Search found 87 matches

by Scubba
Fri Feb 14, 2020 7:30 pm
Forum: MapTool
Topic: Resource Library Location?
Replies: 5
Views: 4310

Re: Resource Library Location?

Always fun responding to an almost 8 year old post, but I just had to look this up myself, as I wanted to use actual files from the default resource pack to update my campaign states (with those awesome tokens in 'States'. On my Mac running Mojave (10.14.6) I could type this in for the image locatio...
by Scubba
Wed May 08, 2019 5:42 pm
Forum: Developer Notes
Topic: Hello again
Replies: 5
Views: 1518

Re: Hello again

This a great thread--I'm in the same position as @Cronk, having not participated since 2012...

Sounds good: find an issue, add a comment that you are working on it, submit a PR.
by Scubba
Wed Jun 29, 2011 12:36 pm
Forum: MapTool
Topic: Speed up your game: Using dropbox as a Campaign repository
Replies: 3
Views: 875

Re: Speed up your game: Using dropbox as a Campaign reposito

What a great idea--I love DropBox, I always forget you can configure it for generic access.
by Scubba
Tue Jun 28, 2011 2:32 pm
Forum: Campaign Frameworks
Topic: Hero 6th Edition Framework
Replies: 493
Views: 47451

Re: Hero 6th Edition Framework

nolgroth wrote:The character parser thing is a really awesome, but I would so need to see how it is done. At least have a prototype to reason from.


I'll try and post it for review today.
by Scubba
Mon Jun 27, 2011 8:21 pm
Forum: Campaign Frameworks
Topic: Hero 6th Edition Framework
Replies: 493
Views: 47451

Re: Hero 6th Edition Framework

I just noticed you live just a short way down the road. Greetings fellow Californian. It makes sense, but it always surprises me that the Hero System has a bit of a West Coast fan base bias. But considering I used to go to DunDraCon in the 80's to hear Peterson/Harlick/Greer/etc. talk about the gam...
by Scubba
Mon Jun 27, 2011 5:23 pm
Forum: Campaign Frameworks
Topic: Hero 6th Edition Framework
Replies: 493
Views: 47451

Re: Hero 6th Edition Framework

I really am a newb at coding Pretty darn great for a "newb!" My first attempts were much simpler. I don't know what you mean by "reserved" though Reserved = A held action. I was looking at somebody's framework (probably D&D) lately, and they had a nice visual aid: they place...
by Scubba
Mon Jun 27, 2011 4:28 pm
Forum: Campaign Frameworks
Topic: Hero 6th Edition Framework
Replies: 493
Views: 47451

Re: Hero 6th Edition Framework

Ah, much better! There is a lot to like here: did you base this off of any other frameworks? 1) Interesting way to get around the Hero initiative rules and their incompatibility with the Initiative Panel. Have you thought about creating an automated "next segment" macro that would just kee...
by Scubba
Mon Jun 27, 2011 2:24 pm
Forum: Campaign Frameworks
Topic: Hero 6th Edition Framework
Replies: 493
Views: 47451

Re: Hero 6th Edition Framework

I'm excited to try this out, but I'm having (the usual) sorts of problems running it: stack overflows, NPEs, etc.

What memory/stack settings do you recommend?
by Scubba
Tue Jun 14, 2011 12:59 pm
Forum: MapTool
Topic: Why aren't you using the latest build of Maptool?
Replies: 17
Views: 1653

Re: Why aren't you using the latest build of Maptool?

I branched from b61 (!) to add some Hero-specific changes to the Initiative panel, and now I'm too married to the features to change.

But I think I could do most of it with macros and token properties, I just have to find some time time TIME!
by Scubba
Fri Jun 10, 2011 1:19 pm
Forum: MapTool
Topic: Designing a Welcome Screen: Your thoughts
Replies: 12
Views: 860

Re: Designing a Welcome Screen: Your thoughts

Azhrei wrote:(As an aside, I want MT to report it's own bugs.


+1 to this too. Although I'm personally reluctant to volunteer to manage the uploads...
by Scubba
Fri Jun 03, 2011 12:08 pm
Forum: MapTool
Topic: Designing a Welcome Screen: Your thoughts
Replies: 12
Views: 860

Re: Designing a Welcome Screen: Your thoughts

+1 The way the app drops right in to a blank map is a pet peeve of mine, and adding this launchpad would greatly improve the overall feel of the app for first-timers/reviewers/etc. Maybe combine the Forums/Bug Report behind a RPTools.net category/button. This would allow for other integration with t...
by Scubba
Tue May 24, 2011 2:34 pm
Forum: Developer Notes
Topic: Suggested Hero Dice Update
Replies: 21
Views: 6476

Re: Suggested Hero Dice Update

Thanks for the thoughtful replies. I had missed/overlooked discussions of drop-in JS libraries.

As usual, I find my knowledge of the Forum contents falls short of the Deities/Admins on the site. And I check new posts daily!
by Scubba
Mon May 23, 2011 2:55 pm
Forum: Developer Notes
Topic: Suggested Hero Dice Update
Replies: 21
Views: 6476

Re: Suggested Hero Dice Update

Without getting into the specifics of Jagged's suggestion (which has several merits), Azhrei's response begs a bigger discussion: ⋅  There are several Hero System-centric features in MapTools. While some of the features are applicable to other systems (hexes), some are not. ⋅  Th...
by Scubba
Mon May 23, 2011 12:44 pm
Forum: MapTool
Topic: A Hero Dice Question
Replies: 4
Views: 572

Re: A Hero Dice Question

Here's my macro: it's pretty vanilla, but useful. [h:res=input("dice||Number of dice","half||Half die|CHECK","plus||+1|CHECK","kill||Killing|CHECK")] [h:abort(res)] [h:abort(dice)] rolled [dice][if(half>0," 1/2","")]d6[if(plus>0,"+1&qu...
by Scubba
Fri May 20, 2011 12:55 pm
Forum: MapTool
Topic: A Hero Dice Question
Replies: 4
Views: 572

Re: A Hero Dice Question

I had to write my own macro, which I think the couple of legit Hero frameworks out there already do.

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