Search found 14 matches

by JoeNotCharles
Mon Oct 13, 2008 3:52 pm
Forum: MapTool
Topic: Fixing drawings
Replies: 5
Views: 427

Fixing drawings

ARRGH! I just drew a whole bunch of stuff on the Hidden layer instead of the Object layer. Is there any way to switch layers of drawings I already made?
by JoeNotCharles
Mon Oct 13, 2008 12:58 am
Forum: Links & External Resources
Topic: Halfling Pic
Replies: 3
Views: 803

jstgtpaid wrote:I SOOOO agree with you... my halfling rogue has been using a human portrait forever.


The cover of the Five Shires Gazeteer has a couple of good halfling pics - no warlocks, but two of them would be good rogues or fighters.
by JoeNotCharles
Mon Oct 13, 2008 12:00 am
Forum: MapTool
Topic: 5th layer request
Replies: 12
Views: 1154

While we're asking for more layers, a "100% guaranteed to go on top" layer above the token layer would be useful for scribbling temporary drawings.
by JoeNotCharles
Sun Sep 28, 2008 7:43 pm
Forum: Feature Requests
Topic: 4E / D&D Miniatures simple line-of-sight
Replies: 17
Views: 3213

I just added a patch implementing this tool at http://tracker.rptools.net/browse/MT-313
by JoeNotCharles
Sun Sep 28, 2008 1:46 pm
Forum: MapTool
Topic: Development: resetting a tool
Replies: 4
Views: 475

I'm starting on the "space bar reveals to all players" feature. I'm finding the keyboard handling is really unreliable. Half the time when I start the app, the space bar doesn't work at all (in this tool only) until I restart. Here's the code so far (it just pops up a pointer at the moment...
by JoeNotCharles
Tue Sep 23, 2008 3:01 pm
Forum: MapTool
Topic: Warhammer FRP Macro Questions
Replies: 9
Views: 760

Until you roll 00 and it counts as a hit instead of a miss - wait, I guess you're just printing the roll anyway, so the user knows that 0 means 100.
by JoeNotCharles
Mon Sep 22, 2008 6:42 pm
Forum: MapTool
Topic: Development: resetting a tool
Replies: 4
Views: 475

Thanks, that's very helpful!

Now here's hoping I can get this finished and distributed to my players before my game on Wednesday...
by JoeNotCharles
Mon Sep 22, 2008 12:43 pm
Forum: MapTool
Topic: Development: resetting a tool
Replies: 4
Views: 475

Development: resetting a tool

I'm trying to add a new tool to maptool (the line-of-sight/concealment tool I suggested here ). I have small set of data stored with the tool (the points clicked on, basically) and I want to clear them when the user chooses a new tool or loads a new map. Is there a method to override for this or som...
by JoeNotCharles
Mon Sep 22, 2008 12:28 pm
Forum: MapTool
Topic: Warhammer FRP Macro Questions
Replies: 9
Views: 760

You're right, I forgot that you get numbers from 1 to 10 instead of 0 to 9. It should be [x=1d10 - 1] [y=1d10 - 1] [hit_roll = 10*x+y] [reversed = 10*y+x] Which gives you numbers from 00 to 99. You'd need to add something else to convert 00 to 100. I don't understand why you thought "x+y" ...
by JoeNotCharles
Mon Sep 22, 2008 10:39 am
Forum: MapTool
Topic: Warhammer FRP Macro Questions
Replies: 9
Views: 760

For the flip, I'd say it's clearer to roll each die separately.

[x=1d10]
[y=1d10]
[hit_roll=10*x+y]
[flipped=10*y+x]
by JoeNotCharles
Thu Sep 18, 2008 1:05 am
Forum: Developer Notes
Topic: How to get RPTools source via Eclipse and subversion
Replies: 138
Views: 63937

I'm a vi + make guy - is there any way to build and run from the commandline without using Eclipse? (I understand build.xml is for building a distributable package.)
by JoeNotCharles
Thu Sep 18, 2008 12:03 am
Forum: MapTool
Topic: buld failure with svn
Replies: 4
Views: 392

I don't see any stickies there - can you give me a link to the post you're talking about?

I got around my problem for now by deleting lib/src and lib/javadoc, BTW, but that's obviously not the "right" thing to do.
by JoeNotCharles
Wed Sep 17, 2008 11:40 pm
Forum: MapTool
Topic: buld failure with svn
Replies: 4
Views: 392

buld failure with svn

Sorry if this isn't the right place to ask for development help - I didn't see a better forum. I checked out maptool/trunk and common.build/trunk from svn, and install ant and the pack200 task. When I type "ant" everything seems to build ok but the packaging step fails with: repacking src=...
by JoeNotCharles
Wed Sep 17, 2008 11:33 pm
Forum: Feature Requests
Topic: 4E / D&D Miniatures simple line-of-sight
Replies: 17
Views: 3213

4E / D&D Miniatures simple line-of-sight

D&D 4E line-of-sight (and line-of-effect) works by drawing lines between one corner of a source square to all 4 corners of a target square - if one or two are blocked, the target has cover, and if three or four are blocked they have superior cover. (I guess if adapting it to a hex grid, you'd dr...

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