And jay replied:Would it be possible to modify the settings to predefine settings for timers? Specifically, I would like to be able to define commonly used spells and quickly add them. Each spell would be named by a specific name and would have a specific duration.
As today, when creating a new alarm, it would be owned by the current initiative owner. The new functionality would have the name filled in already (selected as the first UI action), have the rounds active pre filled in, and start on the initiative of the current initative.
Additional things that would be nice to this would be:
* add X to the timer/spell's initiative, either in a hard casting time such as 5 initiative counts and/or full rounds. For example, lets say the current initiative is 17 and the spell is defined as 3 rounds casting time, so it begins taking effect on initiative count 14. Alternatly, a spell that takes 2 rounds to cast would begin on the current users initiative 2 rounds from now (assuming the caster does not get the spell ruined in some way, such as dieing!!) Perhaps there can even be some type of state for this such as "casting" to indicate it has not taken effect yet.
Could you clarify what exactly is not possible and what you will be adding? The reply to my multiple questions was rather ambigious...Currently that isn't possible. I've added support for scripting to IT and I plan on adding spell support that will do what you ask. I'll add trackers for the ability to predefine timers and for a delayed affect. Those will be useful for the D&D spell support.
In the future it might be better to make Init Tool requests in the Init Tool forum. I check there more often
Also, do you have an idea when the 1.1 will be the release code? I played with it a bit last night and while I found a few issues (with the character stuff as well as saving a group), the new features from what I could tell are really cool and I would love to be able to use them.
If the release is fairly soon, is there any idea when the documentation will likewise be available after the release. I am very interested in the scripting support you are putting into the code. Heck, I may even download the code to look at it.