Is there going to be something coming out later that will keep track of Hit points? I think that the Intiative tool would be a good place to do this because this is up and running during the entire combat, and once a creature reaches 0 their status would automaticly change to dead and get skipped. You could also set it up where players can go into negatives. A players status would be unconsious at 0 thru -9, and dead at -10.
I am sure this has be discussed before, but I thought I would post it anyway while I was thinking of it
Thanks
Dave
Hit Points
The 1.1 version of IT will have scripting support available for this functionality. In fact, I just finished implementing support for damage, non-lethal damage, temporary and healing of hit points so it will be available in the first release which should be Real Soon Now. I'm still thinking on the best way to handle all of the conditions, but as that progresses it will be possible to set the wait states and conditions that apply as well.