Search found 18 matches

by Nanolathe
Sat Jan 07, 2012 6:02 am
Forum: D&D 4e Frameworks
Topic: Rumble's 4E Framework, Version 5 - Discussion
Replies: 598
Views: 138606

Re: Rumble's 4E Framework, Version 5 - Discussion

You're correct Rumble, THAT part isn't showing up for me, and I have inherent bonuses ticked on the character sheet.
It works for Damage, just not for Attack Bonus :cry:
by Nanolathe
Sun Jan 01, 2012 10:26 am
Forum: D&D 4e Frameworks
Topic: Rumble's 4E Framework, Version 5 - Discussion
Replies: 598
Views: 138606

Re: Rumble's 4E Framework, Version 5 - Discussion

Hey there, I'm getting to grips with your fabulous 4e Framework, but I've hit a snag what's the "code" for adding the Inherent Attack Bonus to the attack line? I've got "Wis+MHProf+HalfLevel+MHFeat" but it's not calculating inherent bonuses (even though the box on the character m...
by Nanolathe
Thu Oct 27, 2011 2:16 pm
Forum: Campaign Frameworks
Topic: W40K-RPG_FW MOVED TO NEW THREAD
Replies: 850
Views: 119818

Re: Dark Heresy-Rogue Trader-Deathwatch-Black Crusade FW6.0.

No matter what I try, or how I do it I just cant seem to Apply a saved template to a different token. What am I doing wrong here? :oops:
by Nanolathe
Tue Oct 11, 2011 6:26 pm
Forum: Campaign Frameworks
Topic: W40K-RPG_FW MOVED TO NEW THREAD
Replies: 850
Views: 119818

Re: Dark Heresy-Rogue Trader-Deathwatch-Black Crusade FW6.0.

If you turn on Black Crusade skill handling (-20, +10, +20, +30) you cant seem to switch back to the "standard" 1/2, 0, +10, etc
Unchecking the option is settings does nothing, as does Repair and Upgrade with it switched off
by Nanolathe
Sat Sep 10, 2011 8:49 am
Forum: Campaign Frameworks
Topic: W40K-RPG_FW MOVED TO NEW THREAD
Replies: 850
Views: 119818

Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.

Tell you what Wolph, as soon as this session is over I'll send my maps to the Mapshare project. I'll keep exclusivity up until they've been played on :P
If you give me a link to it.
by Nanolathe
Sat Sep 10, 2011 8:13 am
Forum: Campaign Frameworks
Topic: W40K-RPG_FW MOVED TO NEW THREAD
Replies: 850
Views: 119818

Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.

Same problem even on the new framework. Damage is recorded in the chat-log, but not applied to the tokens, even when 'fresh' from the Lib :(
by Nanolathe
Sat Sep 10, 2011 7:44 am
Forum: Campaign Frameworks
Topic: W40K-RPG_FW MOVED TO NEW THREAD
Replies: 850
Views: 119818

Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.

The tokens are from a version previous although I have used 'Update and Repair'. I've PMed you with my campaign file. thank you very much for taking a look :) Edit, just set up a server with my self (not with Hamatchi) and it is STILL failing. Must I rebuild all the tokens? Edit2: Your Framework mak...
by Nanolathe
Sat Sep 10, 2011 6:37 am
Forum: Campaign Frameworks
Topic: W40K-RPG_FW MOVED TO NEW THREAD
Replies: 850
Views: 119818

Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.

Ok, firstly, I have to use Hamatchi. Not sure if that will make any problems but it's required so people can tunnel through my firewall. second, there was only 1 person on the server at the time. I am DM, my token is attacked and it asks me to dodge. Meanwhile my player has a dialog telling him to w...
by Nanolathe
Fri Sep 09, 2011 9:29 pm
Forum: Campaign Frameworks
Topic: W40K-RPG_FW MOVED TO NEW THREAD
Replies: 850
Views: 119818

Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.

Ok I'm having a major problem; When I'm running a combat and someone (anyone at all) takes damage everything goes smoothly for about a half-second... and then ALL damage is healed... like the attack never happened. The chat shows the token taking damage, but the token itself still has all of its wou...
by Nanolathe
Fri Sep 09, 2011 6:34 am
Forum: MapTool
Topic: VoIP embedding
Replies: 14
Views: 11186

Re: VoIP embedding

I have no idea how to handle IceCast, I've tried on multiple occasions now and I just can't set up a server that works. If someone has a comprehensive set-by-step guide that a NON-tech person can understand, then maybe I could try again, but right now it's just not user friendly. I have no idea how ...
by Nanolathe
Thu Sep 08, 2011 5:16 pm
Forum: MapTool
Topic: VoIP embedding
Replies: 14
Views: 11186

Re: VoIP embedding

Adding in Attack sounds (for attacks), Dice roll effects (surprisingly enough, for dice rolls), Music for atmosphere... GOD I want music ... and just anything to make the game we run feel a little more "alive"; I'm all for. For VoIP there are quite a lot of services, many of which are free...
by Nanolathe
Mon Sep 05, 2011 6:36 am
Forum: Campaign Frameworks
Topic: W40K-RPG_FW MOVED TO NEW THREAD
Replies: 850
Views: 119818

Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.

Bug; Blind grenades seem to be being recognised as a "melee" weapon in the PCToken Macro tab, rather than a "Ranged" thrown weapon... they appear to be the only grenade that does this :?: http://img171.imageshack.us/img171/2969/unledhwp.png Obviously it's a very simple fix, just ...
by Nanolathe
Sun Sep 04, 2011 11:06 am
Forum: Campaign Frameworks
Topic: W40K-RPG_FW MOVED TO NEW THREAD
Replies: 850
Views: 119818

Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.

Wolph, after looking at your litte vid there I decided to see just how robust that Text Parser really is... and darn! You can import characters directly from the Electronic versions of the books!?

I have started to use this feature more than anything else!
by Nanolathe
Sat Sep 03, 2011 6:57 am
Forum: MapTool
Topic: Selecitve Token Invisibility
Replies: 7
Views: 729

Re: Selecitve Token Invisibility

Thanks for the advice guys, it turned out to be very helpful. I think I'm going to keep it simple and use Wolph42's simple method of using a "fake" token. If anyone cares to add a macro into this thread that would do the hard work, please feel free to hijack :) Edit: Wolph I am indeed usin...
by Nanolathe
Fri Sep 02, 2011 7:28 am
Forum: MapTool
Topic: Selecitve Token Invisibility
Replies: 7
Views: 729

Selecitve Token Invisibility

Hello everyone. I have a rather complex request that I hope someone can help me with; I'm GM in a Rogue Trader game and I have an Astropath Transendant in the party. Now, anyone familiar with their "Sight without Eyes" trait will know that they can't see Untouchables... at all. At the same...

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