Search found 19 matches

by Lobosolo
Fri Mar 07, 2014 5:43 pm
Forum: Drop-In Macro Resources
Topic: Market Tool with inventory system.
Replies: 15
Views: 12826

Re: Market Tool with inventory system.

Nevermind. Just came across this post. Looks like this is tied up in a b90 bug. I loaded the lib that Wolph42 made and it resolved the errors. At least from what I can tell so far.
by Lobosolo
Fri Mar 07, 2014 11:35 am
Forum: Drop-In Macro Resources
Topic: Market Tool with inventory system.
Replies: 15
Views: 12826

Re: Market Tool with inventory system.

Is this token working anymore? I can't get it to initialize in b90 at all. I move the inventory token to my framework and move the black "Open Inventory" macro to the Campaign tab and I just keep getting an error in the body of roll. I need a good universal inventory system and all the one...
by Lobosolo
Fri Mar 07, 2014 9:54 am
Forum: Campaign Frameworks
Topic: Star Wars: Edge of the Empire v2.0
Replies: 171
Views: 74694

Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]

Nice to see some traffic on this thread. :) I have been using the framework and it is working pretty well. I would love to add an inventory system to it though. I looked at some of the inventory frameworks and I didn't see anything that could be bolted on to this framework. Anyone have any suggestio...
by Lobosolo
Mon Mar 03, 2014 11:56 pm
Forum: Drop-In Macro Resources
Topic: OLD Wolph42's 'Drop-in' Bag of MT Tricks OLD
Replies: 1810
Views: 236611

Re: Wolph42's 'Drop-in' Bag of MT Tricks v.35 [DIAGNOSE]

That did it! It loads the correct map on startup and when I host a sever it centers the vision for the players on the centreOnMe Pad. Thanks Wolph42!
by Lobosolo
Sat Mar 01, 2014 12:39 pm
Forum: Drop-In Macro Resources
Topic: OLD Wolph42's 'Drop-in' Bag of MT Tricks OLD
Replies: 1810
Views: 236611

Re: Wolph42's 'Drop-in' Bag of MT Tricks v.35 [DIAGNOSE]

Quick update. Looks like it is not loading the map I tell it either. I just did another test and switched to a different map, saved and reloaded and it won't load to the right map oncampaignload. So it looks like that whole section isn't working for me. I even tried initialize pads to see if that wo...
by Lobosolo
Sat Mar 01, 2014 11:46 am
Forum: Drop-In Macro Resources
Topic: OLD Wolph42's 'Drop-in' Bag of MT Tricks OLD
Replies: 1810
Views: 236611

Re: Wolph42's 'Drop-in' Bag of MT Tricks v.35 [DIAGNOSE]

Wolph42, Thanks so much for the BOT. It has been working well for our group. Quick question. I recently upgraded from Version 31 to Version 35 of BOT. I installed b90 Beta and I did a whole clean wipe of BOT and re-installed. I use the launcher to launch Maptool. Everything appears to be working cor...
by Lobosolo
Thu Jan 23, 2014 9:49 pm
Forum: Campaign Frameworks
Topic: Star Wars: Edge of the Empire v2.0
Replies: 171
Views: 74694

Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]

Ok. I am back home. This is what my updateDamage macro looks like. I used a "1-" format so that the bars are full when healed and decrease as the PC's take damage or strain. [h: SWT_Name=json.get(macro.args,"Name")] [if(json.get(macro.args,"Button")=="Recover All&q...
by Lobosolo
Tue Jan 21, 2014 3:10 pm
Forum: General Discussion
Topic: Future of the MT Gallery?
Replies: 3
Views: 1250

Re: Future of the MT Gallery?

Hello. Has there been any update on this effort? I would also like to access a torrent copy of the gallery if it is going to be months away from coming back on line. Thanks for all that RPTools does. Great stuff.
by Lobosolo
Tue Jan 21, 2014 2:53 pm
Forum: Campaign Frameworks
Topic: Star Wars: Edge of the Empire v2.0
Replies: 171
Views: 74694

Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]

Thanks JShock. I also added bars for my players a while back and I just embedded a simple 1 line formula into the existing UPDATE DAMAGE macro that updates the character sheet. I'll look it up when I get back to my home computer at the end of the week. It works like a charm. Your bars are so much be...
by Lobosolo
Fri Jan 03, 2014 8:32 pm
Forum: Campaign Frameworks
Topic: Star Wars: Edge of the Empire v2.0
Replies: 171
Views: 74694

Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]

Update on the Power Fluctuations macro issue. I thought I would try my hand at debugging it. I was going through the macro calls and noticed that it was called "Power Fluctuations" in the table and "Power Fluctuation" (no "s") in the Info Macro. I simply changed all the...
by Lobosolo
Wed Dec 04, 2013 1:39 pm
Forum: Campaign Frameworks
Topic: Star Wars: Edge of the Empire v2.0
Replies: 171
Views: 74694

Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]

Hi Daelkyr. I hope you had a great Thanksgiving holiday with family and friends. My crew and I are going to be starting a EOTE run during the XMAS break. Any chance you will have that patched update before then? If not, not a big deal...I think the only error is the Power Fluctuation critical and th...
by Lobosolo
Wed Nov 13, 2013 4:32 pm
Forum: Campaign Frameworks
Topic: Star Wars: Edge of the Empire v2.0
Replies: 171
Views: 74694

Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]

Sounds awesome! I am looking forward to it. Thanks Daelkyr.
by Lobosolo
Mon Nov 11, 2013 12:27 am
Forum: Campaign Frameworks
Topic: Star Wars: Edge of the Empire v2.0
Replies: 171
Views: 74694

Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]

Another quick update on Crits for PC's: From time to time, I am getting DEAD results on first rolls. It is rolling 230 or 300 on the first roll. The results are showing: <<SWT_CriticalRoll=1d100+SWT_CriticalCurrent+SWT_CriticalBonus = SWT_CriticalRoll = (30+ +0)>> That returns a result of <<300>> I ...
by Lobosolo
Sun Nov 10, 2013 7:03 pm
Forum: Campaign Frameworks
Topic: Star Wars: Edge of the Empire v2.0
Replies: 171
Views: 74694

Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]

Ah there they are! Thank you. I should have thought of that. :) I imported and pasted the macros and it appears to be working well. I did find an error in the "Power Fluctuation" Ship Critical macro when it is called from the "Critical Info" Macro. If I click on the "Power F...
by Lobosolo
Sun Nov 10, 2013 11:45 am
Forum: Campaign Frameworks
Topic: Star Wars: Edge of the Empire v2.0
Replies: 171
Views: 74694

Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]

Thanks Daelkyr. I'll certainly give it a try.

I guess that is my main question though. I don't see a Lib:Dice, or Lib:Sheet Token in 1.6S like you had in 1.6.

Is there a way I can create a token and have it show all the macros under Selection like in 1.6?

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