Search found 156 matches

by Kzintzi
Mon Nov 21, 2011 8:16 am
Forum: Announcements
Topic: New Art Pack! Doors and Windows by Bogie!
Replies: 9
Views: 5192

Re: New Art Pack! Doors and Windows by Bogie!

I think it's Awesome :o)
by Kzintzi
Tue Oct 12, 2010 9:12 pm
Forum: Announcements
Topic: MapTool 1.3 Bugfix Build 75
Replies: 58
Views: 12491

Re: MapTool 1.3 Bugfix Build 75

howdy guys just a quick question in regards to VBL and how it' calculated. I remember Trevor aaaaages ago talking about (and showing examples written by the guy who worked it out) a completely different way of working out VBL that was insanely fast, could be worked out in real time, and it appeared ...
by Kzintzi
Fri Sep 17, 2010 7:37 pm
Forum: Announcements
Topic: MapTool 1.3 Bugfix Build 74
Replies: 86
Views: 21419

Re: MapTool 1.3 Bugfix Build 74

jfrazierjr wrote:Export Map->
-----MTMap Format
-----JPEG

As menu items and sub items.
What he said :)
by Kzintzi
Mon Jun 22, 2009 11:33 pm
Forum: MapTool
Topic: Reverse a two digit integer
Replies: 7
Views: 497

Re: Reverse a two digit integer

the easiest way would be to convert the number to a string, and then do either a list to string, or a substring to seperate variables and then rebuild it back to front. failing that, you might take the resulting roll away from the maximum possible(ie 16 from 20 = 4) and then do a lookup on a table (...
by Kzintzi
Thu Nov 27, 2008 4:58 pm
Forum: Documentation Requests/Discussion
Topic: input() and other new b42 macro functions
Replies: 190
Views: 85362

Thanks, I had already figured that out (I copied the wrong thing), but the problem is that the input string I don't know how to get it properly quoted. Each option to Input needs to be quoted, followed by a comma for the next option. Soo.. how do I get quotes in there since the normal delimiter for...
by Kzintzi
Thu Sep 25, 2008 10:28 pm
Forum: Documentation Requests/Discussion
Topic: Drawing Tip to go into the manual
Replies: 7
Views: 1174

I was doing something similar to that before, but once I started making towns for my players to run around in (they've got a thief fettish :) ) I was having problems getting the sidewalks to look right when I was drawing my walls in like that. Plus I was trying to get two rooms to line up next to ea...
by Kzintzi
Thu Sep 25, 2008 5:15 pm
Forum: Documentation Requests/Discussion
Topic: Drawing Tip to go into the manual
Replies: 7
Views: 1174

No worries mate - she'll be bonza :) (just thought I'd throw some aussie in there for ya :lol: ) here's a screenshot I took from something I threw together this morning so you could see the walls without any window dressing.. took me about 2 minutes (once I rebuilt my image gallery - stupid rebuilds...
by Kzintzi
Thu Sep 25, 2008 4:14 am
Forum: Documentation Requests/Discussion
Topic: Drawing Tip to go into the manual
Replies: 7
Views: 1174

the way I've been doing it is fairly laborious, but I've been doing it for my town maps and also for a castle/catherdral I've got so it happens quite fast now.. Once your walls are in place set the grid size to half the wall size (ie. if your walls are 20pix in width then set the shadow to 10pix) th...
by Kzintzi
Wed Sep 24, 2008 6:21 pm
Forum: Documentation Requests/Discussion
Topic: Drawing Tip to go into the manual
Replies: 7
Views: 1174

Drawing Tip to go into the manual

Morning All I read the "lets have a tips and trick forum" post and the "lets write a manual" post, and though I'd love to help write it, I'm so bogged down with stuff that I'd never be able to put the time in. But, I thought I'd put a tip in that I've found useful when drawing st...
by Kzintzi
Fri Sep 19, 2008 7:45 pm
Forum: MapTool
Topic: 2 questions to the experts (or whoever happens to be on)
Replies: 4
Views: 481

Hi Slikmar the Hidden layer is the GM layer - it got renamed I think a while ago. as for the layer selection dissappearing - I just tried it and it does. I didn't test it to see if, when you select the hidden layer with the drawing tools and then select the text label that it will place labels on th...
by Kzintzi
Tue Sep 16, 2008 7:58 pm
Forum: General Discussion
Topic: The Trevor's 10,000th post pool (trevor--STAY OUT)
Replies: 26
Views: 1631

Sunday afternoon, 14:45 - he'll be drinking a carbonated beverage :lol:
by Kzintzi
Sat Aug 02, 2008 12:03 am
Forum: MapTool
Topic: Help with Sight Options
Replies: 13
Views: 1338

Hey Saagael, welcome to the forum :) ok, firstly (and secondly coz this will answer your second question as well :)) Maptool assumes it is daylight unless there is a light source on the map - if there is no light source then vision is to the limits of either topology or the Default Vision Distance (...
by Kzintzi
Fri Aug 01, 2008 2:05 am
Forum: MapTool
Topic: Weird macro result
Replies: 19
Views: 6469

The only problem with that is you end up numbering, which means when the players see Demon 22 they will guess there are probably 21 others. Unless you put in an automatic random number generator for each name, which means you get something like Demon 285, but it takes away from it a bit. either tha...
by Kzintzi
Fri Aug 01, 2008 1:58 am
Forum: Announcements
Topic: MapTool 1.3 Development Build 38
Replies: 153
Views: 15002

Azhrei wrote:I'm sure Ryss can answer this, but why is the macro panel even using names?! I mean, it has the internal object reference...
. . . .

Umm, couldn't we fix that instead? ;)
Thanks what I thought :D
by Kzintzi
Thu Jul 31, 2008 6:32 pm
Forum: Announcements
Topic: MapTool 1.3 Development Build 38
Replies: 153
Views: 15002

Possible Bug: Tokens with the same name but different GM names don't apply SELECTED macros to the token the macro is on - they apply to the first token with the name. To replicate: Create token A called "Fred"; create a macro in the SELECTED panel (I used {HP=HP-Dam}); give a value to the ...

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