Search found 118 matches

by Mr. Pokeylope
Sun Sep 27, 2009 9:34 pm
Forum: Announcements
Topic: MapTool 1.3 Devlopment Build 59
Replies: 80
Views: 9324

Re: MapTool 1.3 Devlopment Build 59

Post your code and I'll take a look.
by Mr. Pokeylope
Fri Sep 25, 2009 12:22 pm
Forum: Bug Reports
Topic: [1.3.b58] new tags (s, g) + code tag not working
Replies: 2
Views: 335

Re: [1.3.b58] new tags (s, g) + code tag not working

Yeah, it's a bug. Unfortunately it's not entirely straightforward to fix, but I'll work on it.
by Mr. Pokeylope
Fri Sep 25, 2009 2:53 am
Forum: Bug Reports
Topic: [1.3.56+] foreach() and c() not playing nice
Replies: 4
Views: 615

Re: [1.3.56+] foreach() and c() not playing nice

I'm working on a fix, but it looks like I'll have to make some modifications to the parser library. Should have a patch sometime this weekend.
by Mr. Pokeylope
Thu Sep 24, 2009 11:49 pm
Forum: Announcements
Topic: MapTool 1.3 Devlopment Build 59
Replies: 80
Views: 9324

Re: MapTool 1.3 Devlopment Build 59

Yeah, the new options aren't supported in the statsheet. At some point I may evaluate the possibility of changing that, but for now they won't work.
by Mr. Pokeylope
Thu Sep 24, 2009 11:15 pm
Forum: Announcements
Topic: MapTool 1.3 Devlopment Build 59
Replies: 80
Views: 9324

Re: MapTool 1.3 Devlopment Build 59

The chat parser isn't catching the roll for some reason, so it's displaying it literally, header data and all. Can you post exact steps to reproduce this? I'm not seeing the same behavior.
by Mr. Pokeylope
Thu Sep 24, 2009 1:19 am
Forum: MapTool
Topic: New roll options - request for feedback
Replies: 30
Views: 2905

Re: New roll options - request for feedback

Just for clarity... Is it possible to do a varying level of detail output on the same roll? e.g. gm sees "A attacks B. Roll is 3 vs. skill 15. Success by 12. Critical success" player sees "You hit B with astonishing authority!" other players see "A hits B." Well, you c...
by Mr. Pokeylope
Wed Sep 23, 2009 2:40 am
Forum: MapTool
Topic: New roll options - request for feedback
Replies: 30
Views: 2905

Re: New roll options - request for feedback

Documentation has been added to the wiki.
by Mr. Pokeylope
Tue Sep 22, 2009 3:49 pm
Forum: Announcements
Topic: MapTool 1.3 Development Build 58
Replies: 50
Views: 7172

Re: MapTool 1.3 Development Build 58

* Updates: [s: ] - only display to self [g: ] - only display to GM [w("name"): ] - only display to specific player [st: ] - only display tooltip to self [gt: ] - only display tooltip to GM These can be combined, so, for example, the output of [s,g,st: ] would appear to yourself and the GM...
by Mr. Pokeylope
Wed Sep 09, 2009 6:27 pm
Forum: Macros
Topic: New roll options in build 57?
Replies: 2
Views: 323

Re: New roll options in build 57?

These should be in b58, which Trevor claims will be available next week.
by Mr. Pokeylope
Mon Aug 17, 2009 7:44 pm
Forum: MapTool
Topic: Input window appearance
Replies: 13
Views: 802

Re: Input window appearance

Wow, apparently I started a trend of developers suddenly reappearing after being gone for over half a year. :-P
by Mr. Pokeylope
Mon Aug 17, 2009 7:22 pm
Forum: Macros
Topic: Tutorial CSS not working
Replies: 3
Views: 359

Re: Tutorial CSS not working

I just checked and it's working fine for me. So you have: A library token (name begins with "Lib:") On this token, a macro called CharSheet_css that contains the CSS On the same token, another macro with the code to generate the character sheet and running that macro creates the character ...
by Mr. Pokeylope
Mon Aug 17, 2009 3:37 am
Forum: MapTool
Topic: New roll options - request for feedback
Replies: 30
Views: 2905

Re: New roll options - request for feedback

Okay, the patch has been sent off. In addition to [s: ], [g: ], and [w(): ], I added [st: ] and [gt: ] for tooltip visibility. [w(): ] can be used in a few different ways: [w("name"): d20] [w("name1", "name2"): d20] [h: names = json.fromList("name1, name2")][w...
by Mr. Pokeylope
Wed Aug 12, 2009 2:35 am
Forum: MapTool
Topic: New roll options - request for feedback
Replies: 30
Views: 2905

Re: New roll options - request for feedback

/me casts Thread Necromancy So, uh... hi again! I guess I kinda disappeared there for a while, and so the parser changed rather drastically. (Nice job k.fan, by the way; it definitely needed to be cleaned up, and it looks a lot nicer now.) So, after getting things figured out, I redid and finished t...
by Mr. Pokeylope
Wed Oct 08, 2008 8:20 pm
Forum: MapTool
Topic: HP changing macro
Replies: 8
Views: 743

Hmm, /discard must not have made it in yet. Should be in the next build, I suppose.
by Mr. Pokeylope
Wed Oct 08, 2008 7:51 pm
Forum: MapTool
Topic: HP changing macro
Replies: 8
Views: 743

Try adding either /discard or /do to the beginning of the macro; this should execute it without displaying any output.

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