I have the basic GUI created, which is based roughly on this: m Now I have an implementation question. I assume we want this to handle internationalized text and maybe HTML, right? So where should the tips reside? Should they use the same i18N properties file, or something similar but separate? Is p...
Ok, so should I not create an issue/ticket on GitHub then? Or just create one but keep the discussion on the forums?
I just found that the "Notify me when a reply is posted" emails were going to my spam folder. With that fixed, I should have fewer problems staying on top of forum replies.
Ok, I've done a few documentation pull requests (based on existing info from the forums) and the one on UPnP discoveryTimeout. Now I'd like to tackle the hopefully easy "Did You Know" popup box (issue 34 in the Google Spreadsheet). I used Abeille for the UPnP UI, but that was because the S...
I've used m before with my Python projects to host the dev documentation. It's nice looking and you can set it up to rebuild the docs whenever the Git repo updates. It's really nice feature however is the versioned documents. So if you release v2, you still have a great, accurate place for version 1...
Thanks for the help Aliasmask. I'll PM them tomorrow. I couldn't find something small and easy on that Google Spreadsheet to work on, but I found a comment in the UPnPUtil.java file saying that a member (discoveryTimeout) needed to be changed to a preference. So that's what I did: m Hopefully I did ...
I went ahead and create a pull request for some Readme/Documentation updates based on the info you gave me: m Hopefully that's ok. I gave credit to Craig/Jagged in the commits where I used their copy. I was going to create another branch/pull request for the Eclipse setup docs. I plan on just puttin...
Sorry, I should have done some more searching before asking for the build info.
Do people prefer docs being on the forum versus in the GitHub repo? I find myself looking there first, but understand you all might have different preferences.
Hello, I haven't used MT in a few years, but I was planning on using it for my next campaign. I also wanted to help development if possible, especially since there were a few features I wanted to implement for myself. I found the repos on GitHub and what looks like bug/feature assignment Google spre...
I ran across this and thought others might find it useful to manage their (MapTool) image collections: http://blog.iconfinder.com/detecting-duplicate-images-using-python/ I've used the naive md5 hash method before, but once I started tampering with them (using PNGauntlet, etc) that went out the wind...
I ran into this tracing tool http://vectormagic.com/home which processes PNG/JPG to SVG (though you can also convert back to PNG/JPG). Ignoring what it does under the hood for a moment, I really like the resulting style: Chasm Overlook: ⋅ Original: http://zglr.org/rpg/mapping/img/maps/Cha...
Script: m Sample Output: ⋅ Pretty Print On: https://raw.github.com/joshsziegler/characters/master/characters.json ⋅ Pretty print Off: https://raw.github.com/joshsziegler/characters/master/characters-pp-off.json Python version: 2.6 or 2.7 Features: ⋅ Reads in all GCA4...