Search found 481 matches

by galneweinhaw
Sun Aug 06, 2017 9:48 pm
Forum: Ideas for New Applications
Topic: Maptool 3D
Replies: 1
Views: 5978

Maptool 3D

Hello. I'm a long-time-ago micro-contributor to and use of MapTool. Does anyone know of any 3D game-engine based Virtual Table Tops? I noticed that Fantasy Grounds is heading to Unity but their preview are still 2D. Just putting some feelers out there to see if there are any developers interested in...
by galneweinhaw
Fri May 14, 2010 8:11 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [D&D3.5 + Pathfinder] MT1.3b63 Campaign Macros r05
Replies: 1498
Views: 222945

Re: [D&D3.5 + Pathfinder] MT1.3b63 Campaign Macros r05

Is there a way to apply a group mod set like Bard Inspire Courage without having to enter the Bard Level for every token? I'm having a bit of an army battle and it took almost 5 minutes to get everyone inspired..hehe. Thanks! Certainly, just create your own mod... I recommend editing the existing b...
by galneweinhaw
Fri May 14, 2010 2:03 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [D&D3.5 + Pathfinder] MT1.3b63 Campaign Macros r05
Replies: 1498
Views: 222945

Re: [D&D3.5 + Pathfinder] MT1.3b63 Campaign Macros r05

Is there a way to apply a group mod set like Bard Inspire Courage without having to enter the Bard Level for every token? I'm having a bit of an army battle and it took almost 5 minutes to get everyone inspired..hehe.

Thanks!
by galneweinhaw
Thu May 13, 2010 7:51 pm
Forum: Tilesets/Graphics for Map-making
Topic: My dungeon tiles
Replies: 513
Views: 125257

Re: My dungeon tiles

torstan wrote:...I'll post...new material.
WOOO!!!!!!!!!! You've said it now, no turning back!
:mrgreen: :wink:
by galneweinhaw
Sun May 09, 2010 2:03 am
Forum: User Creations
Topic: Random dungeon generator using torstan's art
Replies: 34
Views: 5944

Re: Random dungeon generator using torstan's art

No... unfortunately. I got distracted. I hope to get back to it, but I'm also waiting to see where Maptool goes with v1.4, as this will significantly affect how/if it can be imported into Maptool.
by galneweinhaw
Wed Mar 03, 2010 11:36 pm
Forum: General Discussion
Topic: CANADA GETS GOLD!
Replies: 9
Views: 719

Re: CANADA GETS GOLD!

Well, it just happened that the head judge, who did the reviewing of the replay and made the final call happened to be Canadian which is my point. Why not have the head judge be picked based on the finalists countries when at all possible from OUTSIDE the countries represented in the competition? I...
by galneweinhaw
Mon Jan 18, 2010 7:54 pm
Forum: User Creations
Topic: Random dungeon generator using torstan's art
Replies: 34
Views: 5944

Re: Random dungeon generator using torstan's art

Azhrei wrote: And I can guarantee it will change for 1.4.
I'll wait for 1.4 to decide which direction to take. I'm not opposed to involved/sophisticated formats =)
by galneweinhaw
Mon Jan 18, 2010 1:45 pm
Forum: User Creations
Topic: Random dungeon generator using torstan's art
Replies: 34
Views: 5944

Re: Random dungeon generator using torstan's art

I failed at linkage. It points to the correct thread but not the intended post. On page 4 Azhrei has download info for a test version of maptool that allows individual maps from a campaign file to be exported and imported. If you can get your web page to save the generated map in the same format as...
by galneweinhaw
Mon Jan 18, 2010 1:01 pm
Forum: User Creations
Topic: Random dungeon generator using torstan's art
Replies: 34
Views: 5944

Re: Random dungeon generator using torstan's art

... Dungeon Width 99 in 10ft increments Dungeon Height 99 10ft increments You may have to post a disclaimer that if absurd parameters are set absurd results may be given. :) I get this too with 99. And I'm not sure why. I'll do some more checking. I know in the 50's works. In theory, it should be a...
by galneweinhaw
Fri Jan 15, 2010 7:07 pm
Forum: User Creations
Topic: Random dungeon generator using torstan's art
Replies: 34
Views: 5944

Re: Random dungeon generator using torstan's art

Jector wrote:That's definitely really sweet! Any way to be able to drop in your own images for random generation?
Fascinating Idea! Can you elaborate?
by galneweinhaw
Fri Jan 15, 2010 12:19 pm
Forum: User Creations
Topic: Random dungeon generator using torstan's art
Replies: 34
Views: 5944

Re: Random dungeon generator using torstan's art

Is there a reason why your random room function won't put rooms in the bottom 20' or the right-most 20'? For example, make your room size min 1 and max 1. Enter a high number for the number of rooms (i.e. 50) Set the sparsity to 0% then generate the dungeon. All the rooms are in the upper left corn...
by galneweinhaw
Fri Jan 15, 2010 11:49 am
Forum: User Creations
Topic: Random dungeon generator using torstan's art
Replies: 34
Views: 5944

Re: Random dungeon generator using torstan's art

Jshock wrote:Oddly, I'm using Chrome and the Mozilla examples you pointed at work... but your generator gives the same problem as Jector.
:( All I can say is try it with Firefox 3.5+ :oops:
by galneweinhaw
Thu Jan 14, 2010 7:08 pm
Forum: User Creations
Topic: Random dungeon generator using torstan's art
Replies: 34
Views: 5944

Re: Random dungeon generator using torstan's art

Yah, I caught that. Both computers were using FF. Same result. Hmm.... this is the specific CSS that would be the incompatability: moz-transform They say: Introduced in Gecko 1.9.1 Applies to Firefox 3.5, SeaMonkey 2, and Thunderbird 3 and later Are you using FF 3.5+? If not, I have no clue what th...
by galneweinhaw
Thu Jan 14, 2010 11:22 am
Forum: User Creations
Topic: Random dungeon generator using torstan's art
Replies: 34
Views: 5944

Re: Random dungeon generator using torstan's art

+1 for the "saving as image" feature. I tried exporting it as pdf (print with pdf writer) and wasnt completely satisfied, but I maybe try some more settings. Forget save as image, save as Map with VBL included!!! Drool.... oh yes. That is, when When VBL gains scripting support in MT =D
by galneweinhaw
Thu Jan 14, 2010 11:21 am
Forum: User Creations
Topic: Random dungeon generator using torstan's art
Replies: 34
Views: 5944

Re: Random dungeon generator using torstan's art

+1 for the "saving as image" feature. I tried exporting it as pdf (print with pdf writer) and wasnt completely satisfied, but I maybe try some more settings. Good idea. The focus was supposed to be for use directly in map tool (it would be a macro button or something) But in the mean time...

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