Search found 56 matches

by Volomon
Thu Jun 15, 2017 8:11 pm
Forum: General Discussion
Topic: Business
Replies: 17
Views: 1688

Business

How come this has never been turned into a business like a full blown business, similar to Roll20 or Fantasy Grounds?
by Volomon
Mon May 25, 2015 8:09 am
Forum: Shadowrun 4e Frameworks
Topic: Veggiesama's Framework (Shadowrun 4th & 5th editions)
Replies: 150
Views: 60610

Re: Veggiesama's Framework (Shadowrun 4th & 5th editions)

Is anyone able to go back and fix up bengalelfs attempt at this improvement? I'm not sure what he was doing with these create weapon macros they don't do anything that I"m aware of. The recoil system he added doesn't really work because theres no easy way to reference the recoil without inspect...
by Volomon
Sat Oct 26, 2013 10:04 pm
Forum: Shadowrun 4e Frameworks
Topic: Veggiesama's Framework (Shadowrun 4th & 5th editions)
Replies: 150
Views: 60610

Re: Veggiesama's Framework (Shadowrun 4th & 5th editions)

Well thanks appreciate the work!
by Volomon
Wed Oct 23, 2013 12:06 am
Forum: Shadowrun 4e Frameworks
Topic: Veggiesama's Framework (Shadowrun 4th & 5th editions)
Replies: 150
Views: 60610

Re: Veggiesama's Framework (Shadowrun 4th & 5th editions)

So just to double check this just adds on to what vegg already has?
by Volomon
Tue Oct 08, 2013 6:38 pm
Forum: MapTool
Topic: Limitations on rolls? D6 hit system
Replies: 4
Views: 448

Re: Limitations on rolls? D6 hit system

That things a touch vague, so if I had a roll of 6, 6, 6, 3, 2, 1 and set a max of 2 will it just give me the value two then? For instance the three 6s count as hits, I only want two coming back as the actual result however. That max function seems to require me to place the numbers in the max and I...
by Volomon
Tue Oct 08, 2013 3:06 pm
Forum: MapTool
Topic: Limitations on rolls? D6 hit system
Replies: 4
Views: 448

Limitations on rolls? D6 hit system

Ok so this is using the Shadowrun hit system of dice, you roll X amount of dice, 5 and 6 are a hit. Is there anyway to limit the total amount of hits possible? For instance say there is a limit of 4 possible hit. Using a dice macro to run this setup would it be possible to include in the macro a lim...
by Volomon
Mon Oct 07, 2013 6:22 am
Forum: Shadowrun 4e Frameworks
Topic: Veggiesama's Framework (Shadowrun 4th & 5th editions)
Replies: 150
Views: 60610

Re: Veggiesama's Framework (Shadowrun 4th & 5th editions)

Some odd reason I've only recently noticed this. The condition system, as far as overflow goes, it doesn't really keep track of that damage. So say I'm 4 points into overflow, if someone heals a guy the system doesn't take into account this overflow damage. Not a huge deal but in a massive fight you...
by Volomon
Sat Sep 21, 2013 1:33 pm
Forum: Shadowrun 4e Frameworks
Topic: Veggiesama's Framework (Shadowrun 4th & 5th editions)
Replies: 150
Views: 60610

Re: Veggiesama's Framework (Shadowrun 4th & 5th editions)

As far as I'm aware the Suppressive Fire counts exactly the same as a SS. So there's no additional recoil for switching to something else. Firing an offhand weapon the same turn would incur all the usual penalties, the -2 for being offhand and dual firing both weapons would split the pool plus you w...
by Volomon
Sat Sep 21, 2013 9:38 am
Forum: Shadowrun 4e Frameworks
Topic: Veggiesama's Framework (Shadowrun 4th & 5th editions)
Replies: 150
Views: 60610

Re: Veggiesama's Framework (Shadowrun 4th & 5th editions)

Ok I appear to be doing something wrong or am not understanding something. When you use the ammo, it's suppose to keep track of recoil I assume. Well each time I test it, it just asks me what the recoil is aka what is the value it asks. I assume this isn't how it is suppose to work because each time...
by Volomon
Fri Sep 06, 2013 7:47 pm
Forum: User Creations
Topic: Sound Tokens - Got it working, but needs a little work
Replies: 14
Views: 4394

Re: Sound Tokens - Got it working, but needs a little work

No progress or is this dead?
by Volomon
Fri Sep 06, 2013 7:45 pm
Forum: User Creations
Topic: Token Handout
Replies: 2
Views: 1430

Re: Token Handout

Never posted for this thread and felt I should this is a very helpful macro and anyone who drops multiple handouts should get this.

Great work!
by Volomon
Fri Sep 06, 2013 5:41 am
Forum: Macros
Topic: Swapping Tokens Macro
Replies: 9
Views: 629

Re: Swapping Tokens Macro

Thanks for the help I couldn't quite wrap my head around it.
by Volomon
Fri Sep 06, 2013 12:15 am
Forum: Macros
Topic: Swapping Tokens Macro
Replies: 9
Views: 629

Re: Swapping Tokens Macro

Anyone able to get this to work? It has two errors the first one errors out on the currentmap thing which you can remove as poster above says. Then it errors out with:  Error in body of roll.       Statement options (if any): H, if(! json.isEmpty(target)), code       Statement Body (first 200 charac...
by Volomon
Thu Sep 05, 2013 11:47 pm
Forum: MapTool
Topic: Sight not working correctly
Replies: 16
Views: 1169

Re: Sight not working correctly

Interesting indeed. What're your directory tree/sub-directory breadths and depths like? I think I had about 8 or 10 different libraries. The deepest one was tokens -> shadowrun -> vehicles -> police which really isn't that deep. They do in turn go starting with tokens (which is 1 directory) -> 3 ->...
by Volomon
Thu Sep 05, 2013 10:14 pm
Forum: MapTool
Topic: Maptools Server list incomplete, not showing my server
Replies: 39
Views: 3235

Re: Maptools Server list incomplete, not showing my server

NM the other guy didn't set it up right :roll:

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