Search found 82 matches

by DarkWiz58
Wed May 25, 2011 7:22 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 128811

Re: Equipping Armor does not change AC

...in the end, just entering the [Defense] values is a much better solution. Considering, I agree with this. There's so many uppers and downers that go into calculating each Defense score that I prefer the foundation code to remain simple. That's the point of Slim, right? I'll just tell players. I'...
by DarkWiz58
Wed May 25, 2011 3:46 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 128811

Question about Defenses

Hi,
It appears that when equipping armor, the AC defense (and others?) is not adjusted.

Am I missing something in my testing ?
by DarkWiz58
Thu May 05, 2011 12:10 am
Forum: D&D 4e Frameworks
Topic: Rumble's 4E Framework, Version 5 - Discussion
Replies: 598
Views: 137155

Re: Rumble's 4E Framework, Version 5 - Discussion

Whoa, hold on then. Colmarr, are you working from a copy older than version 5.1.2? Because when I look at my template for 5.1.2, that fix to handleStates is already present (it's been there since 5.1.0). So DarkWiz, AidyBaby, if you're using the latest versions, you don't need to make any changes. ...
by DarkWiz58
Wed May 04, 2011 12:06 pm
Forum: D&D 4e Frameworks
Topic: Rumble's 4E Framework, Version 5 - Discussion
Replies: 598
Views: 137155

Re: Rumble's 4E Framework, Version 5 - Discussion

No, the two macros shouldn't behave differently. The "End Turn" macro is a legacy leftover, really; it's much easier (IMO) for the DM to handle that when the player says "I'm finished." However, the two macros should work identically, so it's clear that I just forgot to apply th...
by DarkWiz58
Sun Feb 06, 2011 8:47 am
Forum: D&D 4e Frameworks
Topic: Rumble's 4E Framework, Version 5 - Discussion
Replies: 598
Views: 137155

Re: Rumble's 4E Framework, Version 5 - Discussion

jarquafelmu wrote:Since when does the framework automatically add the halflevel modifier? I've been manually adding the HalfLevel variable to all of my attacks. Have I been doing it wrong?
It's been adding half-level for the last couple of releases.

.
by DarkWiz58
Thu Jan 20, 2011 12:28 pm
Forum: Testing
Topic: MapTool via SVN, Revision 5591
Replies: 9
Views: 1248

Re: MapTool via SVN, Revision 5591

I suppose that's possible. I really wanted the next one to be Final though! :roll: We'll see what Dorpond says, as I trust his opinion on such things. :) Look, after developing code and managing small and very very big programming projects over more than two decades, I feel the need to pass on some...
by DarkWiz58
Tue Jan 11, 2011 12:27 pm
Forum: Announcements
Topic: MapTool 1.3 Release Candidate Build 81 (1.3-RC4)
Replies: 90
Views: 17509

Re: MapTool 1.3 Release Candidate Build 81 (1.3-RC4)

.BUG STILL AROUND: I noticed that this build does not have a fix to the problem I call the "start up bounding rectangle too small" problem. This means that when a campaign is loaded, if tokens are outside of some kind of invisible rectangular area, they are not displayed until a zoom-in / ...
by DarkWiz58
Fri Jan 07, 2011 10:54 am
Forum: D&D 4e Frameworks
Topic: Rumble's 4E Framework, Version 5 - Discussion
Replies: 598
Views: 137155

Re: Rumble's 4E Framework, Version 5 - Discussion

You can just drag-drop the file token (from you file browser like explorer) into a maptool map. The file should have the .rptok file extension - if not rename it like that. I've found this particular file must have been saved under MT1.3b80: (some?-) earlier releases get an error when you try to dr...
by DarkWiz58
Fri Jan 07, 2011 10:43 am
Forum: D&D 4e Frameworks
Topic: Rumble's 4E Framework, Version 5 - Discussion
Replies: 598
Views: 137155

Re: Rumble's 4E Framework, Version 5 - Discussion

You can just drag-drop the file token (from you file browser like explorer) into a maptool map. The file should have the .rptok file extension - if not rename it like that. I've found this particular file must have been saved under MT1.3b80: (some?-) earlier releases get an error when you try to dr...
by DarkWiz58
Wed Dec 15, 2010 11:17 am
Forum: Announcements
Topic: MapTool 1.3 Bugfix Build 77
Replies: 106
Views: 18011

Re: MapTool 1.3 Bugfix Build 77

jfrazierjr wrote:
DarkWiz58 wrote: So from our group's point of view, b77 is ok for our current gaming. Everyone likes the increased spookiness of proper operation of sight with light-sources and VBL.
By this statement, do you mean individual FOW?

Yes.
by DarkWiz58
Wed Dec 15, 2010 9:21 am
Forum: Announcements
Topic: MapTool 1.3 Bugfix Build 77
Replies: 106
Views: 18011

Re: MapTool 1.3 Bugfix Build 77

Yes, acceptable workarounds were found and none of our group is worrying about the problems any longer. Details: For the topic of losing tokens in the VBL layer, since it always has been "center of token must be grabbed" to move it out of a VBL boundary, there is no issue with b77 specific...
by DarkWiz58
Fri Dec 10, 2010 11:52 am
Forum: Announcements
Topic: MapTool 1.3 Bugfix Build 77
Replies: 106
Views: 18011

Re: MapTool 1.3 Bugfix Build 77

. During a game yesterday we had to stop play while using b77. The changes to LOS and VBL are very nice and add a sense of greater spookiness to the crypt the group currently occupies. However b77 seems to have broken things that used to work fine in Rumble's 507 framework. Some things that were pro...
by DarkWiz58
Tue Nov 30, 2010 4:19 pm
Forum: D&D 4e Frameworks
Topic: [Rumble 5.0.7] BUG: Acrobatics skill adding 1/2 level twice
Replies: 2
Views: 941

Re: [Rumble 5.0.7] BUG: Acrobatics skill adding 1/2 level tw

I also found an incredibly minor bug, which has no impact on game play but might be a bit of a problem if you are moving characteristics around. Character Editor -> Skills -> Arcana : the number shown is wrong (missing, I think, Ability and 1/2 level) BUT the inside value used for calculations is co...
by DarkWiz58
Mon Nov 15, 2010 4:11 pm
Forum: D&D 4e Frameworks
Topic: [Rumble v5.0.5 BUG] : No bkwd-compatible support for Tokens
Replies: 5
Views: 869

Re: [Rumble v5.0.5 BUG] : No bkwd-compatible support for Tok

A PM contains two tokens, a Source and a Sink. They show the Power copying problem.
-Regards, Alex
by DarkWiz58
Mon Nov 15, 2010 1:58 pm
Forum: D&D 4e Frameworks
Topic: [Rumble v5.0.5 BUG] : No bkwd-compatible support for Tokens
Replies: 5
Views: 869

Re: [Rumble v5.0.5 BUG] : No bkwd-compatible support for Tok

Thanks much for the quick reply. The Skills issue is very odd. I am completely discounting the issue of trained or not-trained sums. But I was working with a number of well-formed 503 tokens. One of them, simply dragged in, showed things like "ability+1/2 level" of 51 for a second level ch...

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