Search found 7 matches

by Vulgar
Thu Aug 07, 2014 7:47 am
Forum: Developer Notes
Topic: MapTool 1.4
Replies: 116
Views: 20138

Re: MapTool 1.4

https://dl.dropboxusercontent.com/u/5371637/MaptoolIsometric.gif I don't have an interest in an isometric game---not to say this doesn't show promise! Quite the opposite in fact! ...I just never liked the style.---I am only interested in how I can use sprites for my tokens like this. Honestly, I do...
by Vulgar
Wed Aug 06, 2014 11:56 pm
Forum: Campaign Frameworks
Topic: [Call of Cthulhu] Cthulhu Base v5.6 Framework
Replies: 47
Views: 19770

Re: [Call of Cthulhu] Cthulhu Base v5.6 Framework

Ahh! Oh no! The tutorials have gone down. xD That's a darned shame, really. This looks very promising and I'm entirely a newb when it comes to maptools and figuring out custom frameworks. Getting better, though!

Does anyone here still have Brad's old tutorials?
by Vulgar
Tue Aug 05, 2014 9:14 pm
Forum: MapTool
Topic: Problems with .87 since .90
Replies: 3
Views: 585

Re: Problems with .87 since .90

Bumping this because I have the exact same problem. Only I'm having it with both 87 and 90.

Both have worked in the past, flawlessly. Now I'm getting these errors left and right.
by Vulgar
Wed Jul 23, 2014 10:36 am
Forum: Requests for HELLLLP!
Topic: Unisystem
Replies: 10
Views: 1018

Re: Unisystem

I was going to edit my post but they were waiting on mod approval. >_> I figured the mod would see them both and mash them together. And now I don't see where to delete my second post. xD Anyhow... That did indeed work! I simply added the table and this code to the end of my macro: [table("Succ...
by Vulgar
Wed Jul 23, 2014 8:30 am
Forum: Requests for HELLLLP!
Topic: Unisystem
Replies: 10
Views: 1018

Re: Unisystem

EDIT: On second thought, I've got another question. xD Sorry! Would there be any way I could output the uniRoll result to a variable, display that result, then continue with uniRoll's exploding dice macro? I tried changing it from hidden but this does nothing. It's not a huge deal, it'd just be nice...
by Vulgar
Wed Jul 23, 2014 8:10 am
Forum: Requests for HELLLLP!
Topic: Unisystem
Replies: 10
Views: 1018

Re: Unisystem

as for your request, as BW said, doable, but not really easy, actually its quite complex if you want to do it right. Point is: macro X is lets say: 1d10+GM_Modifier - players Tim executes macro X - now to get the GM_mod, macro X needs to send a command to your/GM PC/client - on the GM client anothe...
by Vulgar
Mon Jul 21, 2014 8:27 pm
Forum: Requests for HELLLLP!
Topic: Unisystem
Replies: 10
Views: 1018

Unisystem

Get ready for a story. So there isn't a whole lot of support for Unisystem here or.. much of anywhere. I get it. I understand why. I don't approve. xD But I understand. I'm far from what you'd consider a coder, but I've decided that RPTool needs a Unisystem framework. I've stumbled across a few thin...

Go to advanced search