Search found 77 matches

by Kryx
Tue May 31, 2011 10:12 pm
Forum: D&D 4e Frameworks
Topic: [Rumble 5.1.3]: Custom Mods
Replies: 51
Views: 13345

Re: [Rumble 5.1.3]: Custom Mods

This? I was more interested in the type that opens and closes (and thus doesn't take up screen space when closed - a neat way of controlling post size if you want to include large images such as the powers). The code for that type of spoiler is usually [sblock ] but the code isn't working here. The...
by Kryx
Tue May 31, 2011 7:07 pm
Forum: D&D 4e Frameworks
Topic: [Rumble 5.1.3]: Custom Mods
Replies: 51
Views: 13345

Re: [Rumble 5.1.3]: Custom Mods

Colmarr wrote:PS. Do the forums support spoiler blocks of the open/close variety? If so, what's the code? sblock didn't work for me with the images.

This?
[spoiler=test]weeee[/spoiler]

It's a button labeled "spoiler=" on the rich text editor page(when you post or edit).
by Kryx
Tue May 31, 2011 4:10 pm
Forum: D&D 4e Frameworks
Topic: [Rumble 5.1.3]: Custom Mods
Replies: 51
Views: 13345

Re: [Rumble 5.1.3]: Custom Mods

Ya making your own compiled version(he has stopped development so why not) would be great.

If I ever get a group I'd consider porting the UI elements of Slim to it.
by Kryx
Mon May 30, 2011 2:18 pm
Forum: D&D 4e Frameworks
Topic: Hybrid Framework
Replies: 10
Views: 3981

Re: Hybrid Framework

ArsenGamer wrote:ex: I create a module with Veg's FW. A player logs on using a token from Rumbles. Will there be incompatibility?

Yes. Each framework uses its own system of storing things. You will have to import a character for each framework - they are not compatible.
by Kryx
Thu May 26, 2011 2:00 am
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 62976

Re: [4E] Rumble's "Slim" Framework

There is rfw.addMarkStrikerMacros and rfw.addMarkStrikerMacros2. The initial one has lots of "h,if(EditMode),CODE:" Should all of these be r instead of h? addMarkStrikerMacros2 has none of those. Also: any ideas on how to handle lay on hands in Slim? It works great in V5 with the leader po...
by Kryx
Wed May 25, 2011 9:26 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 62976

Re: [4E] Rumble's "Slim" Framework

Note, though, that I didn't remember to remove the parts of the Equipment editor where you put in the values, so that is misleading. Those can be removed simply by taking the lines out of the input() dialog and substituting default values. I can do that and update. Also, did you do this: No, I did....
by Kryx
Wed May 25, 2011 7:42 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 62976

Re: [4E] Rumble's "Slim" Framework

Rumble wrote:
armor-check-penalty.png
.

Ah, there it is! I never actually ran the check, I just looked at it in the check drop down.

And ya static values for AC, etc are good. I had forgotten the exact conversation.
by Kryx
Wed May 25, 2011 4:22 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 62976

Re: Question about Defenses

DarkWiz58 wrote:Hi,
It appears that when equipping armor, the AC defense (and others?) is not adjusted.

Am I missing something in my testing ?

Same deal. I actually posted this about 5 pages ago and Rumble said it was fixed. No check penalty either.
Rumble?
by Kryx
Tue May 24, 2011 6:53 pm
Forum: D&D 4e Frameworks
Topic: Token Database for Rumble's Framework v5
Replies: 25
Views: 8176

Re: Token Database for Rumble's Framework v5

Bump. It looks like it is importing properly now. I see them as a collection. I will start uploading my set to the google docs folder soon. I may end up going with Rumble Slim though.. I still have to decide - though I'm heavily leaning toward Slim as long as I get it to do most everything. Here is ...
by Kryx
Tue May 24, 2011 2:40 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 62976

Re: [4E] Rumble's "Slim" Framework

For example... how can I create a paladin feat like Divine Mettle? Is it possible to create a effect like Lay on Hands? I made a version of this power where the target get healed but the healing surge is not affected. For divine mettle I made it an attack power that does no damage. Truthfully there...
by Kryx
Mon May 23, 2011 9:38 pm
Forum: D&D 4e Frameworks
Topic: Token Database for Rumble's Framework v5
Replies: 25
Views: 8176

Re: Token Database for Rumble's Framework v5

Ghiolekk wrote:
Kryx wrote:Do you have a problem in uploading tokens or downloading them?

I have a problem with having hundreds of tokens in my google docs. It seems that have the tag for rumble tokens, but are not officially part of a collection. How do I add the set to my google docs as a collection?
by Kryx
Mon May 23, 2011 9:37 pm
Forum: D&D 4e Frameworks
Topic: Rumble's 4E Framework, Version 5 - Discussion
Replies: 598
Views: 68566

Re: Rumble's 4E Framework, Version 5 - Discussion

Paste the character here in a spoiler tag. I've never seen that.
by Kryx
Mon May 23, 2011 12:27 am
Forum: D&D 4e Frameworks
Topic: Rumble's 4E Framework, Version 5 - Discussion
Replies: 598
Views: 68566

Re: Rumble's 4E Framework, Version 5 - Discussion

I am attempting to start a D&D game, and just got this framework, and while attempting to import a PC I am receiving this error: Invalid condition in IF(!json.contains(ftnm)) roll option.       Statement options (if any): if(!json.contains(ftnm))       Statement Body : revFeats = json.set(revFe...
by Kryx
Sun May 22, 2011 2:36 pm
Forum: D&D 4e Frameworks
Topic: Rumble's 4E Framework, Version 5 - Discussion
Replies: 598
Views: 68566

Re: Rumble's 4E Framework, Version 5 - Discussion

I've tried setting it up as a personal power that adds a +1 attack bonus condition to the Knight. Activating another stance ends the Poised Assault stance but doesn't remove the +1 condition. Is there an easier way to deal with it than using 'manage conditions' every time? This is probably your sol...
by Kryx
Fri May 20, 2011 4:09 pm
Forum: D&D 4e Frameworks
Topic: Rumble's 4E Framework, Version 5 - Discussion
Replies: 598
Views: 68566

Re: Rumble's 4E Framework, Version 5 - Discussion

Gubler231 wrote:The vision for darkvision doesnt seem to work with this framework.

Works perfectly for me. Give the unit dark vision(right click edit the token - in the config tab), set the mode to night time(Map -> Vision -> night). make sure fog of war is on. Done.

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