Search found 76 matches

by Nildik
Wed May 26, 2021 8:16 pm
Forum: Drop-In Macro Resources
Topic: Function to make prettier forms
Replies: 37
Views: 9687

Re: Function to make prettier forms

Full Bleed wrote:
Fri May 21, 2021 5:27 am
Has this been updated to work with frame5 frames?

I use these in my character sheets and when I try to change the base frame to frame5 it gets really wonky.
Updated to work with frame5. Files in the first post.
by Nildik
Mon Feb 22, 2021 3:51 pm
Forum: Bug Reports
Topic: Dialogs in FullScreen mode
Replies: 0
Views: 3505

Dialogs in FullScreen mode

I used to know that dialogs are shown in fullscreen mode, but now seems that is no working in that way. Anybody notice or know something about this?
by Nildik
Fri Dec 13, 2019 12:43 pm
Forum: Testing
Topic: [patch - New Feature] Input Function enhancements
Replies: 25
Views: 7928

Re: [patch - New Feature] Input Function enhancements

Any chance to include this patch in the newer versions?
by Nildik
Fri Nov 01, 2019 1:15 pm
Forum: MapTool
Topic: [1.5.6] Won't Start
Replies: 30
Views: 3070

Re: [1.5.6] Won't Start

I see some pathing issues... for example, your path shows that you're launching with 32 bit Java version 10.0.2 (but the new versions of MT come bundled with 64bit java and uses 10.0.1) Yes, it is using the system java version beause i'm executing the .jar file directly. The real problem is why whe...
by Nildik
Tue Oct 29, 2019 3:52 pm
Forum: MapTool
Topic: [1.5.6] Won't Start
Replies: 30
Views: 3070

Re: [1.5.6] Won't Start

I have the same problen, but worse. When I run Maptool.exe, the computer does nothing at all, neither there a aplication running in task manager, and doesn't create any log. This issue is happening me since many versions ago. Any help? When I run the maptool jar file and I make a depuration log, tha...
by Nildik
Tue Mar 26, 2019 2:29 pm
Forum: General Discussion
Topic: Anyone can create a game?
Replies: 1
Views: 691

Anyone can create a game?

I'm trying to create an online game as usual (using maptool 1.4) but today I get a error message: Unable to register your server. com.caucho.hessian.client.HessianRuntimeExeption: Java.net.ConnectException: connection time out:connect I can not see any other games when I try to connect to a server e...
by Nildik
Tue Oct 02, 2018 6:27 am
Forum: User Creations
Topic: RISK framework
Replies: 3
Views: 875

RISK framework

I am developing a RISK framework and I really like to share for everybody, but I don't know if I could do it here, you know, for copyright issues... Any admin could tell me something about this? For now, I share a image of the FW. If I could post it, I will translate to english (currently is in span...
by Nildik
Wed May 10, 2017 5:50 am
Forum: User Creations
Topic: Isometric game, anyone tried yet?
Replies: 9
Views: 1673

Re: Isometric game, anyone tried yet?

Are you using multiple images for token facing as well? Just for opened and closed doors. For tokens is dificult to find images showing diferent angles for the same monster/character. I think that isometric functions are a great improvement to the game. It makes the experience more realistic and se...
by Nildik
Sat Apr 15, 2017 10:42 am
Forum: User Creations
Topic: Isometric game, anyone tried yet?
Replies: 9
Views: 1673

Re: Isometric game, anyone tried yet?

Thanks a lot!
Yes, I did it myself, using diablo and diablo 2 assets and maps.

Sure I can share it!

The first map use assets from diablo computer game

The second use a photosoped map from diablo 2 and some assets to make columns and doors.

OneDrive links for the maps.

https://1drv.ms/u/s!AoztynalfpxC22BpXpYciqjX-xjf

https://1drv.ms/u/s!AoztynalfpxC22EvdVsqnyojJJ5h
by Nildik
Tue Apr 11, 2017 1:22 pm
Forum: User Creations
Topic: Isometric game, anyone tried yet?
Replies: 9
Views: 1673

Re: Isometric game, anyone tried yet?

I am using isometric maps sometimes in my campaign. I used to make the maps with diablo assets.

Playing isometric pros:
-more realistic
-3d info

cons:
-harder to map
-sometimes walls or columns could cover tokens.
-Can be difficult to see the relative token's position

Screenshot:
by Nildik
Fri Feb 03, 2017 7:20 pm
Forum: User Creations
Topic: Isometric diablo style map
Replies: 9
Views: 1807

Re: Isometric diablo style map

xavram wrote:How did you get the art assets out of Diablo? Aren't they actual 3d models?

https://www.spriters-resource.com/pc_co ... ohellfire/
by Nildik
Sun Jan 08, 2017 8:08 am
Forum: Drop-In Macro Resources
Topic: OLD Wolph42's 'Drop-in' Bag of MT Tricks OLD
Replies: 1810
Views: 162082

Re: Wolph42's 'Drop-in' Bag of MT Tricks v.40 [FEATURE CHOIC

Aha! thank you very much!
by Nildik
Sat Jan 07, 2017 12:22 pm
Forum: Drop-In Macro Resources
Topic: OLD Wolph42's 'Drop-in' Bag of MT Tricks OLD
Replies: 1810
Views: 162082

Re: Wolph42's 'Drop-in' Bag of MT Tricks v.40 [FEATURE CHOIC

Hello I'm trying to understand all the process involved in BOT macros. A hard try!! Can I ask you a question Wolf? How can you expose FOW when a door with VBL is opened? I try to do it in code written by me, with commands exposeFow() and exposePCOnlyArea(), but doesn't work. Only when I move one tok...
by Nildik
Tue Nov 01, 2016 2:45 pm
Forum: User Creations
Topic: Isometric diablo style map
Replies: 9
Views: 1807

Re: Isometric diablo style map

JamzTheMan wrote:Nice! Now I can TPK with the Butcher!

”AHH, FRESH MEAT ! ” :lol:
by Nildik
Sun Oct 23, 2016 8:32 am
Forum: User Creations
Topic: Isometric diablo style map
Replies: 9
Views: 1807

Isometric diablo style map

I am trying to make a collection of assets extracted from diablo I game, to do isometric maps in a easy way.
This is a WIP. There are too many image assets to process and I'm too busy for it.
I want to show an example map maked with this assets. Any contribution or comments are wellcome.

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