Search found 128 matches

by Bhoritz
Thu Apr 25, 2019 4:32 pm
Forum: MapTool
Topic: 1.5 issue with Mac
Replies: 10
Views: 523

Re: 1.5 issue with Mac

I think that the problem is that, in the server info window, on the server side, no name appears, though I have given a name when launching it. It doesn't show the server name on the LAN tab. It shows the GM name. Unless there's another server running in the same room, it should be the only thing t...
by Bhoritz
Wed Apr 24, 2019 4:02 pm
Forum: MapTool
Topic: 1.5 issue with Mac
Replies: 10
Views: 523

Re: 1.5 issue with Mac

I am able to connect using localhost. So, it is usable. Thanks for the help.

I think that the problem is that, in the server info window, on the server side, no name appears, though I have given a name when launching it.
by Bhoritz
Tue Apr 23, 2019 6:02 pm
Forum: MapTool
Topic: 1.5 issue with Mac
Replies: 10
Views: 523

Re: 1.5 issue with Mac

Yes, I have no problem launching a second instance of Maptool. The problem is that the instance used as a server doesn't appear in the LAN list of servers in the second instance. It is something new for me on 1.4 (1.4.1.8); I have been using this setup for years with earlier versions of the applicat...
by Bhoritz
Mon Apr 22, 2019 3:45 am
Forum: MapTool
Topic: 1.5 issue with Mac
Replies: 10
Views: 523

Re: 1.5 issue with Mac

I have already a problem (on Mac also) with 1.4. I can launch two instances of the program, but if I make one a server, it doesn't appears in the LAN listing of the other instance as it used to do with older versions. So, I can not use a second instance as a display for players as I used to do.
by Bhoritz
Tue Jun 13, 2017 4:17 am
Forum: Links & External Resources
Topic: Go Gots maps
Replies: 5
Views: 930

Go Gots maps

I have found some maps (battlemaps parchment style) on Deviantart . They are quite nice, but what is really interesting is that the author also provides all the elements you need to make your own . And that's not all, he also gives the autorisation to use the maps you make from its elements in any w...
by Bhoritz
Fri Oct 28, 2016 1:16 am
Forum: Links & External Resources
Topic: Isometric map builder
Replies: 10
Views: 1835

Re: Isometric map builder

I've just discovered that Profantasy has an add-on for Campaign Cartographer called Perspectives that does isometric stuff Turning a 2D map into isometric is no big deal (rotate and scale), but extruding the flat elements is quite intriguing, how does the vertical part looks like? BTW, if you are r...
by Bhoritz
Thu Oct 27, 2016 7:07 pm
Forum: Links & External Resources
Topic: Isometric map builder
Replies: 10
Views: 1835

Re: Isometric map builder

Oh there are some ressources, but a big part are strategic mapping stuff. And those that could be used in a battlemap are few enough, when compared to top down ressources, that you'll have to make your scenario to fit your maps instead of making the map to fit your scenario. If you try, for exemple,...
by Bhoritz
Tue Oct 25, 2016 3:28 am
Forum: Links & External Resources
Topic: Isometric map builder
Replies: 10
Views: 1835

Re: Isometric map builder

There is already a (very good) isometric (and orthogonal btw) map builder. It is Tiled and it is free. What is lacking are iso ressources to use with it. And there doesn't seem to be enough interest for VTT isometric display for ressources to be produced.
by Bhoritz
Thu Nov 19, 2015 6:07 pm
Forum: MapTool 1.4
Topic: Creating textures for isometric maps
Replies: 13
Views: 1709

Re: Creating textures for isometric maps

Jagged wrote:... All you are doing is copy and pasting the new image to the 4 corners. Just line it up better than I did :)


I would still advise offset instead of copy/paste as it fills the four corners in one operation instead of four.
by Bhoritz
Wed Nov 18, 2015 6:40 pm
Forum: MapTool 1.4
Topic: Creating textures for isometric maps
Replies: 13
Views: 1709

Re: Creating textures for isometric maps

Same thing in GIMP (free).
- duplicate layer
- layer > offset (by the half size of x and y dimensions)
by Bhoritz
Wed Nov 18, 2015 3:08 pm
Forum: MapTool 1.4
Topic: Creating textures for isometric maps
Replies: 13
Views: 1709

Re: Creating textures for isometric maps

From memory, in Photoshop, I would say:
- duplicate layer
- filter > shift horizontally and vertically by half the size of your image

and you have a tilable iso texture.
by Bhoritz
Sun Nov 08, 2015 9:25 am
Forum: TokenTool
Topic: Token Tool for 1.4 Isometric maps?
Replies: 10
Views: 2245

Re: Token Tool for 1.4 Isometric maps?

You can make tokentool frames in any style you want. I think that vertical portraits look better when using isometric maps. The token here: http://3.bp.blogspot.com/-ik5y3-mRBVI/UlGmuQaBvCI/AAAAAAAAAuk/gEJr2fd0CKI/s1600/Isometric4.png was made by dropping an illustration into tokentool using the fra...
by Bhoritz
Tue Nov 03, 2015 2:17 pm
Forum: General Discussion
Topic: MapTools as Battle Map
Replies: 10
Views: 1806

Re: MapTools as Battle Map

Sharing the same monitor is probably going to become very tedious quite quickly for you (switching from GM to players view while hiding content,...).. I am mostly playing with one laptop and one external monitor ( as described here ), which means that I carry my laptop wherever we are playing (with ...
by Bhoritz
Sun Aug 02, 2015 4:10 pm
Forum: MapTool
Topic: [BETA FEATURE] Isometric Map & new Token type - Please test
Replies: 69
Views: 13077

Re: [BETA FEATURE] Isometric Map & new Token type - Please t

https://dl.dropboxusercontent.com/u/5371637/ISO-FIGS/POR01.png Here is a door . I didn't go for a full iso perspective but kept a little normal perspective. I did make it the same way as figures (with four orientations), this way, the door can be applied on any direction and can be "opened&quo...
by Bhoritz
Tue Jul 21, 2015 11:43 am
Forum: MapTool
Topic: [BETA FEATURE] Isometric Map & new Token type - Please test
Replies: 69
Views: 13077

Re: [BETA FEATURE] Isometric Map & new Token type - Please t

I have posted some new isometric figures HERE . Whilst working on them, I have also thought about how to make iso playing easier for peoples wishing to test it. It has already been mentioned, but imho, the more important would be the possibility of saving the table with the illustrations within the ...

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