[BUG 1.4.1.7] Expose Visible Area
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[BUG 1.4.1.7] Expose Visible Area
This works find if you use the option menu on the token (right-click menu) but the command key ctrl-I does not work. I can still use ctrl-shift-o to clear all soft fog and expose the current area for PCs.
Downloads:
- Notepad++ MapTool addon
- RPEdit details (v1.3)
- Coding Tips: Modularity and Design
- Videos: Macro Writing Tools
- JamzTheMan
- Great Wyrm
- Posts: 1872
- Joined: Mon May 10, 2010 12:59 pm
- Location: Chicagoland
- Contact:
Re: [BUG 1.4.1.7] Expose Visible Area
Alias, are you selecting the token? I just tested it in dev and 1.4.0.0, and it's working as expected.
ctrl+shift+o works on all PC tokens so it doesn't require a token selected (although you can have them selected). ctrl+i requires you to select the token, i for "individual". If it's still not working let me know all the regular info to hunt it down more.
ctrl+shift+o works on all PC tokens so it doesn't require a token selected (although you can have them selected). ctrl+i requires you to select the token, i for "individual". If it's still not working let me know all the regular info to hunt it down more.
-Jamz
____________________
Custom MapTool 1.4.x.x Fork: maptool.nerps.net
Custom TokenTool 2.0 Fork: tokentool.nerps.net
More information here: MapTool Nerps! Fork
____________________
Custom MapTool 1.4.x.x Fork: maptool.nerps.net
Custom TokenTool 2.0 Fork: tokentool.nerps.net
More information here: MapTool Nerps! Fork
Re: [BUG 1.4.1.7] Expose Visible Area
Yep, it's not working. I load existing campaign with all boxes check (individual views on), start a server then go to map with tokens. Since restarting campaign FOW is "reset" so all is dark. I select 1 or more PC tokens and hit ctrl-I and nothing happens.
Okay, I just figured out the source of the problem. There's a new setting FoW: Expose only at waypoints ctrl-shift-W which was checked on. When this is check, ctrl-I doesn't work but the right click option menu to expose does work. I was thinking this may have been a GM thing but I logged on to player and it works the same way, ie ctrl-I doesn't work but I can select token, right click select Expose | Visible Area (ctrl-I) and expose the area.
Okay, I just figured out the source of the problem. There's a new setting FoW: Expose only at waypoints ctrl-shift-W which was checked on. When this is check, ctrl-I doesn't work but the right click option menu to expose does work. I was thinking this may have been a GM thing but I logged on to player and it works the same way, ie ctrl-I doesn't work but I can select token, right click select Expose | Visible Area (ctrl-I) and expose the area.
Downloads:
- Notepad++ MapTool addon
- RPEdit details (v1.3)
- Coding Tips: Modularity and Design
- Videos: Macro Writing Tools
- JamzTheMan
- Great Wyrm
- Posts: 1872
- Joined: Mon May 10, 2010 12:59 pm
- Location: Chicagoland
- Contact:
Re: [BUG 1.4.1.7] Expose Visible Area
Ahh. Ok, that I can duplicate. Looks like it's not working when there is no "last path".
It seems to work once you move a token, and it now has a "last path". I'll get this fixed, thanks!
It seems to work once you move a token, and it now has a "last path". I'll get this fixed, thanks!
-Jamz
____________________
Custom MapTool 1.4.x.x Fork: maptool.nerps.net
Custom TokenTool 2.0 Fork: tokentool.nerps.net
More information here: MapTool Nerps! Fork
____________________
Custom MapTool 1.4.x.x Fork: maptool.nerps.net
Custom TokenTool 2.0 Fork: tokentool.nerps.net
More information here: MapTool Nerps! Fork
- JamzTheMan
- Great Wyrm
- Posts: 1872
- Joined: Mon May 10, 2010 12:59 pm
- Location: Chicagoland
- Contact:
Re: [BUG 1.4.1.7] Expose Visible Area
OK, bug fix submitted, thanks for the report!
-Jamz
____________________
Custom MapTool 1.4.x.x Fork: maptool.nerps.net
Custom TokenTool 2.0 Fork: tokentool.nerps.net
More information here: MapTool Nerps! Fork
____________________
Custom MapTool 1.4.x.x Fork: maptool.nerps.net
Custom TokenTool 2.0 Fork: tokentool.nerps.net
More information here: MapTool Nerps! Fork