Search found 346 matches

by metatheurgist
Mon Apr 20, 2020 6:32 am
Forum: MapTool
Topic: Automatically determine flank
Replies: 6
Views: 332

Re: Automatically determine flank

Or you could just eyeball it and say "Yeah, that's flanking". This scenario is where I think you're running into diminishing returns. Don't forget you need to check for all the abilities that negate flanking.
by metatheurgist
Sun Mar 22, 2020 10:24 am
Forum: MapTool
Topic: Why does "Result" get special rendering in macro editor?
Replies: 4
Views: 441

Re: Why does "Result" get special rendering in macro editor?

Are there known issues with using key words as identifiers?
Yes, don't do it.
by metatheurgist
Sat Feb 01, 2020 10:16 am
Forum: User Creations
Topic: Starfinder macros
Replies: 5
Views: 2140

Re: Starfinder macros

Wow. I can't believe I never tested that or used that feature in 3 modules of Dead Suns. Thanks!
by metatheurgist
Sat Dec 14, 2019 9:57 am
Forum: User Creations
Topic: Starfinder macros
Replies: 5
Views: 2140

Re: Starfinder macros

Glad that the macros are working out for you. Let me see if I can explain some of the thought processes that went into making the macros. Melee weapon charges - according to my reading of the rules one charge is used for each minute of operation, rounded up to the whole minute, not one charge per at...
by metatheurgist
Wed Dec 11, 2019 5:55 am
Forum: General Discussion
Topic: json tables problem
Replies: 9
Views: 690

Re: json tables problem

For starters it looks like a lot of code has been replaced by html entities. I can't believe that works at all.
by metatheurgist
Thu Dec 05, 2019 10:27 pm
Forum: MapTool
Topic: Convert from Mote to Maptool?
Replies: 4
Views: 384

Re: Convert from Mote to Maptool?

"Maptool wasn't being developed anymore?" Fake news if there ever was any.
by metatheurgist
Mon Nov 18, 2019 5:23 am
Forum: MapTool
Topic: Help with broken campaign file
Replies: 7
Views: 863

Re: Help with broken campaign file

Backup. Backup. Backup. I pre-prepped for my next stint as GM, with 3 campaign files ready to go. There are copies sitting on dropbox, on a usb stick and 2 copies of each campaign file sitting on my machine ready to go. :mrgreen:
by metatheurgist
Wed Oct 09, 2019 6:20 am
Forum: MapTool
Topic: Players Unable To Connect
Replies: 22
Views: 1520

Re: Players Unable To Connect

You also need to let javaw.exe through the firewall.
by metatheurgist
Fri Sep 13, 2019 6:56 am
Forum: Macros
Topic: menu with variable options
Replies: 2
Views: 592

Re: menu with variable options

[h:jPowers='{"Flame":1,"Frozen":0,"Storm":1}'] [h:sPowers=json.fields(jPowers)] [h:sChoices=""] [h,foreach(sPower,sPowers), code: { [if(json.get(jPowers,sPower)==1): sChoices=listAppend(sChoices,sPower)] }] [h:status=input( "sSelected|"+sChoices+"|Select|LIST|SELECT=0 VALUE=STRING", "iSelected|"+sC...
by metatheurgist
Tue Sep 10, 2019 6:43 am
Forum: Macros
Topic: Aligning images with text
Replies: 4
Views: 601

Re: Aligning images with text

<table border="0" cellspacing="2" cellpadding="0"> <tr style="background-color:#FFFFFF"> <td style="border-bottom: 1px solid #00AEEF;border-top: 1px solid #00AEEF;border-right: 1px solid #00AEEF;border-left: 1px solid #00AEEF;"> <font style="background-color:#00AEEF;color:#FFFFFF">Text before image...
by metatheurgist
Mon Jul 29, 2019 7:10 am
Forum: User Creations
Topic: Starfinder macros
Replies: 5
Views: 2140

Re: Starfinder macros

2019-07-29 ========== Made Bleed, Burn and Corrode critical effect consistent Allow direct damage to HP Show damage when attack does <1 damage, unless weapon specifies 0 damage Added Smoke effects as a tooltip to smoke grenade output Changed Statsheet so Temp HP and Move are only shown to owner Add ...
by metatheurgist
Tue May 14, 2019 6:48 am
Forum: General Discussion
Topic: Input and evaluate dice or numbers expressions
Replies: 8
Views: 906

Re: Input and evaluate dice or numbers expressions

eval(string()) works fine for me. You want to do the string() at the eval(); I don't think MTScript maintains the idea of a var being a string just because you did a string() somewhere earlier in the code.

[h:HP = eval(string(HP - hpChange))]

[h:HP = min(eval(string(HP+hpChange)), MaxHP)]
by metatheurgist
Mon Apr 01, 2019 7:09 am
Forum: MapTool
Topic: Macros for Lighting
Replies: 5
Views: 434

Re: Macros for Lighting

I copied the code to a new campaign and changed it from "1e" to "D20" and it worked for me. So there must be some other issue at play.
by metatheurgist
Sun Mar 31, 2019 1:33 am
Forum: MapTool
Topic: Macros for Lighting
Replies: 5
Views: 434

Re: Macros for Lighting

":" indicates the end of your roll options. "," separates roll options. So if I wanted to hide the output of an if I'd do [h,if():]. Which is also why your code doesn't work. Autoexecute runs the macro immediately. Otherwise it fills the macro command box. Apply to selected means the code will run o...

Go to advanced search