Search found 4 matches

by 71gamer
Thu Dec 02, 2010 4:24 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: Help with off-hand weapon
Replies: 3
Views: 888

Re: Help with off-hand weapon

Yep. I figured it out, buy default a character is set to use Natural weapons, that has to be changed to manufactured weaps for two weapon attacks to be processed correctly. I found the missing numbers, all works as intended, and I couldn't be happier.
by 71gamer
Thu Dec 02, 2010 3:42 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: Help with off-hand weapon
Replies: 3
Views: 888

Re: Help with off-hand weapon

OK, I figured it out. The one thing I was missing was the check box for natural vs. manufactured weapon, it defaults to natural, changing that to manufactured gives both weapons a -2 attack (which isn't right, but I will figure out where that extra -1 is coming from shortly). Thank you for the frame...
by 71gamer
Thu Dec 02, 2010 3:27 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: Help with off-hand weapon
Replies: 3
Views: 888

Help with off-hand weapon

hey folks--I am migrating my online weekly game to pathfinder (thankfully, lol--4e is not fun to play online!), and I am having a few problems with the framework. The most obnoxious one is how do I set up an off-hand weapon? For example, a player is using a short sword and an off-hand dagger, and to...
by 71gamer
Tue Feb 02, 2010 10:02 pm
Forum: Developer Notes
Topic: Maptool Concepts: The Next UI, Look, and Feel
Replies: 334
Views: 135886

Re: Maptool Concepts: The Next UI, Look, and Feel

I would really like the resources to be less cluttery--three things come to mind, inspired by Adobe's attempts to simplify the workspace-- first off would be to have some sort of tabbed panels, if we could have dockable panels a la photoshop, it would simplify the UI greatly. Being able to stick tog...

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