Search found 812 matches

by xavram
Fri Oct 09, 2020 3:44 pm
Forum: Announcements
Topic: MapTool 1.8.0 Beta 2 Released
Replies: 11
Views: 1092

Re: MapTool 1.8.0 Beta 2 Released

Thanks!
by xavram
Fri Oct 09, 2020 12:15 pm
Forum: Announcements
Topic: MapTool 1.8.0 Beta 2 Released
Replies: 11
Views: 1092

Re: MapTool 1.8.0 Beta 2 Released

the improvment in macro run times (x4-x10) has me drooling for the actual release of this...but i was wondering if someone could explain how these massive speed improvement where achieved and if its for ALL macros or just ones pertaining to particular functionality (VBL, movement, etc, etc). Really ...
by xavram
Fri Oct 09, 2020 12:09 pm
Forum: MapTool
Topic: Personal Light/Lumens question
Replies: 2
Views: 78

Re: Personal Light/Lumens question

Nothing huh? Maybe its not possible for a sight type to "beat" a lumens of -100?
by xavram
Tue Oct 06, 2020 2:46 pm
Forum: MapTool
Topic: Personal Light/Lumens question
Replies: 2
Views: 78

Personal Light/Lumens question

I know that personal light gives off a lumens of 100, so if I want a darkness effect to override that, it needs to have a -100 lumens. What I'm getting tripped up on is "Deeper Darkness" and creatures that could see in that. I thought I could set the lumens for a personal light, so if it was a token...
by xavram
Tue Jun 16, 2020 10:42 pm
Forum: MapTool
Topic: Overlapping tokens selection issue
Replies: 7
Views: 275

Re: Overlapping tokens selection issue

So just pressing the "T" key selects the token you own? For most players, that's a single token on a map...that could work, I will let my players know.
by xavram
Tue Jun 16, 2020 11:51 am
Forum: MapTool
Topic: Overlapping tokens selection issue
Replies: 7
Views: 275

Overlapping tokens selection issue

We've been using Isometric maps and figure tokens for the last few weeks and for the most part, its been a lot of fun and added some visual punch to our gaming sessions. But last week, we ran into an issue where players couldn't select their tokens, because they were "behind" Huge NPCs. https://i.po...
by xavram
Thu May 28, 2020 6:52 pm
Forum: MapTool
Topic: clicking on macroLink should only trigger once
Replies: 2
Views: 217

Re: clicking on macroLink should only trigger once

Thanks AM, will take a look!
by xavram
Thu May 28, 2020 5:19 pm
Forum: MapTool
Topic: clicking on macroLink should only trigger once
Replies: 2
Views: 217

clicking on macroLink should only trigger once

I have a DM only link that posts to the chat window. Sometimes, i accidently click on this more than once...shaky hands or lag! But when this happens, the link fires off and re-applies the condition to the token and I don't want that. Is there any way to make a link only work on the FIRST time its c...
by xavram
Tue May 26, 2020 1:55 pm
Forum: MapTool
Topic: Broadcasting as a a big loop is processed
Replies: 6
Views: 315

Re: Broadcasting as a a big loop is processed

Duh!!! Thanks for pointing that out, now its doing what I want. Tried this on something simple first, setting token Opacity (so that it fades in/out depending on what I passed in) and that worked great. Will see how to integrate this into my more complicated macro, now that I understand the gist of ...
by xavram
Tue May 26, 2020 1:07 pm
Forum: MapTool
Topic: Broadcasting as a a big loop is processed
Replies: 6
Views: 315

Re: Broadcasting as a a big loop is processed

AM, I read your other link a little more carefully, and I think I got it... Call this... [h : count = json.get(macro.args, "count")] [h : maxCount = json.get(macro.args, "maxCount")] [MACRO("[email protected]:PC_CombatMacros"):count] [h, if(count < maxCount), code : { [h : macroLink = macroLinkText("Tes...
by xavram
Tue May 26, 2020 12:23 pm
Forum: MapTool
Topic: Broadcasting as a a big loop is processed
Replies: 6
Views: 315

Re: Broadcasting as a a big loop is processed

See, I would think that this would broadcast the count as it parsed through the loop, since defer is set to 0. [h : count = 0] [h, while(count < 1000, ""), code : { [h : count = count + 1] [h : execFunction("broadcast", json.append("[]", count), 0, "all")] }] But, instead, it waits until the whole l...
by xavram
Tue May 26, 2020 11:54 am
Forum: MapTool
Topic: Broadcasting as a a big loop is processed
Replies: 6
Views: 315

Re: Broadcasting as a a big loop is processed

So the loop itself looks like... [h, foreach(attack, totalAttacks), code : { [h, if(isFumble) : return(0, 1)] [h : i = i + 1] [h, if(extraAttackString != ""), code : { [h, if(i == 1) : broadcast(extraAttackString)] [h, if(i == 2 && isRapidShot) : broadcast("Rapid Shot Attack")] }; { [h, if(i == 1 &&...
by xavram
Tue May 26, 2020 10:49 am
Forum: MapTool
Topic: Broadcasting as a a big loop is processed
Replies: 6
Views: 315

Broadcasting as a a big loop is processed

I know that maptool only posts to the chat window once the whole process is done but are there any workarounds for this? We have a loop that calls another macro each time and that macro usually takes .25 to .4 seconds to run (very complicated, math heavy). This is no big deal when the loop is only 2...
by xavram
Tue May 26, 2020 10:39 am
Forum: MapTool
Topic: Campaign i saved 1 hour ago, can't open it now
Replies: 11
Views: 537

Re: Campaign i saved 1 hour ago, can't open it now

DiskInternals didn't work for me, it was called DataNumen Zip repair that finally did the trick.
by xavram
Thu May 21, 2020 11:47 am
Forum: MapTool
Topic: Campaign i saved 1 hour ago, can't open it now
Replies: 11
Views: 537

Re: Campaign i saved 1 hour ago, can't open it now

I finally found a zip repair utility that restored the content.xml file...while not perfect, this at least gives me a starting point to recreate what I lost from the library token.

Thanks for advice/insight all!

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