Search found 746 matches
- Wed May 09, 2018 10:54 am
- Forum: MapTool
- Topic: Any way to increase legibility on high resolution screen?
- Replies: 5
- Views: 912
Re: Any way to increase legibility on high resolution screen?
AHA! I installed this on the wrapper JAVA. I had a moment of weirdness when I ran the launcher JAR directly and everything was tiny, but when I ran the (ginormous) EXE instead, it worked. Obviously that tells me which JAVA is used to run what. I'll go install this on my regular JAVA too so hopefully...
- Wed May 09, 2018 9:39 am
- Forum: MapTool
- Topic: Any way to increase legibility on high resolution screen?
- Replies: 5
- Views: 912
Any way to increase legibility on high resolution screen?
I have a Surface 3 Pro hybrid tablet PC (running Windows 10), which has a screen resolution of 2160 x 1440. That's high, but not outrageously high - my desktop is 3840 x 1080. However my desktop is two 27" screens and my tablet is 15". MapTool is microscopic on my tablet. I can increase th...
- Tue Jan 23, 2018 6:00 pm
- Forum: TokenTool
- Topic: TokenTool 2.0
- Replies: 27
- Views: 15599
Re: TokenTool 2.0
So it does. I think I turned off the Display Scaling back when I did the Creators Update for Win10 because it mostly made the text fuzzy. The way Creators Update gets around the need to reboot after changing the display scaling is that it fakes it by resizing crap (making it fuzzy) so you have at l...
- Sat Nov 04, 2017 10:36 am
- Forum: Macros
- Topic: onNewRound/onNewTurn events?
- Replies: 3
- Views: 606
onNewRound/onNewTurn events?
Is there some way to hook into when a tokens turn comes up in initiative? Or when a new round is started? (those mean different things in some game systems...) I've got a macro that I am currently running by clicking by hand at the start of my turn; it checks current number of HP and rolls conscious...
- Tue Mar 28, 2017 9:05 pm
- Forum: Developer Notes
- Topic: The road to 1.4.0 (and a bit beyond)
- Replies: 27
- Views: 16200
Re: The road to 1.4.0 (and a bit beyond)
Any thoughts on this? Would it be better to package a JRE even with a larger download size (do we even care if something is 100mb now a days?) or we can create one with JRE and one without. I'd like one without as an option, even if I have to build it to get it (but since I have only ever used grad...
- Tue Jan 24, 2017 9:39 am
- Forum: Macros
- Topic: Testing if json.get returned something
- Replies: 5
- Views: 901
Re: Testing if json.get returned something
I recommend familiarizing yourself with the functions list in the wiki just to get an idea of what's available. Thanks, but I've been reading it for years. What you're looking for is json.type . No, it's not - although it's a useful part of the solution. It doesn't tell me "is string" or ...
- Mon Jan 23, 2017 2:18 pm
- Forum: Macros
- Topic: Testing if json.get returned something
- Replies: 5
- Views: 901
Re: Testing if json.get returned something
You should use the constructors to build your json. Thank you, I did. It was built in an interactive macro and spamming the forum with it would distract from the thing, so I dumped the result (it's actually stored as a property on the token). I did LINT the JSON to make sure I wasn't wasting anyone...
- Sun Jan 22, 2017 1:42 pm
- Forum: Macros
- Topic: Testing if json.get returned something
- Replies: 5
- Views: 901
Testing if json.get returned something
My intent was to set up a default json object if one is not provided. [ThisWeapon=json.get('{"Flintlock": {"MinnyBall": { "DamageBase1": "4d6+2", "ArmorDivisor1": "", "DamageType1": "pi++", "DamageExplosion1": ...
- Wed Jan 18, 2017 8:50 pm
- Forum: Macros
- Topic: strfind() - doesn't like my regexes
- Replies: 15
- Views: 1931
Re: strfind() - doesn't like my regexes
GURPS has the same detail in damage types, cutting, impaling, crushing, four different kinds of piercing, burning...
But it doesn't extend to tables.
But it doesn't extend to tables.
- Wed Jan 18, 2017 3:18 pm
- Forum: Macros
- Topic: strfind() - doesn't like my regexes
- Replies: 15
- Views: 1931
Re: strfind() - doesn't like my regexes
In my experience the various editions of D&D have more lookup tables. What you might be remembering is that the character creation system is about as fiddly as Hero System (each in their own special way :) ). That doesn't have tables so much as loooong shopping lists. So looking at the big list ...
- Wed Jan 18, 2017 2:52 pm
- Forum: Macros
- Topic: eval() is weird (input() PROPS/CHECKBOX combo?)
- Replies: 4
- Views: 610
Re: eval() is weird (input() PROPS/CHECKBOX combo?)
Trey popped by and sorted me out. I had an old User Defined Function overriding eval() that was patching a bug in eval from I think the 1.3b40-odd era (I have it labeled as the Zero-Proof Eval fix if anyone remembers it). Clearly the patch is no longer beneficial, and the bug is probably fixed anywa...
- Wed Jan 18, 2017 2:22 pm
- Forum: Macros
- Topic: eval() is weird (input() PROPS/CHECKBOX combo?)
- Replies: 4
- Views: 610
Re: eval() is weird (input() PROPS/CHECKBOX combo?)
[h:count0 = "Q"] [h:count1 = "R"][h:countOfTokens=2][for(x,0,countOfTokens): eval("count" + string(x))] If I run that, I expected it to print out "Q, R" without prompting me for anything. Instead, it prompts me for the values of count0 and then count1, and pr...
- Wed Jan 18, 2017 1:29 pm
- Forum: Macros
- Topic: eval() is weird (input() PROPS/CHECKBOX combo?)
- Replies: 4
- Views: 610
Re: input() PROPS/CHECKBOX combo?
If I do without the for loop [h:count0 = "Q"] [h:count1 = "R"] [eval("count" + string("0"))] or [h:count0 = "Q"] [h:count1 = "R"] [eval("count0")] it still doesn't work. I can do [h:count0 = "Q"] [h:count1 = "R"...
- Wed Jan 18, 2017 1:26 pm
- Forum: Macros
- Topic: eval() is weird (input() PROPS/CHECKBOX combo?)
- Replies: 4
- Views: 610
eval() is weird (input() PROPS/CHECKBOX combo?)
I'm going bonkers trying to roll this by hand, but perhaps there's already a way to do this. I hope. Is there a way to do something like the PROPS option in an input() box, but it displays a list of checkboxes (ideally with text and images) and creates the PROPS variables? Goal: Take in list of sele...
- Wed Jan 18, 2017 9:04 am
- Forum: Macros
- Topic: strfind() - doesn't like my regexes
- Replies: 15
- Views: 1931
Re: strfind() - doesn't like my regexes
Thanks for the help everyone. Aliasmask, thank you very much in particular for the code snippet; and jfrazierjr - yeah, perl brain goes whaaaaat? :P The whole point behind this is that I'm making a macro for explosion damage in GURPS, which is one of those game rules that are interesting but not-ver...