I was finally able to get enough time to post the interview with Az, Craig, and Dorpond regarding changes we'll likely see in 1.4.
http://rptroll.blogspot.com/2011/04/pla ... art-1.html
The second part should be available later this week.
Cheers,
Troll
(not sure if this belongs here or in the MapTool forum)
Planned Changes for MapTool 1.4 - Part 1
Moderator: Azhrei
Re: Planned Changes for MapTool 1.4 - Part 1
This is a fine place for it. Thanks!RPTroll wrote:(not sure if this belongs here or in the MapTool forum)
Re: Planned Changes for MapTool 1.4 - Part 1
Very exciting!
Re: Planned Changes for MapTool 1.4 - Part 1
The guys put a lot of work into those answers. So much, in fact, that even after I split it into two posts one of the proof readers complained it was too long.
Re: Planned Changes for MapTool 1.4 - Part 1
LOL! Either we put a lot of work into it or we tend to ramble a lot. Perspective, I suppose.RPTroll wrote:The guys put a lot of work into those answers. So much, in fact, that even after I split it into two posts one of the proof readers complained it was too long.
Thanks Troll, for putting this together. I remember when I first started frequenting the forums that I loved to see the interviews with Trevor about RPTools and MapTool in particular. It gave me a way to "get into his head," so to speak, concerning how the tool was going to develop over time. I hope others will read your interviews and feel the same way.
(Fyi, this question: "Any changes or additions to the drawing tools or templates planned?" doesn't have your "[Troll]" prefix on it.)
Re: Planned Changes for MapTool 1.4 - Part 1
interesting read. thnx.
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Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
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Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
DISCORD (the new MT forum!)
My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
Re: Planned Changes for MapTool 1.4 - Part 1
Thanks for the catch, Az!
Regarding length of the article: There was a lot of material to get through and its made more difficult coordinating responses with two others. I thought the article was about the right length. I honestly wanted to ask more.
Regarding length of the article: There was a lot of material to get through and its made more difficult coordinating responses with two others. I thought the article was about the right length. I honestly wanted to ask more.
Re: Planned Changes for MapTool 1.4 - Part 1
The second part of the Interview with Az, Craig, and Dorpond about MapTool 1.4 is available on The Savage Troll.
This section covers changes to the macro language, integration with 3rd party products, and underlying architecture changes, and much, much more!
Part 1
Part 2
For better view on a mobile device try this Troll on the Go link.
Cheers,
Troll
This section covers changes to the macro language, integration with 3rd party products, and underlying architecture changes, and much, much more!
Part 1
Part 2
For better view on a mobile device try this Troll on the Go link.
Cheers,
Troll