b43 Bug?knizia.fan wrote:"Edit weapons" macro
So, we've stored various bits of information about each weapon in a single token property that looks like this:In the example campaign file, there is an "Edit weapons" macro:Token property for weapons wrote:Weapon1 Name=Longsword +1 ; AttackBonus=1 ; Damage=1d8+1 ; MaxDamage=9 ; Crit=1d6 ; Keyword= ;
When I use this macro to edit a weapon, it sets the Name=blah in the Weapon1 string.
But it also changes my completely separate and standalone "Name" property (where I put the character's name) into whatever the name of the last edited weapon is.
I discovered this after editing, and then mouseover statsheet told me his name was now Throwing Dagger.
Workaround: Don't use string props that duplicate existing properties. But still, that's not correct behaviour as far as I understand.