my bad on the posting,i thought you were supposed to list what version was currently being used vOv
I figured it wouldnt be in current version
Search found 34 matches
- Thu Jun 13, 2013 3:55 am
- Forum: Feature Requests
- Topic: [1.3b89 FINAL] Chat channel's and msging (table, map, etc)
- Replies: 4
- Views: 797
- Wed Jun 12, 2013 10:18 pm
- Forum: Campaign Frameworks
- Topic: [GURPS] Wrathchild / Winter's FW v2 (BETA)
- Replies: 80
- Views: 60007
Re: [GURPS] Wrathchild / Winter's FW v2 (BETA)
I'm coming back to maptool with the hope of running gurps. would love to see more work go into this a bit.
Gonna try and learn a bit myself as well....dunno how that will work out in the end though lol. I have a little bit of PHP and C#....that's about it.
Gonna try and learn a bit myself as well....dunno how that will work out in the end though lol. I have a little bit of PHP and C#....that's about it.
- Wed Jun 12, 2013 9:26 pm
- Forum: Feature Requests
- Topic: [1.3b89 FINAL] Chat channel's and msging (table, map, etc)
- Replies: 4
- Views: 797
[1.3b89 FINAL] Chat channel's and msging (table, map, etc)
Currently, Maptools has one chat box, with some commands that allow you to send a private message to one user at a time. There are some User Mods/creations that make the whisper job easier, but it's still either everyone or only one. I have some idea's that would expand the chat functionality and op...
- Wed Jun 12, 2013 8:59 pm
- Forum: General Discussion
- Topic: Returning to VT's and had a question about chat
- Replies: 5
- Views: 909
Re: Returning to VT's and had a question about chat
Yeah, I found my link from a few years ago when I apparently asked something similar. The dev's said it wouldn't be in 1.3, but possibly something for 1.4 if they figure out how they want to do it.
Gonna head over to "Feature Request" and throw some ideas out :3
Gonna head over to "Feature Request" and throw some ideas out :3
- Fri Jun 07, 2013 11:20 pm
- Forum: General Discussion
- Topic: Returning to VT's and had a question about chat
- Replies: 5
- Views: 909
Returning to VT's and had a question about chat
Hello! Glad to be back :D Was wondering if it was possible within Maptool to have "map only" chat's. If not, has anyone had to do this and have their own work around?? Or does anyone have a suggestion on a work around? The only VT I have experience with that does Map only chat is Klooge.we...
- Wed Oct 06, 2010 10:59 pm
- Forum: Campaign Frameworks
- Topic: [nWoD] exhominem'a Character Sheet Framework
- Replies: 73
- Views: 31024
Re: nWoD Character Sheet Framework
Fyi...it wasn't me that did it. Not my framework. I just didn't remember seeing anything about npc's.
Would be cool to have though.
Would be cool to have though.
- Tue Oct 05, 2010 5:15 pm
- Forum: Campaign Frameworks
- Topic: [nWoD] exhominem'a Character Sheet Framework
- Replies: 73
- Views: 31024
Re: nWoD Character Sheet Framework
Glock-9mm wrote:Would you be able to make available your NPC tokens?
Which tokens are you talking about??
If your referring to the one's that are already within the campaign files, then all you have to do is save the individual tokens to a file.
- Sat Oct 02, 2010 6:38 pm
- Forum: MapTool
- Topic: MapTool Chat behavior question...
- Replies: 2
- Views: 522
Re: MapTool Chat behavior question...
Cool...thanks for the heads up on it.
- Sat Oct 02, 2010 4:49 pm
- Forum: MapTool
- Topic: MapTool Chat behavior question...
- Replies: 2
- Views: 522
MapTool Chat behavior question...
I am wondering if maptool uses seperate chat's for seperate maps, or are all the chat's taking place in the session linked to one chat window? Example: Group A is sneaking around trying to break open a box in Room A, while (on another map) Group B is trying to distract some guards from heading down ...
- Sat Oct 02, 2010 4:13 pm
- Forum: Campaign Frameworks
- Topic: [nWoD] exhominem'a Character Sheet Framework
- Replies: 73
- Views: 31024
Re: nWoD Character Sheet Framework
I was wondering a couple of things about this framework.... 1) where is the character sheet laid out? I would like to exchange out the Equipment with a macro using Plo's Inventory. If not this isn't a biggie as I can have the campaign macro in the bottom. 2) This is big....But how hard would it be t...
- Thu Jul 29, 2010 7:47 pm
- Forum: General Discussion
- Topic: Hosting a text-based RPG and would like to get more players
- Replies: 0
- Views: 388
Hosting a text-based RPG and would like to get more players
As the title says, I started hosting a text based RPG a few weeks ago and me and a few friends have been playing and it's alot of fun and tougne-in-cheek style humor. It's Legend of the Green Dragon. Based off an old BBS game Legend of the Red dragon. I know I'm not big in the community here or not,...
- Mon Jul 05, 2010 8:57 pm
- Forum: Campaign Frameworks
- Topic: [nWoD] exhominem'a Character Sheet Framework
- Replies: 73
- Views: 31024
Re: nWoD Character Sheet Framework
Im not sure where to do tables at....haven't had to do anything with that yet. And I did figure out just copying the lib:Test and renaming it to Lib:WoD and it seemed to get everything to work pretty good. Although (for example) the health campaign macro's don't talk to your character sheet macro's ...
- Mon Jul 05, 2010 8:53 pm
- Forum: Drop-In Macro Resources
- Topic: Plo's Inventory Manager
- Replies: 111
- Views: 54732
Re: Plo's Inventory Manager
I have a quick question....new to the whole map tools thing. You talk about adding the property Strength to a token, well what if the token already has a prop on it called Strength meaning the attribute?? Does it clash or what?? I like the idea of this system and look forward to intergrating it with...
- Mon Jul 05, 2010 2:54 am
- Forum: Campaign Frameworks
- Topic: [nWoD] exhominem'a Character Sheet Framework
- Replies: 73
- Views: 31024
Re: nWoD Character Sheet Framework
Cool....I love the updates you guys have done. But, some of the macro's need a lib:WoD but you have lib:Test. I change it to lib:WoD and stuff works but other stuff looking for lib:Test don't anymore. Just don't know if ya realize this or intentional cause your updating And for adding another supern...
- Mon Jun 28, 2010 7:41 pm
- Forum: MapTool
- Topic: Problem with Fog of War
- Replies: 8
- Views: 1017
Re: Problem with Fog of War
Im sorry but I'm kinda confused and to clarify for me and maybe anyone else wanting to help....are you talking about vision blocking or the fog of war? In the time I have had MT, I have yet to have an issue with vision blocking. However the fog of war I have had that happen. What I did was cover the...