Search found 156 matches
- Mon Nov 21, 2011 8:16 am
- Forum: Announcements
- Topic: New Art Pack! Doors and Windows by Bogie!
- Replies: 9
- Views: 5192
Re: New Art Pack! Doors and Windows by Bogie!
I think it's Awesome :o)
- Tue Oct 12, 2010 9:12 pm
- Forum: Announcements
- Topic: MapTool 1.3 Bugfix Build 75
- Replies: 58
- Views: 12491
Re: MapTool 1.3 Bugfix Build 75
howdy guys just a quick question in regards to VBL and how it' calculated. I remember Trevor aaaaages ago talking about (and showing examples written by the guy who worked it out) a completely different way of working out VBL that was insanely fast, could be worked out in real time, and it appeared ...
- Fri Sep 17, 2010 7:37 pm
- Forum: Announcements
- Topic: MapTool 1.3 Bugfix Build 74
- Replies: 86
- Views: 21419
Re: MapTool 1.3 Bugfix Build 74
What he saidjfrazierjr wrote:Export Map->
-----MTMap Format
-----JPEG
As menu items and sub items.
- Mon Jun 22, 2009 11:33 pm
- Forum: MapTool
- Topic: Reverse a two digit integer
- Replies: 7
- Views: 497
Re: Reverse a two digit integer
the easiest way would be to convert the number to a string, and then do either a list to string, or a substring to seperate variables and then rebuild it back to front. failing that, you might take the resulting roll away from the maximum possible(ie 16 from 20 = 4) and then do a lookup on a table (...
- Thu Nov 27, 2008 4:58 pm
- Forum: Documentation Requests/Discussion
- Topic: input() and other new b42 macro functions
- Replies: 190
- Views: 85362
Thanks, I had already figured that out (I copied the wrong thing), but the problem is that the input string I don't know how to get it properly quoted. Each option to Input needs to be quoted, followed by a comma for the next option. Soo.. how do I get quotes in there since the normal delimiter for...
- Thu Sep 25, 2008 10:28 pm
- Forum: Documentation Requests/Discussion
- Topic: Drawing Tip to go into the manual
- Replies: 7
- Views: 1174
I was doing something similar to that before, but once I started making towns for my players to run around in (they've got a thief fettish :) ) I was having problems getting the sidewalks to look right when I was drawing my walls in like that. Plus I was trying to get two rooms to line up next to ea...
- Thu Sep 25, 2008 5:15 pm
- Forum: Documentation Requests/Discussion
- Topic: Drawing Tip to go into the manual
- Replies: 7
- Views: 1174
No worries mate - she'll be bonza :) (just thought I'd throw some aussie in there for ya :lol: ) here's a screenshot I took from something I threw together this morning so you could see the walls without any window dressing.. took me about 2 minutes (once I rebuilt my image gallery - stupid rebuilds...
- Thu Sep 25, 2008 4:14 am
- Forum: Documentation Requests/Discussion
- Topic: Drawing Tip to go into the manual
- Replies: 7
- Views: 1174
the way I've been doing it is fairly laborious, but I've been doing it for my town maps and also for a castle/catherdral I've got so it happens quite fast now.. Once your walls are in place set the grid size to half the wall size (ie. if your walls are 20pix in width then set the shadow to 10pix) th...
- Wed Sep 24, 2008 6:21 pm
- Forum: Documentation Requests/Discussion
- Topic: Drawing Tip to go into the manual
- Replies: 7
- Views: 1174
Drawing Tip to go into the manual
Morning All I read the "lets have a tips and trick forum" post and the "lets write a manual" post, and though I'd love to help write it, I'm so bogged down with stuff that I'd never be able to put the time in. But, I thought I'd put a tip in that I've found useful when drawing st...
- Fri Sep 19, 2008 7:45 pm
- Forum: MapTool
- Topic: 2 questions to the experts (or whoever happens to be on)
- Replies: 4
- Views: 481
Hi Slikmar the Hidden layer is the GM layer - it got renamed I think a while ago. as for the layer selection dissappearing - I just tried it and it does. I didn't test it to see if, when you select the hidden layer with the drawing tools and then select the text label that it will place labels on th...
- Tue Sep 16, 2008 7:58 pm
- Forum: General Discussion
- Topic: The Trevor's 10,000th post pool (trevor--STAY OUT)
- Replies: 26
- Views: 1631
- Sat Aug 02, 2008 12:03 am
- Forum: MapTool
- Topic: Help with Sight Options
- Replies: 13
- Views: 1338
Hey Saagael, welcome to the forum :) ok, firstly (and secondly coz this will answer your second question as well :)) Maptool assumes it is daylight unless there is a light source on the map - if there is no light source then vision is to the limits of either topology or the Default Vision Distance (...
- Fri Aug 01, 2008 2:05 am
- Forum: MapTool
- Topic: Weird macro result
- Replies: 19
- Views: 6469
The only problem with that is you end up numbering, which means when the players see Demon 22 they will guess there are probably 21 others. Unless you put in an automatic random number generator for each name, which means you get something like Demon 285, but it takes away from it a bit. either tha...
- Fri Aug 01, 2008 1:58 am
- Forum: Announcements
- Topic: MapTool 1.3 Development Build 38
- Replies: 153
- Views: 15002
- Thu Jul 31, 2008 6:32 pm
- Forum: Announcements
- Topic: MapTool 1.3 Development Build 38
- Replies: 153
- Views: 15002