Search found 636 matches

by dLANbandit
Thu Dec 06, 2007 1:58 pm
Forum: MapTool
Topic: Open Discussion: Max Vision
Replies: 32
Views: 2271

I would pretty much never use this feature, unless it had quick sets and a few defaults/samples in a basic install. Like many of the other Maptool features, you would still be able to use Maptool just like you do now without ever having to go into this configuration screen ever. I am sure we would ...
by dLANbandit
Thu Dec 06, 2007 12:41 pm
Forum: MapTool
Topic: Open Discussion: Max Vision
Replies: 32
Views: 2271

I would pretty much never use this feature, unless it had quick sets and a few defaults/samples in a basic install. So if you had a moonlight quick set which adjusted all the global settings just from that one preset, I would use it regularly. But I would VERY rarely create a new quick set, and neve...
by dLANbandit
Fri Nov 09, 2007 11:19 am
Forum: Developer Notes
Topic: MapTool 1.3b19 Progress
Replies: 112
Views: 7778

in the video, when the user switches light sources, I don't see a menu item for vision type. That confuses me. I'm obviously missing something.
by dLANbandit
Wed Oct 31, 2007 10:23 am
Forum: Ideas for New Applications
Topic: what about this?
Replies: 42
Views: 3887

I hate to bring this up, but I think it needs to be asked. If you take a screen shot of 3d models in a video game and distribute them for another purpose is that a copyright violation? Or does it fall under Fair Use since you aren't making money or competing with its original purpose?
by dLANbandit
Thu Oct 18, 2007 4:33 pm
Forum: MapTool
Topic: Light: General Discussion
Replies: 58
Views: 3260

In 2D it is relatively simple geometry equations that have already been solved.
by dLANbandit
Tue Oct 16, 2007 12:49 pm
Forum: General Discussion
Topic: Forum RSS feed
Replies: 1
Views: 337

Forum RSS feed

Does this forum have and RSS feed? If it does can someone post the link. I'm having trouble getting Google Reader to find it.
by dLANbandit
Tue Oct 16, 2007 12:12 pm
Forum: MapTool
Topic: Light: General Discussion
Replies: 58
Views: 3260

Must Have For First Pass 1. Light is light. 2. Vision interprets light. 3. Light can be placed on objects (stamps) and people (tokens). 4. There are different models of light: Circular and Conic. 7. There can be multiple lights on one object. 11. Walls block light. 12. Unlimited vision is a must. I...
by dLANbandit
Tue Oct 16, 2007 10:30 am
Forum: MapTool
Topic: Light: General Discussion
Replies: 58
Views: 3260

? We already have individual views with light and vision? Then was is Individual Views doing on the board? Crap I donated money to a feature already in place! ACK! OH well... No, not with light and vision. We do have independent views with vision only atm. It is at the basic level right now. It onl...
by dLANbandit
Tue Oct 16, 2007 10:20 am
Forum: MapTool
Topic: Light: General Discussion
Replies: 58
Views: 3260

The key I am getting at is that we should have the ability to create a vision. We name it whatever and assign rules to it on how it radiates. I'm guessing you meant light rather than vision here dLANbandit: ou should never have admitted to that. When the light/vision flamewar gets started in earnes...
by dLANbandit
Tue Oct 16, 2007 10:16 am
Forum: MapTool
Topic: Light: General Discussion
Replies: 58
Views: 3260

@ Dorpond: I noticed you have Individual Views as part of your idea of how Light works. Note: I am the only person who has voted for Individual Views on the Wall of Features. I guess you are going to vote for that next week? Individual Views is already in place friend with 1.3B17 Welcome to the par...
by dLANbandit
Tue Oct 16, 2007 10:06 am
Forum: MapTool
Topic: Light: General Discussion
Replies: 58
Views: 3260

@ Dorpond: I noticed you have Individual Views as part of your idea of how Light works. Note: I am the only person who has voted for Individual Views on the Wall of Features. I guess you are going to vote for that next week?
by dLANbandit
Tue Oct 16, 2007 9:54 am
Forum: MapTool
Topic: Light: General Discussion
Replies: 58
Views: 3260

If you turn VBL shapes into actual objects (attach to stamps) then you could just assign a property to the VBL of how it interacts with a light/vision type. Total block/ partial block/ no block. ps. I submitted $5 yesterday when I didn't have any burning desire for the then current #1, and saw that ...
by dLANbandit
Mon Oct 15, 2007 9:57 am
Forum: MapTool
Topic: MapTool 1.3 Wall of Features
Replies: 276
Views: 24360

how does the donation calculation work?

I donated this morning, but don't see the value changing. Is it done manually or is the automation just on a timer?
by dLANbandit
Thu Oct 11, 2007 9:23 am
Forum: Developer Notes
Topic: Wall of Features Submission Request
Replies: 44
Views: 5093

Wow. I find myself wondering sometimes why X or Y hasn't been done yet. Because, I think of the items that I want most are about 1-8 items tops. But, now I see it painfully clearly. There are tons of really great things to work on and a ton of people with different opinions on what they think is mos...
by dLANbandit
Wed Oct 10, 2007 10:54 pm
Forum: Developer Notes
Topic: Wall of Features Submission Request
Replies: 44
Views: 5093

oh forgot about this Multi part tokens. I want to have a Tank token, that has more than one weapon each with its own viewing angle either attached to the body of the tank or attached to the turret on the tank. Vehicle/platform designation for a stamps or tokens which cause proper movement by items o...

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