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Codeum Arcanum (RPTools Founder)
 
Joined: Mon Jan 09, 2006 4:16 pm
Posts: 11386
Location: Austin, Tx
 Post subject: MapTool 1.1 Development Release Build 16
PostPosted: Sun Aug 20, 2006 11:25 pm 
Whew, so 15 had some issues. The server exception being the worst. Yucky, don't know how that got past my testing. Oh well.

This is a patch release, for the most current features take a look at the build 15 announcements.

Build 16 (8/20/06)
* Fix exception when starting a server
* Don't apply "ALL" owners to new tokens when not running a server
* Fix "Players" list in token tree panel to show only owned tokens
* Fix "Visible" list in token tree panel to show only visible tokens (disclude unowned tokens)

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RPTools Team
 
Joined: Thu Jun 01, 2006 1:05 pm
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Location: Buffalo, NY
 Post subject:
PostPosted: Mon Aug 21, 2006 5:23 am 
But you are quick to fix! That is awesome!

Thanks!


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Dragon
 
Joined: Tue Jan 31, 2006 9:01 pm
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 Post subject:
PostPosted: Mon Aug 21, 2006 10:26 am 
Such service! I wish this was a restaurant... maybe not :P ;)

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Great Wyrm
 
Joined: Tue Jun 13, 2006 4:55 pm
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Location: Oak Harbor, WA
 Post subject:
PostPosted: Mon Aug 21, 2006 10:30 am 
"Disclude"?? rotfl.

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Codeum Arcanum (RPTools Founder)
 
Joined: Mon Jan 09, 2006 4:16 pm
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Location: Austin, Tx
 Post subject:
PostPosted: Mon Aug 21, 2006 10:53 am 
I was going to say "That's what I get for late night posts ..." but it was noly 10:30pm, so .... I have no excuse :)

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Great Wyrm
 
Joined: Wed May 17, 2006 1:10 pm
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Location: "The Biggest Little City In The World!"
 Post subject:
PostPosted: Mon Aug 21, 2006 10:53 pm 
Man, I thought it was me! I wasn't able to get video set up for Sunday because I was trying and trying to get my Maptools running right. I'm running a 2 person gestalt session on Wednesday night, and I'm definitely shooting for that. I'm thinking of doing a little piece on my set up and preparation.

It should be a fun little project! :lol:

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Codeum Arcanum (RPTools Founder)
 
Joined: Mon Jan 09, 2006 4:16 pm
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Location: Austin, Tx
 Post subject:
PostPosted: Tue Aug 22, 2006 12:18 am 
thelevitator wrote:
Man, I thought it was me! I wasn't able to get video set up for Sunday because I was trying and trying to get my Maptools running right. I'm running a 2 person gestalt session on Wednesday night, and I'm definitely shooting for that. I'm thinking of doing a little piece on my set up and preparation.

It should be a fun little project! :lol:


Uhg, sorry about that, how are things looking now ? Let me know if there are any issues and I'll see about getting them fixed before your game wed.

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Great Wyrm
 
Joined: Wed May 17, 2006 1:10 pm
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 Post subject:
PostPosted: Tue Aug 22, 2006 2:24 am 
I played around with the patched version and it loaded faster and ran perfectly. I am in the process of trying to tweak my tokens to see if I can squeeze a little more performance out of my set up.

The only thing I'm really looking forward to is the colored halo effect, besides the big one, layering. And of course, someday, individually assignable views would be the cherry on the whip cream of my sundae! :D

I'm going to run a few mock combats tomorrow and try some of my "custom" maps to see if there are any issues.

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"It's all in your head....."
http://www.spelz.net


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Codeum Arcanum (RPTools Founder)
 
Joined: Mon Jan 09, 2006 4:16 pm
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Location: Austin, Tx
 Post subject:
PostPosted: Tue Aug 22, 2006 8:23 am 
thelevitator wrote:
I'm going to run a few mock combats tomorrow and try some of my "custom" maps to see if there are any issues.


Cool, let me know how it goes !

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Great Wyrm
 
Joined: Tue Jun 13, 2006 4:55 pm
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 Post subject:
PostPosted: Tue Aug 22, 2006 8:48 am 
Emryys wrote:
Such service! I wish this was a restaurant... maybe not :P ;)


RPTools and Hollandaise sauce do NOT mix!

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Codeum Arcanum (RPTools Founder)
 
Joined: Mon Jan 09, 2006 4:16 pm
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Location: Austin, Tx
 Post subject:
PostPosted: Tue Aug 22, 2006 9:18 am 
Steel Rat wrote:
Emryys wrote:
Such service! I wish this was a restaurant... maybe not :P ;)


RPTools and Hollandaise sauce do NOT mix!


Maybe we should include a Warning label on the box ?

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Great Wyrm
 
Joined: Tue Jun 13, 2006 4:55 pm
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 Post subject:
PostPosted: Tue Aug 22, 2006 9:50 am 
Quote:
Maybe we should include a Warning label on the box ?


Lol, "Take with grain of salt".

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Steel Rat
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Infinite Ordnance: Military RPG Supplements.
RPGMapShare.com - RPG Maps and Mapping objects.


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