Search found 19 matches
- Fri Mar 07, 2014 5:43 pm
- Forum: Drop-In Macro Resources
- Topic: Market Tool with inventory system.
- Replies: 15
- Views: 12826
Re: Market Tool with inventory system.
Nevermind. Just came across this post. Looks like this is tied up in a b90 bug. I loaded the lib that Wolph42 made and it resolved the errors. At least from what I can tell so far.
- Fri Mar 07, 2014 11:35 am
- Forum: Drop-In Macro Resources
- Topic: Market Tool with inventory system.
- Replies: 15
- Views: 12826
Re: Market Tool with inventory system.
Is this token working anymore? I can't get it to initialize in b90 at all. I move the inventory token to my framework and move the black "Open Inventory" macro to the Campaign tab and I just keep getting an error in the body of roll. I need a good universal inventory system and all the one...
- Fri Mar 07, 2014 9:54 am
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74694
Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]
Nice to see some traffic on this thread. :) I have been using the framework and it is working pretty well. I would love to add an inventory system to it though. I looked at some of the inventory frameworks and I didn't see anything that could be bolted on to this framework. Anyone have any suggestio...
- Mon Mar 03, 2014 11:56 pm
- Forum: Drop-In Macro Resources
- Topic: OLD Wolph42's 'Drop-in' Bag of MT Tricks OLD
- Replies: 1810
- Views: 236611
Re: Wolph42's 'Drop-in' Bag of MT Tricks v.35 [DIAGNOSE]
That did it! It loads the correct map on startup and when I host a sever it centers the vision for the players on the centreOnMe Pad. Thanks Wolph42!
- Sat Mar 01, 2014 12:39 pm
- Forum: Drop-In Macro Resources
- Topic: OLD Wolph42's 'Drop-in' Bag of MT Tricks OLD
- Replies: 1810
- Views: 236611
Re: Wolph42's 'Drop-in' Bag of MT Tricks v.35 [DIAGNOSE]
Quick update. Looks like it is not loading the map I tell it either. I just did another test and switched to a different map, saved and reloaded and it won't load to the right map oncampaignload. So it looks like that whole section isn't working for me. I even tried initialize pads to see if that wo...
- Sat Mar 01, 2014 11:46 am
- Forum: Drop-In Macro Resources
- Topic: OLD Wolph42's 'Drop-in' Bag of MT Tricks OLD
- Replies: 1810
- Views: 236611
Re: Wolph42's 'Drop-in' Bag of MT Tricks v.35 [DIAGNOSE]
Wolph42, Thanks so much for the BOT. It has been working well for our group. Quick question. I recently upgraded from Version 31 to Version 35 of BOT. I installed b90 Beta and I did a whole clean wipe of BOT and re-installed. I use the launcher to launch Maptool. Everything appears to be working cor...
- Thu Jan 23, 2014 9:49 pm
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74694
Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]
Ok. I am back home. This is what my updateDamage macro looks like. I used a "1-" format so that the bars are full when healed and decrease as the PC's take damage or strain. [h: SWT_Name=json.get(macro.args,"Name")] [if(json.get(macro.args,"Button")=="Recover All&q...
- Tue Jan 21, 2014 3:10 pm
- Forum: General Discussion
- Topic: Future of the MT Gallery?
- Replies: 3
- Views: 1250
Re: Future of the MT Gallery?
Hello. Has there been any update on this effort? I would also like to access a torrent copy of the gallery if it is going to be months away from coming back on line. Thanks for all that RPTools does. Great stuff.
- Tue Jan 21, 2014 2:53 pm
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74694
Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]
Thanks JShock. I also added bars for my players a while back and I just embedded a simple 1 line formula into the existing UPDATE DAMAGE macro that updates the character sheet. I'll look it up when I get back to my home computer at the end of the week. It works like a charm. Your bars are so much be...
- Fri Jan 03, 2014 8:32 pm
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74694
Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]
Update on the Power Fluctuations macro issue. I thought I would try my hand at debugging it. I was going through the macro calls and noticed that it was called "Power Fluctuations" in the table and "Power Fluctuation" (no "s") in the Info Macro. I simply changed all the...
- Wed Dec 04, 2013 1:39 pm
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74694
Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]
Hi Daelkyr. I hope you had a great Thanksgiving holiday with family and friends. My crew and I are going to be starting a EOTE run during the XMAS break. Any chance you will have that patched update before then? If not, not a big deal...I think the only error is the Power Fluctuation critical and th...
- Wed Nov 13, 2013 4:32 pm
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74694
Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]
Sounds awesome! I am looking forward to it. Thanks Daelkyr.
- Mon Nov 11, 2013 12:27 am
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74694
Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]
Another quick update on Crits for PC's: From time to time, I am getting DEAD results on first rolls. It is rolling 230 or 300 on the first roll. The results are showing: <<SWT_CriticalRoll=1d100+SWT_CriticalCurrent+SWT_CriticalBonus = SWT_CriticalRoll = (30+ +0)>> That returns a result of <<300>> I ...
- Sun Nov 10, 2013 7:03 pm
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74694
Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]
Ah there they are! Thank you. I should have thought of that. :) I imported and pasted the macros and it appears to be working well. I did find an error in the "Power Fluctuation" Ship Critical macro when it is called from the "Critical Info" Macro. If I click on the "Power F...
- Sun Nov 10, 2013 11:45 am
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74694
Re: Star Wars: Edge of the Empire v1.6S [Fully Functional]
Thanks Daelkyr. I'll certainly give it a try.
I guess that is my main question though. I don't see a Lib:Dice, or Lib:Sheet Token in 1.6S like you had in 1.6.
Is there a way I can create a token and have it show all the macros under Selection like in 1.6?
I guess that is my main question though. I don't see a Lib:Dice, or Lib:Sheet Token in 1.6S like you had in 1.6.
Is there a way I can create a token and have it show all the macros under Selection like in 1.6?