You're correct Rumble, THAT part isn't showing up for me, and I have inherent bonuses ticked on the character sheet.
It works for Damage, just not for Attack Bonus
Search found 18 matches
- Sat Jan 07, 2012 6:02 am
- Forum: D&D 4e Frameworks
- Topic: Rumble's 4E Framework, Version 5 - Discussion
- Replies: 598
- Views: 138606
- Sun Jan 01, 2012 10:26 am
- Forum: D&D 4e Frameworks
- Topic: Rumble's 4E Framework, Version 5 - Discussion
- Replies: 598
- Views: 138606
Re: Rumble's 4E Framework, Version 5 - Discussion
Hey there, I'm getting to grips with your fabulous 4e Framework, but I've hit a snag what's the "code" for adding the Inherent Attack Bonus to the attack line? I've got "Wis+MHProf+HalfLevel+MHFeat" but it's not calculating inherent bonuses (even though the box on the character m...
- Thu Oct 27, 2011 2:16 pm
- Forum: Campaign Frameworks
- Topic: W40K-RPG_FW MOVED TO NEW THREAD
- Replies: 850
- Views: 119818
Re: Dark Heresy-Rogue Trader-Deathwatch-Black Crusade FW6.0.
No matter what I try, or how I do it I just cant seem to Apply a saved template to a different token. What am I doing wrong here?
- Tue Oct 11, 2011 6:26 pm
- Forum: Campaign Frameworks
- Topic: W40K-RPG_FW MOVED TO NEW THREAD
- Replies: 850
- Views: 119818
Re: Dark Heresy-Rogue Trader-Deathwatch-Black Crusade FW6.0.
If you turn on Black Crusade skill handling (-20, +10, +20, +30) you cant seem to switch back to the "standard" 1/2, 0, +10, etc
Unchecking the option is settings does nothing, as does Repair and Upgrade with it switched off
Unchecking the option is settings does nothing, as does Repair and Upgrade with it switched off
- Sat Sep 10, 2011 8:49 am
- Forum: Campaign Frameworks
- Topic: W40K-RPG_FW MOVED TO NEW THREAD
- Replies: 850
- Views: 119818
Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.
Tell you what Wolph, as soon as this session is over I'll send my maps to the Mapshare project. I'll keep exclusivity up until they've been played on
If you give me a link to it.
If you give me a link to it.
- Sat Sep 10, 2011 8:13 am
- Forum: Campaign Frameworks
- Topic: W40K-RPG_FW MOVED TO NEW THREAD
- Replies: 850
- Views: 119818
Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.
Same problem even on the new framework. Damage is recorded in the chat-log, but not applied to the tokens, even when 'fresh' from the Lib
- Sat Sep 10, 2011 7:44 am
- Forum: Campaign Frameworks
- Topic: W40K-RPG_FW MOVED TO NEW THREAD
- Replies: 850
- Views: 119818
Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.
The tokens are from a version previous although I have used 'Update and Repair'. I've PMed you with my campaign file. thank you very much for taking a look :) Edit, just set up a server with my self (not with Hamatchi) and it is STILL failing. Must I rebuild all the tokens? Edit2: Your Framework mak...
- Sat Sep 10, 2011 6:37 am
- Forum: Campaign Frameworks
- Topic: W40K-RPG_FW MOVED TO NEW THREAD
- Replies: 850
- Views: 119818
Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.
Ok, firstly, I have to use Hamatchi. Not sure if that will make any problems but it's required so people can tunnel through my firewall. second, there was only 1 person on the server at the time. I am DM, my token is attacked and it asks me to dodge. Meanwhile my player has a dialog telling him to w...
- Fri Sep 09, 2011 9:29 pm
- Forum: Campaign Frameworks
- Topic: W40K-RPG_FW MOVED TO NEW THREAD
- Replies: 850
- Views: 119818
Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.
Ok I'm having a major problem; When I'm running a combat and someone (anyone at all) takes damage everything goes smoothly for about a half-second... and then ALL damage is healed... like the attack never happened. The chat shows the token taking damage, but the token itself still has all of its wou...
- Fri Sep 09, 2011 6:34 am
- Forum: MapTool
- Topic: VoIP embedding
- Replies: 14
- Views: 11186
Re: VoIP embedding
I have no idea how to handle IceCast, I've tried on multiple occasions now and I just can't set up a server that works. If someone has a comprehensive set-by-step guide that a NON-tech person can understand, then maybe I could try again, but right now it's just not user friendly. I have no idea how ...
- Thu Sep 08, 2011 5:16 pm
- Forum: MapTool
- Topic: VoIP embedding
- Replies: 14
- Views: 11186
Re: VoIP embedding
Adding in Attack sounds (for attacks), Dice roll effects (surprisingly enough, for dice rolls), Music for atmosphere... GOD I want music ... and just anything to make the game we run feel a little more "alive"; I'm all for. For VoIP there are quite a lot of services, many of which are free...
- Mon Sep 05, 2011 6:36 am
- Forum: Campaign Frameworks
- Topic: W40K-RPG_FW MOVED TO NEW THREAD
- Replies: 850
- Views: 119818
Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.
Bug; Blind grenades seem to be being recognised as a "melee" weapon in the PCToken Macro tab, rather than a "Ranged" thrown weapon... they appear to be the only grenade that does this :?: http://img171.imageshack.us/img171/2969/unledhwp.png Obviously it's a very simple fix, just ...
- Sun Sep 04, 2011 11:06 am
- Forum: Campaign Frameworks
- Topic: W40K-RPG_FW MOVED TO NEW THREAD
- Replies: 850
- Views: 119818
Re: [Dark Heresy, Rogue Trader & Deathwatch]Framework V.5.6.
Wolph, after looking at your litte vid there I decided to see just how robust that Text Parser really is... and darn! You can import characters directly from the Electronic versions of the books!?
I have started to use this feature more than anything else!
I have started to use this feature more than anything else!
- Sat Sep 03, 2011 6:57 am
- Forum: MapTool
- Topic: Selecitve Token Invisibility
- Replies: 7
- Views: 729
Re: Selecitve Token Invisibility
Thanks for the advice guys, it turned out to be very helpful. I think I'm going to keep it simple and use Wolph42's simple method of using a "fake" token. If anyone cares to add a macro into this thread that would do the hard work, please feel free to hijack :) Edit: Wolph I am indeed usin...
- Fri Sep 02, 2011 7:28 am
- Forum: MapTool
- Topic: Selecitve Token Invisibility
- Replies: 7
- Views: 729
Selecitve Token Invisibility
Hello everyone. I have a rather complex request that I hope someone can help me with; I'm GM in a Rogue Trader game and I have an Astropath Transendant in the party. Now, anyone familiar with their "Sight without Eyes" trait will know that they can't see Untouchables... at all. At the same...