Search found 193 matches

by Cherno
Sun Mar 21, 2021 7:24 pm
Forum: General Discussion
Topic: MapTools as Battle Map?
Replies: 3
Views: 4886

Re: MapTools as Battle Map?

by Cherno
Fri Nov 10, 2017 6:13 pm
Forum: Tilesets, Token Libraries, and Complete Maps
Topic: Modern & Near-Future street tiles
Replies: 53
Views: 31695

Re: Modern & Near-Future street tiles

What do you mean? The download links are still working.
by Cherno
Sat Jan 14, 2017 8:51 am
Forum: User Creations
Topic: Isometric diablo style map
Replies: 9
Views: 2281

Re: Isometric diablo style map

No. Diablo 1 uses sprites exclusively. The sprites were mostly made by rendering 3d models frame by frame and assembling the resulting images into a spritesheets.
by Cherno
Mon Nov 23, 2015 12:13 pm
Forum: Tilesets, Token Libraries, and Complete Maps
Topic: Modern & Near-Future street tiles
Replies: 53
Views: 31695

Re: Modern & Near-Future street tiles

I'm not sure a full set would make sense since the street tiles don't follow the 3x3 system the dungeon walls used as examples do.
by Cherno
Mon Nov 23, 2015 5:14 am
Forum: Tilesets, Token Libraries, and Complete Maps
Topic: Modern & Near-Future street tiles
Replies: 53
Views: 31695

Re: Modern & Near-Future street tiles

The street tiles are free to be included in any collection.
by Cherno
Sun Nov 22, 2015 9:26 am
Forum: General Discussion
Topic: MapTools as Battle Map
Replies: 10
Views: 2408

Re: MapTools as Battle Map

I started a thread long ago detailing my experiences in using Maptools primarily as a battle map for F2F sessions:

http://forums.rptools.net/viewtopic.php ... t=dark+sun
by Cherno
Sun Nov 22, 2015 9:14 am
Forum: Tilesets, Token Libraries, and Complete Maps
Topic: Modern & Near-Future street tiles
Replies: 53
Views: 31695

Re: Modern & Near-Future street tiles

All files have been re-uploaded.
by Cherno
Tue Jun 30, 2015 9:51 am
Forum: User Creations
Topic: D&D 4E Dark Sun UPDATE: New Maps :)
Replies: 18
Views: 12279

Re: D&D 4E Dark Sun UPDATE: New Maps :)

I added a blank arena map to the various.zip file and re-uploaded it.
by Cherno
Mon Jun 29, 2015 5:23 pm
Forum: User Creations
Topic: D&D 4E Dark Sun UPDATE: New Maps :)
Replies: 18
Views: 12279

Re: D&D 4E Dark Sun UPDATE: New Maps :)

IIRC there were a lot of doors with dynamic VBL, and one or several of them had some dodgy values so they gave errors. I just had to re-check each one and managed to clean it up, so I wouldn't fault your framework, it was not a bug but more of a user oversight I think.
by Cherno
Sun Jun 28, 2015 12:47 pm
Forum: User Creations
Topic: D&D 4E Dark Sun UPDATE: New Maps :)
Replies: 18
Views: 12279

Re: D&D 4E Dark Sun UPDATE: New Maps :)

Screw this, I'm ust gonna upload the maps and assets and hope that the traffic doesn't get too high :P http://cherno.cwsurf.de/darksun/various.zip http://cherno.cwsurf.de/darksun/sandraiders.zip http://cherno.cwsurf.de/darksun/marauders.zip http://cherno.cwsurf.de/darksun/bloodsand.zip http://cherno...
by Cherno
Sat Jun 27, 2015 8:30 pm
Forum: User Creations
Topic: D&D 4E Dark Sun UPDATE: New Maps :)
Replies: 18
Views: 12279

Re: D&D 4E Dark Sun UPDATE: New Maps :)

Update: I re-uploaded the maps. They are all in 100 DPI resolution. A few maps that weren't part of the archives were added as well (Veiled Threat, Face in the Stone).

PM or eMail to chernoskill (at) gmx (dot) net for the link
by Cherno
Thu Jan 29, 2015 4:49 am
Forum: D&D 5e Frameworks
Topic: 5e D&D Framework
Replies: 205
Views: 135777

Re: 5e D&D Framework

Found the solulution. The Change Health makro does indeed update the Health Bar... But there IS no Health bar in the campaign framework, the five bars are all named differently :) So I will just create my own Bar and name it Health, and it will work.
by Cherno
Wed Jan 28, 2015 3:49 pm
Forum: D&D 5e Frameworks
Topic: 5e D&D Framework
Replies: 205
Views: 135777

Re: 5e D&D Framework

Hey, after quite a while I'm coming back to MapTools and D&D, this time with 5. edition, and I would very much like to try this cool framework :) So first of all, a big thank you to all the people who contributed. Now, I have experience with the Slim 4E framework, but as I said it's been a while...
by Cherno
Tue Aug 12, 2014 6:23 am
Forum: General Discussion
Topic: Mapping a 3D Forest and City within it, looking for insight
Replies: 5
Views: 1437

Re: Mapping a 3D Forest and City within it, looking for insi

I am afraid I don't understand the problem at hand. I understand you want to have a map with different height levels, but where is the issue there? I would just paint different shades of green or brown or whatever to denote the height levels.
by Cherno
Fri Aug 08, 2014 7:18 pm
Forum: General Discussion
Topic: Blood Circuit - cyberpunk RPG
Replies: 3
Views: 1116

Re: Blood Circuit - cyberpunk RPG

Hey, I liked Bloodnet back in the day. It had a bizarre graphics style and some unique mechanics, and fun subplots. You could jack into cyberspace, find a hidden well, download Elvis Presley's consciousness and then buy and collect cyborg parts fro various weapon dealers until you were able to build...

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