Reader (USBR) which could read any stat block and generate an entry for all popular tools. That would get used by the whole online D&D community I reckon!
Blakey
The guy in the green hat.