Search found 38 matches

by Huscurian
Thu Jan 14, 2016 12:51 pm
Forum: Links & External Resources
Topic: [DramaScape] Garden of the Unknown Warrior
Replies: 2
Views: 757

Re: [DramaScape] Garden of the Unknown Warrior

Nice fantasy/modern map there. :)
by Huscurian
Wed Jan 13, 2016 4:17 am
Forum: Macros
Topic: Getting Properties?
Replies: 4
Views: 553

Re: Getting Properties?

Not sur there's a link. What I did was simulate it by creating the looks of tabs with hyperlinks and when you click on the hyperlink the other sheet is loaded. Works well. Creating a Simple Character Sheet Frame : http://www.lmwcs.com/rptools/wiki/Introduction_to_Dialogs_and_Frames I found it under...
by Huscurian
Tue Jan 12, 2016 7:40 pm
Forum: Macros
Topic: Character Sheet: Saving Data?
Replies: 4
Views: 640

Re: Character Sheet: Saving Data?

input() function is different than a <form> input which is what you're doing. I recommend reading this: http://www.lmwcs.com/rptools/wiki/Forms_tutorial Here's the general format of what you want to do: I checked the contents within. I also did copy the <form></form> parts and added to the CS. So f...
by Huscurian
Tue Jan 12, 2016 7:12 pm
Forum: Macros
Topic: Character Sheet: Saving Data?
Replies: 4
Views: 640

Re: Character Sheet: Saving Data?

Are you using <form> for user input or input ? Input. The CS is formed as a [frames()] with HTML code. Here's the current code that I have right now for the CS, regarding the checkboxes: NOTE: Still currently under the works. <table cellpadding=3> <tr> <!-- Wounds Modifiers --> <td align="cent...
by Huscurian
Tue Jan 12, 2016 6:56 pm
Forum: Macros
Topic: Character Sheet: Saving Data?
Replies: 4
Views: 640

Character Sheet: Saving Data?

I am not done with the character sheet. It's still a work in progress. However, I've managed to create a table that includes multiple checkboxes for specific table columns. I have five columns already made: Light, Serious, Critical, Mortal 0, Mortal 1. Each column has 4 checkboxes. Here's the questi...
by Huscurian
Tue Jan 12, 2016 5:18 pm
Forum: Macros
Topic: Getting Properties?
Replies: 4
Views: 553

Re: Getting Properties?

in addition to your edti: first link in my sig. Yeah. Somehow, my brain just had a slow day today. :P Drank too much Pepsi Cherry Cola, and did a lot of coding on a lot of 'tables'. Frankly, I'm currently working on trying to build a character sheet right now. Even though it is not relevant to the ...
by Huscurian
Tue Jan 12, 2016 4:32 pm
Forum: Macros
Topic: Getting Properties?
Replies: 4
Views: 553

Getting Properties?

I have been looking everywhere for getProperty(), getLibProperty(), or currentToken(). None of it works. Currently, I have a campaign property that I have set up called REF. I am trying to do something basic to understand how a simple roll could actually determine a specific initiative order. Here's...
by Huscurian
Tue Jan 12, 2016 2:00 pm
Forum: Macros
Topic: Rolling under TN
Replies: 3
Views: 543

Re: Rolling under TN

Dunno if there's a specific expression, maybe not; but you can use IFs. [h: roll = 1d10] [h: targetNum = 5] [h: critSuccess = 1] [h, if(roll <= targetNum): success = 1; success = 0] [h, if(roll == critSuccess): critSuccess = 1; critSuccess = 0] Roll: [r: roll] - [r, if(success == 1): if(critSuccess...
by Huscurian
Tue Jan 12, 2016 11:41 am
Forum: Macros
Topic: Rolling under TN
Replies: 3
Views: 543

Rolling under TN

Is there a way to roll under the TN? Currently, I'm working on a framework within MOTE. MOTE uses the same basic functions such as MapTool and I would like to know how to actually macro a roll under TN. So far, I can do this: [r: XdY+Z] [r: XdY] MOTE, however, does not roll under the TN as I would l...
by Huscurian
Tue Jan 12, 2016 6:58 am
Forum: Campaign Frameworks
Topic: Cyberpunk 2020 Framework
Replies: 9
Views: 9670

Re: Cyberpunk 2020 Framework

I may be reviving an ages old thread but I wanted to ask... Could it be possible for your Italian friend to translate all of this into English? It'd be a lot easier to play a CP2020 campaign by understanding the words. I would be willing to translate all of this using Google Translate on my sparetim...
by Huscurian
Sat Sep 28, 2013 11:52 pm
Forum: Macros
Topic: How to develop a Sheet?
Replies: 10
Views: 1274

Re: How to develop a Sheet?

You're taking big steps were small steps would be advisable :) Its hard to learn macro language when you try to use all the good stuff at once. But on the other hand thats what I'd probably do too :-D A macroLink runs a macro either 1) when you click it or 2) if you set the macro to autoexecute AND...
by Huscurian
Fri Sep 27, 2013 1:50 am
Forum: Macros
Topic: How to develop a Sheet?
Replies: 10
Views: 1274

Re: How to develop a Sheet?

Hey guys, I'm back! you can drag and drop macros from one panel to the other. by the way, when the macro is in the campaign panel there are two ways of getting the macro to work for the selected token: 1. check 'apply to selected tokens' 2. start the macro with: tok = getSelected() assert(listCount(...
by Huscurian
Wed Sep 25, 2013 6:27 pm
Forum: Macros
Topic: Macros: Toggle State and Images
Replies: 12
Views: 1327

Re: Macros: Toggle State and Images

That's the basic bar. You can specify where is it (N,E,S,W). You can even have them overlap and change the thickness. I did an imaged based health bar here: http://forums.rptools.net/viewtopic.php?f=53&t=18277#p193394 The basic idea of hitpoints and the bar is that it is a percentage of the who...
by Huscurian
Wed Sep 25, 2013 4:09 pm
Forum: Macros
Topic: Macros: Toggle State and Images
Replies: 12
Views: 1327

Re: Macros: Toggle State and Images

Another good resource is to use Bars. You can set the value of a bar from 0 to 1 (just think of it as a percentage of the whole) and each demarcation can be it's own image. I once had a list of guns for one bar and a row of bullets for another. Changing the bar value changes the image. This is most...
by Huscurian
Wed Sep 25, 2013 6:24 am
Forum: Macros
Topic: Some help with a macro?
Replies: 29
Views: 1321

Re: Some help with a macro?

Congratulations! I would still suggest you read the posts between your last and former last post as you had quite some mistakes which are explained. Also You don't need the CODE block as I show in my example. It makes your code unnecessarily convoluted. sleep well! Oh I had a great run, sweating al...

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