Search found 97 matches

by patnodewf
Wed Dec 12, 2012 7:09 pm
Forum: General Discussion
Topic: FINALLY
Replies: 30
Views: 2518

Re: FINALLY

Hrm. Perhaps we could be doomed after all...
by patnodewf
Wed Dec 12, 2012 5:34 am
Forum: General Discussion
Topic: FINALLY
Replies: 30
Views: 2518

Re: FINALLY

I've been telling myself that we've passed the Mayan's 12/21/12 because they didn't have leap years. :mrgreen: They didn't have leap years because they didn't count years, they counted long-count cycles - therefore not requiring them to "correct" the years. :shock: Way to yank me out of m...
by patnodewf
Tue Dec 11, 2012 12:22 pm
Forum: General Discussion
Topic: FINALLY
Replies: 30
Views: 2518

Re: FINALLY

I've been telling myself that we've passed the Mayan's 12/21/12 because they didn't have leap years. :mrgreen:
by patnodewf
Tue Dec 11, 2012 5:25 am
Forum: Links & External Resources
Topic: Game Icons (CC licensed)
Replies: 6
Views: 1502

Re: Game Icons (CC licensed)

Hah! I was just going to come and say the same thing, CIF!

These could definitely come in handy :mrgreen:
by patnodewf
Sun Dec 09, 2012 6:14 am
Forum: Tilesets, Token Libraries, and Complete Maps
Topic: Wilderness map tiles
Replies: 2
Views: 6906

Re: Wilderness map tiles

Okay, so it's a *.vmod file. I renamed the extension to *.zip an I'm seeing a packaged contents including lots of *.vsav files, and one folder named "Images." For maptool: are we restricted to only that Images folder (there IS a rather nice assortment of *.png files in there), or is there ...
by patnodewf
Mon Nov 19, 2012 4:54 pm
Forum: MapTool
Topic: Share only SOME macros
Replies: 11
Views: 749

Re: Share only SOME macros

Why not just copy the macros you want the players to have access to, onto their character token?
by patnodewf
Sat Nov 17, 2012 12:58 am
Forum: General Discussion
Topic: Card software to go with MapTool
Replies: 4
Views: 1380

Re: Card software to go with MapTool

I believe that THIS might be what you're looking for...
by patnodewf
Mon Nov 05, 2012 11:04 am
Forum: MapTool
Topic: Make tokens visible to some players but not to others?
Replies: 10
Views: 1331

Re: Make tokens visible to some players but not to others?

Properties > Config > check "visible to players" & "visible to owners only" Properties > Ownership > check each player name who can see the token Right-click token > Change to > Object If you don't put anything on the "notes" section ("GM Notes" should be...
by patnodewf
Sun Nov 04, 2012 12:35 pm
Forum: MapTool
Topic: Make tokens visible to some players but not to others?
Replies: 10
Views: 1331

Re: Make tokens visible to some players but not to others?

Usually, with L.Markus' 3.5/PF framework, I set visibility by using the active mod macro. Then just marking the invisible option under the spells tab. That method, though, requires you to have ownership for the token (properties > ownership tab, on the token) set properly. Typically, whomever is the...
by patnodewf
Sun Nov 04, 2012 1:05 am
Forum: General Discussion
Topic: Rifts \ Palladium
Replies: 12
Views: 2693

Re: Rifts \ Palladium

You guys should start something, even small. It starts to snowball the more you put into it. My suggestion is to start with making good data structures and templates, and not the attack system (or other systems for that matter). It's because, when you got those down, adding new material would be ea...
by patnodewf
Sat Nov 03, 2012 6:22 pm
Forum: General Discussion
Topic: Rifts \ Palladium
Replies: 12
Views: 2693

Re: Rifts \ Palladium

In contrast, a full on framework, encompassing the massive amount of work that Palladium cranked out, would be a monumental achievement. Yea, I completely agree. Perhaps a better route would be to pursue a more bare-bones framework, and leave a lot of the complexities to the players/GM to manage. O...
by patnodewf
Wed Oct 31, 2012 12:49 am
Forum: Macros
Topic: Help with passing form data...
Replies: 4
Views: 588

Re: Help with passing form data...

Okay, so, I tried to whip together something for Rifts RPG.

(Disclaimer: I'm quite new to Rifts, after a 16 year hiatus, so it's very bare-bones/beta)

Check out what I've got for a campaign file, if you're interested, and let me know what you think...
by patnodewf
Tue Oct 30, 2012 9:40 pm
Forum: Macros
Topic: Help with passing form data...
Replies: 4
Views: 588

Re: Help with passing form data...

First: thank you guys!

Second: I get the token ID with getSelected()?


EDIT: Think I got it to work... It hasn't thrown any errors anyway...yet.
by patnodewf
Tue Oct 30, 2012 8:47 pm
Forum: Macros
Topic: Help with passing form data...
Replies: 4
Views: 588

Help with passing form data...

Sadly, after a few hours of scouring over examples and the wiki: I'm stuck, and sort of feel like a doorknob right now. When I select a PC token, and run the Campaign Macro (below), the Lib Macro for Form Dialog works as intended. The problem I have, is that when I click "save" on the form...
by patnodewf
Tue Oct 30, 2012 11:46 am
Forum: General Discussion
Topic: Rifts \ Palladium
Replies: 12
Views: 2693

Re: Rifts \ Palladium

Have any frameworks popped up for Rifts yet?

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