Search found 28 matches
- Mon Feb 12, 2018 2:02 pm
- Forum: User Creations
- Topic: 5th d&d character sheet framework preview
- Replies: 34
- Views: 17602
Re: 5th d&d character sheet framework preview
I'm still working on it. but with long work days i didn't spent the time on it that i wanted to I have been adding things in the time that i worked on it. - Added an easy way to add states (buffs de-buffs etc) - Added a way for players to add custom power class features (like wild shape charges etc)...
- Sun Jan 07, 2018 1:48 pm
- Forum: Macros
- Topic: json.contains help
- Replies: 3
- Views: 500
Re: json.contains help
k. was just checking that i did not make a mistake
btw. thats exactly the way i solved it atm.
btw. thats exactly the way i solved it atm.
- Sun Jan 07, 2018 10:11 am
- Forum: Macros
- Topic: json.contains help
- Replies: 3
- Views: 500
json.contains help
I might be looking over something but why is this code always reporting false for me? (maptool 1.4.0.5) [R: RNA_Array = json.append("", 0, 0, 0, 1)]<br> [R: RNA_Compair = 1]<br> [R: json.contains(RNA_Array, RNA_Compair)]<br> [R: if(json.contains(RNA_Array, RNA_Compair), "true", &...
- Fri Dec 22, 2017 3:44 pm
- Forum: User Creations
- Topic: 5th d&d character sheet framework preview
- Replies: 34
- Views: 17602
Re: 5th d&d character sheet framework preview
was not meant as an short remark. more as an update. TEMPHP will that get worked in? Yes the framework has a build in tempHP. works like a charm. As well Xanathar's Guide stuff? As for the Xanathar's Guide. atm i did not look at this. most stuff should be easy to create in the current system. I stil...
- Thu Dec 21, 2017 1:03 pm
- Forum: User Creations
- Topic: 5th d&d character sheet framework preview
- Replies: 34
- Views: 17602
Re: 5th d&d character sheet framework preview
working as fast as i can. atm i got like 1-1.5 hours a day for myself and am trying my best to work on this.
work is eating up my life :S
i should have some more time round Christmas so hope to make great progress then
work is eating up my life :S
i should have some more time round Christmas so hope to make great progress then
- Fri Oct 06, 2017 9:54 am
- Forum: User Creations
- Topic: 5th d&d character sheet framework preview
- Replies: 34
- Views: 17602
Re: 5th d&d character sheet framework preview
sameJagged wrote:What he saidFull Bleed wrote: I don't like to do this on my frameworks either because ...
my graphics card got busted this week and just got a replacement.
so sorry if i did not upload this yet. I'm atm finishing 1-2 things and will upload it as soon as possible
- Sat Sep 30, 2017 6:31 am
- Forum: MapTool
- Topic: Questions on VBL Slowdown
- Replies: 34
- Views: 3247
Re: Questions on VBL Slowdown
This is how I do it: Open up notepad (or other similar text editing software) set VERS=1.4.1.7-fat start javaw -Xms512M -Xmx1400M -Xss5M -jar maptool-%VERS%.jar run change the "VERS=1.4.1.7-fat" to the right version (the version name of the maptools java file) so "MapTool-1.4.1.7-fat....
- Fri Sep 29, 2017 9:05 am
- Forum: MapTool
- Topic: java.net.ConnectException: Connection timed out
- Replies: 2
- Views: 2513
Re: java.net.ConnectException: Connection timed out
port 80 is commonly used for internet connection. this sounds like the router has no ports open. You typical want a port higher than 40000. The default port 51234 is perfect now you want to setup your router to set that port open so you can get connections. you can find more info here: https://www.h...
- Fri Sep 29, 2017 4:09 am
- Forum: D&D 5e Frameworks
- Topic: [ D&D 5th ] Character Sheet Framework v0.5a
- Replies: 11
- Views: 19585
Re: [ D&D 5th ] Character Sheet Framework v0.5a
I'm already working as fast as I can to finish mine.
Think i will upload the beta version. just gimme a couple of days
Think i will upload the beta version. just gimme a couple of days
- Mon Sep 25, 2017 7:32 pm
- Forum: Documentation Requests/Discussion
- Topic: What Macro is being run?
- Replies: 4
- Views: 6570
Re: What Macro is being run?
The simple way is: You can add an hidden line to the end of both macro's that will display a messages that only the game master can see? <!-- Your entire macro --> [G, R: "This is macro 1"] more complex method is by creating a "Text Output" function and use that to display a mess...
- Mon Sep 25, 2017 7:26 pm
- Forum: Documentation Requests/Discussion
- Topic: Macro Output Artifacts
- Replies: 2
- Views: 4648
Re: Macro Output Artifacts
Your IF statement are not complete, they require an else. most simple is to add ;{} to the end of them [h:x=input( "Weapon | Primary, Secondary, Missile, All | Pick the weapon for this Init Roll | RADIO | ORIENT=V SELECT=0" )] [h: abort(x)] [if(Weapon == 0), Code:{ [h: PInit = initiative] ...
- Mon Sep 25, 2017 7:21 pm
- Forum: MapTool
- Topic: Questions on VBL Slowdown
- Replies: 34
- Views: 3247
Re: Questions on VBL Slowdown
I have noticed a serious difference in speed between the 32-bit and 64-bit versions of Java. Since I made sure I only have 64-bit java on my pc the games I run are much smoother (use maptools version 1.4.0.5).
- Sat Sep 16, 2017 5:46 pm
- Forum: Requests for HELLLLP!
- Topic: Issue with Macro Code (MapTools v1.3.b89)
- Replies: 15
- Views: 9344
Re: Issue with Macro Code (MapTools v1.3.b89)
hmm. might have found it. Remove this comment
You can't add comments before the { only after
Learned this myself the hard way
Code: Select all
<!--This last one would appear as 'Normal'. I set it as default to help prevent oddities from frakking crud up too much.-->
Learned this myself the hard way
- Sat Sep 16, 2017 7:17 am
- Forum: Requests for HELLLLP!
- Topic: Issue with Macro Code (MapTools v1.3.b89)
- Replies: 15
- Views: 9344
Re: Issue with Macro Code (MapTools v1.3.b89)
can't you give your group a bat file to launch maptools with a higher stack size? i give this to my group: (open an text edit and save as .bat) set VERS=1.4.1.8-fat start javaw -Xms512M -Xmx1400M -Xss5M -jar maptool-%VERS%.jar run as for the code. dunno whats wrong without knowing what error you are...
- Sun Sep 10, 2017 8:41 am
- Forum: MapTool 1.4
- Topic: [1.4.1.7] Invalid Image, resetting fog of war
- Replies: 7
- Views: 1253
Re: [1.4.1.7] Invalid Image, resetting fog of war
I'm very interested in point 2.
Atm with my group we have a problem with the iFOW resetting every game.
I remember in the past when we used version maptool-1.3.b89 that we did not have this problem.
Wonder if this is now intended or an error.
Atm with my group we have a problem with the iFOW resetting every game.
I remember in the past when we used version maptool-1.3.b89 that we did not have this problem.
Wonder if this is now intended or an error.