Search found 37 matches

by Zokka
Fri Nov 07, 2014 4:26 pm
Forum: Macros
Topic: Dialog Displaying in Chat
Replies: 6
Views: 589

Re: Dialog Displaying in Chat

Correction to the last post. I missed something and now I have it working. Thanks very much for your help.
by Zokka
Fri Nov 07, 2014 4:24 pm
Forum: Macros
Topic: Dialog Displaying in Chat
Replies: 6
Views: 589

Re: Dialog Displaying in Chat

Unfortunately that code doesn't work either. All I get is the last 2 lines of the code displayed in the chat window.
by Zokka
Fri Nov 07, 2014 5:50 am
Forum: Macros
Topic: Dialog Displaying in Chat
Replies: 6
Views: 589

Re: Dialog Displaying in Chat

Hi ALiasmask Auto Execute is checked. And as I mentioned this is a simple dialog box that with different text works fine on previous macros. In fact if I begin to delete the code word by word, it will get to a point where is does display in a dialog box. This is what made me think of stack. Anyway h...
by Zokka
Fri Nov 07, 2014 4:43 am
Forum: Macros
Topic: Dialog Displaying in Chat
Replies: 6
Views: 589

Dialog Displaying in Chat

Hi I have been adding macros to my player tokens (not using any framework). But when I hit a certain amount of macros, the next one displays in the chat window instead of the dialog box. I remember a while ago there being an issue with the stack size. I have upped mine to 10mg and still no good. I w...
by Zokka
Thu Dec 16, 2010 12:52 am
Forum: MapTool
Topic: Maptool Issues 1.3.76
Replies: 3
Views: 648

Maptool Issues 1.3.76

Hi All I just ran a campaign on the weekend after a long break with only designing campaigns in between. This was my first real test of MT in over a year. I found some annoyances which I am hoping can be worked around or just upgrading by ignorance of new features. I do not use frameworks (other tha...
by Zokka
Fri Nov 26, 2010 6:52 pm
Forum: Macros
Topic: Show Light Source in Props
Replies: 2
Views: 297

Re: Show Light Source in Props

That hit the spot. Thanks heaps.
by Zokka
Fri Nov 26, 2010 6:14 pm
Forum: Macros
Topic: Show Light Source in Props
Replies: 2
Views: 297

Show Light Source in Props

Not sure if this is a Macro question or a How To question. Is there a way of showing the Tokens light source within the props? I would like to be able to have it display when they hover over their tokens. I think it would be quicker to know rather than doing the right click etc.

Thanks......
by Zokka
Mon Nov 08, 2010 5:50 am
Forum: Drop-In Macro Resources
Topic: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
Replies: 82
Views: 27489

Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)

Okay...I finally worked it out. The real sticking point was that I needed the troll defender token. I wasnt watching the error come up on the chat window so it took me a while to realize this. Anyway thanks for your help, much appreciated.
by Zokka
Sun Nov 07, 2010 6:00 am
Forum: Drop-In Macro Resources
Topic: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
Replies: 82
Views: 27489

Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)

Thanks wolph42. That is exactly what I need. My new problem is the usage of this idea on an existing campaign. I have saved the lib Token, I have saved a couple of your teleport pads. I have changed my properties with the stuff you had on yours. And still I cannot get it to work on my campaign. Do y...
by Zokka
Sun Nov 07, 2010 1:10 am
Forum: Drop-In Macro Resources
Topic: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
Replies: 82
Views: 27489

Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)

Regarding the Teleport Pad. When the player(s) click their summons on the chat window, does their view also change to the new location of their token? There are times when I would like to split the party and only have one or a couple of tokens move to a different map coordinate. BTW if this can be a...
by Zokka
Tue Apr 20, 2010 1:52 am
Forum: CharacterTool
Topic: Edit Equpment List
Replies: 1
Views: 1128

Edit Equpment List

Don't know if already answered but is there a way to edit the list of items you can select? I would like add objects that the character carries that are not on the current list. Thanks
by Zokka
Mon Mar 22, 2010 10:03 am
Forum: CharacterTool
Topic: Character Tool Instructions?
Replies: 62
Views: 19679

Re: Character Tool Instructions?

I just loaded CT again and now it lets me edit that field. Maybe it needed to be saved first or reopened. I don't know. But it appears fine now. Thanks anyway.
by Zokka
Mon Mar 22, 2010 1:58 am
Forum: CharacterTool
Topic: Character Tool Instructions?
Replies: 62
Views: 19679

Re: Character Tool Instructions?

I have the CT working just fine on the 4E setting. My only question is how to edit the count field on equipment. For instance I select dagger and it shows cost, weight, count etc. I would like to change the count to more than one. i.e. 5 Daggers. But even though it lets me into this field and I can ...
by Zokka
Mon May 18, 2009 10:12 am
Forum: Resolved
Topic: [1.3.55] Set Facing
Replies: 4
Views: 526

Re: [1.3.55] Set Facing

Thanks that did the trick. Just a thought, I have been using this to rotate objects. As no one else has mentioned this glitch in b55, is there another way to rotate or have I been doing it right and only b55 had this issue?
by Zokka
Mon May 18, 2009 2:21 am
Forum: Resolved
Topic: [1.3.55] Set Facing
Replies: 4
Views: 526

[1.3.55] Set Facing

Every time I select an object and try to "set facing" I get this error listed below. I cannot get rid of the error box so I must close Maptool down and restart. Any clue? java.lang.NullPointerException at java.awt.geom.Area.add(Unknown Source) at net.rptools.maptool.model.Zone.exposeArea(Z...

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