The Code Spam
Code: Select all
[h, switch(getFatigue) :
case 0: fatigueCheck="";
case 1: fatigueCheck="checked='checked'"]
[h, switch(getRepaired) :
case 0: repairedCheck="";
case 1: repairedCheck="checked='checked'"]
[h, switch(getIncapacitated) :
case 0: sleepCheck="";
case 1: sleepCheck="checked='checked'"]
[h, switch(getBleed) :
case 0: bleedCheck="";
case 1: bleedCheck="checked='checked'"]
[h, switch(getWound) :
case 0: woundCheck="";
case 1: woundCheck="checked='checked'"]
[h, switch(getHealed) :
case 0: healedCheck="";
case 1: healedCheck="checked='checked'"]
[h, switch(getParalyzed) :
case 0: paralyzedCheck="";
case 1: paralyzedCheck="checked='checked'"]
[h, switch(getBlind) :
case 0: blindCheck="";
case 1: blindCheck="checked='checked'"]
[h, switch(getDisarm) :
case 0: disarmCheck="";
case 1: disarmCheck="checked='checked'"]
[h, switch(getSunder) :
case 0: sunderCheck="";
case 1: sunderCheck="checked='checked'"]
[h, switch(getHaste) :
case 0: hasteCheck="";
case 1: hasteCheck="checked='checked'"]
[h, switch(getPower) :
case 0: powerCheck="";
case 1: powerCheck="checked='checked'"]
[h, switch(getFlight) :
case 0: flightCheck="";
case 1: flightCheck="checked='checked'"]
[h, switch(getMarked) :
case 0: markedCheck="";
case 1: markedCheck="checked='checked'"]
[h, switch(getDead) :
case 0: deadCheck="";
case 1: deadCheck="checked='checked'"]
[h, switch(getDazed) :
case 0: dazedCheck="";
case 1: dazedCheck="checked='checked'"]
[h, switch(getCharged) :
case 0: chargedCheck="";
case 1: chargedCheck="checked='checked'"]
[h, switch(getDefense) :
case 0: defenseCheck="";
case 1: defenseCheck="checked='checked'"]
[h, switch(getProne) :
case 0: proneCheck="";
case 1: proneCheck="checked='checked'"]
[h, switch(getCursed) :
case 0: cursedCheck="";
case 1: cursedCheck="checked='checked'"]
[h, switch(getSlowed) :
case 0: slowedCheck="";
case 1: slowedCheck="checked='checked'"]
[h, switch(getStaggered) :
case 0: staggeredCheck="";
case 1: staggeredCheck="checked='checked'"]
[h, switch(getDisabled) :
case 0: disabledCheck="";
case 1: disabledCheck="checked='checked'"]
[h, switch(getInjured) :
case 0: injuredCheck="";
case 1: injuredCheck="checked='checked'"]
[h, switch(getImmobile) :
case 0: immobileCheck="";
case 1: immobileCheck="checked='checked'"]
[h, switch(getPoison) :
case 0: poisonCheck="";
case 1: poisonCheck="checked='checked'"]
Code: Select all
[h: poisonCheck=if(getPoison>0,"checked='checked'","")]