Search found 109 matches

by Toby
Tue May 01, 2018 10:16 am
Forum: MapTool
Topic: MapTools and AntiVirus comptibility
Replies: 4
Views: 510

Re: MapTools and AntiVirus comptibility

There's nothing specific, just the nagging sense that if it's free it can't be that great. MapTools excepted. There's free from a big company and there's free from an amazing group of enthusiasts.

Thank's for the advice!

Toby
by Toby
Mon Apr 30, 2018 4:39 pm
Forum: MapTool
Topic: MapTools and AntiVirus comptibility
Replies: 4
Views: 510

MapTools and AntiVirus comptibility

I want to improve the antivirus and malware tools on my computer, and I originally migrated to the Microsoft defender software because it was the one that worked best with MapTools. Does anyone have any suggestions about what software to use that is Windows 10, ATT Fiber and MapTools friendly? Thank...
by Toby
Tue Jan 12, 2016 10:09 am
Forum: MapTool
Topic: Token properties viewable on statsheet by players
Replies: 2
Views: 505

Re: Token properties viewable on statsheet by players

That did it. The more you try, the more you know.

TOby
rpglogic.libsyn.com
by Toby
Mon Jan 11, 2016 12:14 pm
Forum: MapTool
Topic: Token properties viewable on statsheet by players
Replies: 2
Views: 505

Token properties viewable on statsheet by players

I created a framework and added some token properties to the statsheet that I don't want my players to see on NPCs. To accomplish this, I set those properties to owner viewable only by using a @ and a *. The * makes the property show up on the statsheet (when you mouseover), but the @ does not hide ...
by Toby
Mon Sep 28, 2015 8:06 pm
Forum: Session Report-Back
Topic: Making combat exciting while using maptools
Replies: 12
Views: 3307

Re: Making combat exciting while using maptools

I think Full Bleed has it right, the players need to take some responsibility for knowing the status of their characters. The best framework will not solve the problem of disinterested players.

I also like the big wound markers that Jamz suggests.

Thanks for all of the suggestions!

Toby
by Toby
Sun Sep 27, 2015 1:14 pm
Forum: Session Report-Back
Topic: Making combat exciting while using maptools
Replies: 12
Views: 3307

Re: Making combat exciting while using maptools

I talked to my players and they said something interesting. The lack of investment is not because of Skype or a macro doing all the work for them, it is keeping track of armor values and hit points within MapTools. They don't easily see the result of attacks on them or on their targets. They don't s...
by Toby
Wed Sep 23, 2015 6:28 pm
Forum: Session Report-Back
Topic: Making combat exciting while using maptools
Replies: 12
Views: 3307

Re: Making combat exciting while using maptools

The maps we use are usually pretty evocative. Though sometimes I have more time to make maps than other times. The fog of war and lines of sight really make things better - to me. I would love to use MapTools in person on a big screen TV where everyone can see the screen. I don't think that MapTools...
by Toby
Mon Sep 21, 2015 9:25 pm
Forum: Session Report-Back
Topic: Making combat exciting while using maptools
Replies: 12
Views: 3307

Re: Making combat exciting while using maptools

Meaningful choices are critical. The macros take the die rolling and handle the crunchy rules. I don't think they take choices out of the hands of the players. I'll talk to my players (hopefully this week) and see what they say. I'm adding fields for a manually entered die roll and a manually entere...
by Toby
Sat Sep 12, 2015 5:35 pm
Forum: Session Report-Back
Topic: Making combat exciting while using maptools
Replies: 12
Views: 3307

Re: Making combat exciting while using maptools

That is an interesting idea and would be easy enough to implement in my framework.

Not sure it's going to make things more exciting or not, but it's worth a try.

Thanks!
Toby
by Toby
Sat Sep 12, 2015 2:24 pm
Forum: Session Report-Back
Topic: Making combat exciting while using maptools
Replies: 12
Views: 3307

Making combat exciting while using maptools

My game has been running for 3 years, with sessions about once a month. We've been using MapTools the whole time for combats, which don't happen every session. I'm also recording the sessions, which we play over Skype. I'm using the recording for a podcast (RPG Logic) where we listen to the recordin...
by Toby
Sun Apr 19, 2015 5:22 pm
Forum: MapTool
Topic: Networking problem with Java 8/Maptools b91
Replies: 13
Views: 1478

Re: Networking problem with Java 8/Maptools b91

We did a test last night. I installed Java 7 Build 76 and set my Maptools batch files to point to Java 7 instead of Java 8 build 40. My players were able to connect without any special problems to my server. Maptools version 1.3_b91, Windows 7. Make of that what you will. If anyone would like more i...
by Toby
Thu Mar 26, 2015 3:43 pm
Forum: MapTool
Topic: Networking problem with Java 8/Maptools b91
Replies: 13
Views: 1478

Re: Networking problem with Java 8/Maptools b91

I really appreciate the offer. I probably wont have time to do that until my near my game time.

Thank you,
Toby
by Toby
Mon Mar 23, 2015 11:06 am
Forum: MapTool
Topic: Networking problem with Java 8/Maptools b91
Replies: 13
Views: 1478

Re: Networking problem with Java 8/Maptools b91

Turns out it wasn't actually fixed. I was able to connect via LAN, but my players offsite weren't able to connect. We fiddled with the port settings, the router firewall settings, but the desktop was never able to allow outside connections. I'm going back to Java 7 for the next session. Unfortunatel...
by Toby
Fri Mar 20, 2015 9:48 pm
Forum: MapTool
Topic: Networking problem with Java 8/Maptools b91
Replies: 13
Views: 1478

Re: Networking problem with Java 8/Maptools b91

Reinstalled Java 8 and it works just fine now.

Toby
by Toby
Fri Mar 20, 2015 9:37 pm
Forum: MapTool
Topic: Networking problem with Java 8/Maptools b91
Replies: 13
Views: 1478

Re: Networking problem with Java 8/Maptools b91

OK, well at least it's not an incompatibility problem with Java 8. I'll reinstall and report back.

Toby

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