rpdat Modifier Question
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- Kobold
- Posts: 11
- Joined: Sun Apr 17, 2011 2:27 pm
rpdat Modifier Question
Looking at finishing out the PHB2 dataset (YAY ME!). Just have a little question.
The Avenger class gets a +3 AC Bonus if they are wearing no armor, or have cloth armor. I also need to check for a shield (they can't use a shield). I'm having trouble constructing the boolean to add to the APPLIES tag, and could use some help.
What properties am I looking for?
The Avenger class gets a +3 AC Bonus if they are wearing no armor, or have cloth armor. I also need to check for a shield (they can't use a shield). I'm having trouble constructing the boolean to add to the APPLIES tag, and could use some help.
What properties am I looking for?
Re: rpdat Modifier Question
What happens if they have a shield?
If its simply that they don't get the bonus for the shield then you shouldn't have to do anything.
If it effects the +3 AC bonus then that's more complicated.
If its simply that they don't get the bonus for the shield then you shouldn't have to do anything.
If it effects the +3 AC bonus then that's more complicated.
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- Kobold
- Posts: 11
- Joined: Sun Apr 17, 2011 2:27 pm
Re: rpdat Modifier Question
Here's the official text...
"The favor of your deity wards you from harm. While you are wearing cloth armor or no armor and aren’t using a shield, you gain a +3 bonus to AC."
So, it's while there is no shield, and either cloth armor, or no armor.
"The favor of your deity wards you from harm. While you are wearing cloth armor or no armor and aren’t using a shield, you gain a +3 bonus to AC."
So, it's while there is no shield, and either cloth armor, or no armor.
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- Kobold
- Posts: 11
- Joined: Sun Apr 17, 2011 2:27 pm
Re: rpdat Modifier Question
So, the boolean logic would be...
AND(shield == none, OR(armorType == cloth, armorType == none))
I'm just not sure which parentheses I can use to get to it. That's all that I need to know.
AND(shield == none, OR(armorType == cloth, armorType == none))
I'm just not sure which parentheses I can use to get to it. That's all that I need to know.
Re: rpdat Modifier Question
I am not sure how you check for no armour but for the rest I am guessing something like:
Code: Select all
and( not(exists("root.equipped.shield.armorBonus")) ,
or(getIfExists("armorItem.armorType", "Cloth") , getIfExists("armorItem.armorType", "") ) )
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- Kobold
- Posts: 11
- Joined: Sun Apr 17, 2011 2:27 pm
Re: rpdat Modifier Question
Okay, I got the asking for Cloth Armor part. I'm still not sure how to ask if they're not equipped with any armor, nor where they're equipped with a shield.
Re: rpdat Modifier Question
I "think" getIfExists("armorItem.armorType", "") should check if they have no armour.
And not(exists("root.equipped.shield.armorBonus")) should check they aren't getting a shield bonus.
I think
None of that is tested.
And not(exists("root.equipped.shield.armorBonus")) should check they aren't getting a shield bonus.
I think
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- Kobold
- Posts: 11
- Joined: Sun Apr 17, 2011 2:27 pm
Re: rpdat Modifier Question
Tried the armor one. Keep on getting NullPointerExceptions. Jay, if you're around, I'd like your opinion...
Re: rpdat Modifier Question
This will return true if the player has no armor equipped or just Cloth armor.
This will return true if the player doesn't have a shield equipped.
Code: Select all
eq(getIfExists("root.equipped.armor.armorType", "Cloth"), "Cloth")
Code: Select all
not(exists("root.equipped.shield.name"))
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- Kobold
- Posts: 11
- Joined: Sun Apr 17, 2011 2:27 pm
Re: rpdat Modifier Question
Thank you. Finally works the way I want it to.