I'm fine with it being a Sunday game. And if we could, lets move the time to 2pm EST? Or 1:30 EST would work too. I'm usually busy until around 1:30ish EST, so if we stuck at 1pm EST I'd be coming in late most weeks.
As far as maptools version, I don't care too much either way. Whatever works best.
Search found 10 matches
- Sun Mar 06, 2011 10:53 pm
- Forum: Archive
- Topic: Opinion time
- Replies: 5
- Views: 10920
- Fri Jan 28, 2011 12:43 pm
- Forum: Archive
- Topic: Adventurers
- Replies: 101
- Views: 65919
Re: Adventurers
I picked up staff expertise (now I can whack enemies with my staff from behind the meat shields!) and retrained religion for nature. I didn't really see religion ever becoming useful, but nature seems very likely to be useful. I also picked up Shield, which is a +4 AC/Reflex as an interupt - so now ...
- Sat Jan 15, 2011 11:30 pm
- Forum: Archive
- Topic: Discussion
- Replies: 108
- Views: 71136
Re: Discussion
I won't be able to make it until around 1:30 or so.
- Fri Dec 10, 2010 12:54 pm
- Forum: Archive
- Topic: Adventurers
- Replies: 101
- Views: 65919
Re: Adventurers
Sunday is fine with me too, as long as it was at around 1:30ish.
Also, I went ahead and edited my post on page 1 with a wishlist for my character. I focused on items that let me act early (init bonus) and deal more damage, because the best way to control em is to kill em before they move, right?
Also, I went ahead and edited my post on page 1 with a wishlist for my character. I focused on items that let me act early (init bonus) and deal more damage, because the best way to control em is to kill em before they move, right?
- Fri Dec 10, 2010 12:01 pm
- Forum: Archive
- Topic: Adventurers
- Replies: 101
- Views: 65919
Re: Adventurers
Shame about this weekend. I was looking forward to another game :) Papers look cool. One thing though, I guess I never spelled it out (thought I did, guess I forgot) but Taranis Kemp was supposed to have red hair. He would also probably be registered as a human instead of a genasi, as he tries to hi...
- Thu Dec 02, 2010 9:59 pm
- Forum: Archive
- Topic: Discussion
- Replies: 108
- Views: 71136
Re: Discussion
I should be able to make it by around 1:30 EST on Sunday.
Re: Cancel
Shame, I was looking forward to it. Oh well.
I'm available pretty much any time today, or tomorrow evening after around 12pm CST (1PM EST).
I'm available pretty much any time today, or tomorrow evening after around 12pm CST (1PM EST).
Re: RP
I'm not sure how its normally done, but my other game we just talk over Skype for combat and OOC and type for roleplaying. Seems to work well.
- Sun Nov 07, 2010 10:58 am
- Forum: Archive
- Topic: Adventurers
- Replies: 101
- Views: 65919
Re: Adventurers
Heh, I picked up Arcana/History/Religion since they're int skills and thats a wizard's strength. The fourth skill I wasn't really sure on. I grabbed insight, thinking it might be a bit helpful in conversations (since I can't really take any other convo skills with -1 cha mod) and come up in other sk...
- Fri Oct 29, 2010 11:10 pm
- Forum: Archive
- Topic: Adventurers
- Replies: 101
- Views: 65919
Re: Adventurers
I suppose I'll repost my guy here. ====== Created Using Wizards of the Coast D&D Character Builder ====== Taranis Kemp, level 1 Genasi, Wizard Arcane Implement Mastery: Staff of Defense Elemental Manifestation: Stormsoul Background: Born Under a Bad Sign, Aundair (City), Genasi - Academic Exhibi...