Updated to work with frame5. Files in the first post.Full Bleed wrote: ↑Fri May 21, 2021 5:27 amHas this been updated to work with frame5 frames?
I use these in my character sheets and when I try to change the base frame to frame5 it gets really wonky.
Search found 76 matches
- Wed May 26, 2021 8:16 pm
- Forum: Drop-In Macro Resources
- Topic: Function to make prettier forms
- Replies: 37
- Views: 18351
Re: Function to make prettier forms
- Mon Feb 22, 2021 3:51 pm
- Forum: Bug Reports
- Topic: Dialogs in FullScreen mode
- Replies: 0
- Views: 6549
Dialogs in FullScreen mode
I used to know that dialogs are shown in fullscreen mode, but now seems that is no working in that way. Anybody notice or know something about this?
- Fri Dec 13, 2019 12:43 pm
- Forum: Testing
- Topic: [patch - New Feature] Input Function enhancements
- Replies: 25
- Views: 15931
Re: [patch - New Feature] Input Function enhancements
Any chance to include this patch in the newer versions?
- Fri Nov 01, 2019 1:15 pm
- Forum: MapTool
- Topic: [1.5.6] Won't Start
- Replies: 30
- Views: 3514
Re: [1.5.6] Won't Start
I see some pathing issues... for example, your path shows that you're launching with 32 bit Java version 10.0.2 (but the new versions of MT come bundled with 64bit java and uses 10.0.1) Yes, it is using the system java version beause i'm executing the .jar file directly. The real problem is why whe...
- Tue Oct 29, 2019 3:52 pm
- Forum: MapTool
- Topic: [1.5.6] Won't Start
- Replies: 30
- Views: 3514
Re: [1.5.6] Won't Start
I have the same problen, but worse. When I run Maptool.exe, the computer does nothing at all, neither there a aplication running in task manager, and doesn't create any log. This issue is happening me since many versions ago. Any help? When I run the maptool jar file and I make a depuration log, tha...
- Tue Mar 26, 2019 2:29 pm
- Forum: General Discussion
- Topic: Anyone can create a game?
- Replies: 1
- Views: 752
Anyone can create a game?
I'm trying to create an online game as usual (using maptool 1.4) but today I get a error message: Unable to register your server. com.caucho.hessian.client.HessianRuntimeExeption: Java.net.ConnectException: connection time out:connect I can not see any other games when I try to connect to a server e...
- Tue Oct 02, 2018 6:27 am
- Forum: User Creations
- Topic: RISK framework
- Replies: 3
- Views: 985
RISK framework
I am developing a RISK framework and I really like to share for everybody, but I don't know if I could do it here, you know, for copyright issues... Any admin could tell me something about this? For now, I share a image of the FW. If I could post it, I will translate to english (currently is in span...
- Wed May 10, 2017 5:50 am
- Forum: User Creations
- Topic: Isometric game, anyone tried yet?
- Replies: 9
- Views: 1879
Re: Isometric game, anyone tried yet?
Are you using multiple images for token facing as well? Just for opened and closed doors. For tokens is dificult to find images showing diferent angles for the same monster/character. I think that isometric functions are a great improvement to the game. It makes the experience more realistic and se...
- Sat Apr 15, 2017 10:42 am
- Forum: User Creations
- Topic: Isometric game, anyone tried yet?
- Replies: 9
- Views: 1879
Re: Isometric game, anyone tried yet?
Thanks a lot! Yes, I did it myself, using diablo and diablo 2 assets and maps. Sure I can share it! The first map use assets from diablo computer game The second use a photosoped map from diablo 2 and some assets to make columns and doors. OneDrive links for the maps. https://1drv.ms/u/s!Aoztynalfpx...
- Tue Apr 11, 2017 1:22 pm
- Forum: User Creations
- Topic: Isometric game, anyone tried yet?
- Replies: 9
- Views: 1879
Re: Isometric game, anyone tried yet?
I am using isometric maps sometimes in my campaign. I used to make the maps with diablo assets.
Playing isometric pros:
-more realistic
-3d info
cons:
-harder to map
-sometimes walls or columns could cover tokens.
-Can be difficult to see the relative token's position
Screenshot:
Playing isometric pros:
-more realistic
-3d info
cons:
-harder to map
-sometimes walls or columns could cover tokens.
-Can be difficult to see the relative token's position
Screenshot:
- Fri Feb 03, 2017 7:20 pm
- Forum: User Creations
- Topic: Isometric diablo style map
- Replies: 9
- Views: 2153
Re: Isometric diablo style map
https://www.spriters-resource.com/pc_co ... ohellfire/xavram wrote:How did you get the art assets out of Diablo? Aren't they actual 3d models?
- Sun Jan 08, 2017 8:08 am
- Forum: Drop-In Macro Resources
- Topic: OLD Wolph42's 'Drop-in' Bag of MT Tricks OLD
- Replies: 1810
- Views: 235036
Re: Wolph42's 'Drop-in' Bag of MT Tricks v.40 [FEATURE CHOIC
Aha! thank you very much!
- Sat Jan 07, 2017 12:22 pm
- Forum: Drop-In Macro Resources
- Topic: OLD Wolph42's 'Drop-in' Bag of MT Tricks OLD
- Replies: 1810
- Views: 235036
Re: Wolph42's 'Drop-in' Bag of MT Tricks v.40 [FEATURE CHOIC
Hello I'm trying to understand all the process involved in BOT macros. A hard try!! Can I ask you a question Wolf? How can you expose FOW when a door with VBL is opened? I try to do it in code written by me, with commands exposeFow() and exposePCOnlyArea(), but doesn't work. Only when I move one tok...
- Tue Nov 01, 2016 2:45 pm
- Forum: User Creations
- Topic: Isometric diablo style map
- Replies: 9
- Views: 2153
Re: Isometric diablo style map
”AHH, FRESH MEAT ! ”JamzTheMan wrote:Nice! Now I can TPK with the Butcher!
- Sun Oct 23, 2016 8:32 am
- Forum: User Creations
- Topic: Isometric diablo style map
- Replies: 9
- Views: 2153
Isometric diablo style map
I am trying to make a collection of assets extracted from diablo I game, to do isometric maps in a easy way.
This is a WIP. There are too many image assets to process and I'm too busy for it.
I want to show an example map maked with this assets. Any contribution or comments are wellcome.
This is a WIP. There are too many image assets to process and I'm too busy for it.
I want to show an example map maked with this assets. Any contribution or comments are wellcome.