Search found 23 matches

by Nertht
Mon Feb 09, 2015 11:44 am
Forum: General Discussion
Topic: Nice to meet you ...
Replies: 646
Views: 195154

Re: Nice to meet you ...

Hi, my name is Peter. I´m 26 yo lad from Czech Republic. Working as a nurse in hospice. I´v got fantastic wife, red nose and one big dream. For last three years I´m still trying to make an MMO in Maptool. Something like Ultima online but closer to DnD. It´s insane amount of work. Maybe it´s impossib...
by Nertht
Sat Jan 24, 2015 5:59 am
Forum: Macros
Topic: Form text input issue
Replies: 0
Views: 519

Form text input issue

I´v got problem with foreign characters like š,ž,č,ě,í,ň and so on.
After form submiting it returns value in boxes instead of characters.
Is it possible to fix it?
Thx a lot
Peter
Image
by Nertht
Sun Jan 18, 2015 9:50 am
Forum: Macros
Topic: CSS Overflow scroll
Replies: 0
Views: 485

CSS Overflow scroll

What I actually trying is to make form with fix-sized box element (100px / 200px) in it. And I´d like to add scroll-bar, when content overflow this box.
I know that owerflow isn´t supported CSS style, but is there any way to substitute that?
Thx for any help
Peter
by Nertht
Thu Oct 30, 2014 12:11 pm
Forum: Announcements
Topic: MapTool 1.3 Build 91
Replies: 28
Views: 12424

Re: MapTool 1.3 Build 91

:) I have no words...
by Nertht
Sun Sep 14, 2014 12:33 pm
Forum: Macros
Topic: macroLinkText - title-tag for image?
Replies: 4
Views: 530

Re: macroLinkText - title-tag for image?

<span title="Test Tooltip"><a href="[r: macroLinkText("doSomething@Lib:macros")]"><image src='[r: tableImage("images", 1)]' border="0"></image></a></span> there seems to be no way to show a tooltip at MouseOver. Do I anything wrong? I'm using b87 by...
by Nertht
Thu Sep 11, 2014 5:29 am
Forum: MapTool
Topic: New token´s ID every campaign load
Replies: 6
Views: 671

Re: New token´s ID every campaign load

Ok, I´ll mind it. With names is it exactly how Jagged said.
Thx Peter.
by Nertht
Wed Sep 10, 2014 5:33 am
Forum: MapTool
Topic: New token´s ID every campaign load
Replies: 6
Views: 671

Re: New token´s ID every campaign load

1) It happen usually when I start server or load (after turn off) saved campaign. Yes, it could be caused by this zeros. Cause most of my tokens start and ends with large amount of nulls (but there are some characters in the middle as well). 2) I cant use name cause people don´t like see thnigs like...
by Nertht
Wed Sep 10, 2014 3:48 am
Forum: MapTool
Topic: New token´s ID every campaign load
Replies: 6
Views: 671

New token´s ID every campaign load

Hi, is it possible to prevent assignig new token´s ID while camaign start up? I´d like this, cause I have got some old tokens with properties sets to specific token ID. I can´t use token name, GM name or label, it have to be ID.
Thanks a lot for any reply
Peter.
by Nertht
Sun Sep 07, 2014 12:41 pm
Forum: MapTool
Topic: How can i add floating text over image?
Replies: 14
Views: 1263

Re: How can i add floating text over image?

I´v got same problem with alt. Main problem is in ROWSPAN. Alt is showing just in first row. In space of second row alt text dissapear...
by Nertht
Wed Aug 20, 2014 11:13 am
Forum: Developer Notes
Topic: Redrawing a player's frame
Replies: 19
Views: 14177

Re: Redrawing a player's frame

Thank you both guys, your service is incredible.
What I exactly need is Wolph´s function. Thx a lot man, again.
Just... Look on Wiki: broadcast(). There is your function described as bot_execAllPlayer. And for another users, it could be confusing like for me was.
But great thanks anyway.
by Nertht
Wed Aug 20, 2014 9:09 am
Forum: Developer Notes
Topic: Redrawing a player's frame
Replies: 19
Views: 14177

Re: Redrawing a player's frame

aliasmask: Ah, ok. I inspired myself in broadcast tutorial, where stands: Executing the macro 'update()' located at 'lib:Token', for the token 'Dragon' on the PC of user 'Tim': [h: link = macroLinkText("update@Lib:Token", "none", "", "Dragon")] [h: broadcast(...
by Nertht
Wed Aug 20, 2014 6:59 am
Forum: Developer Notes
Topic: Redrawing a player's frame
Replies: 19
Views: 14177

Re: Redrawing a player's frame

Nope, it made an -in body of roll- error. I tried to make an lib:Token with update macro. And use example macro from broadcast . [h: bot_execAllPlayer("update@lib:Token", json.append("","Hello World", 2), "Player2", "all")] Error was occur anyway. (D...
by Nertht
Wed Aug 20, 2014 5:39 am
Forum: Developer Notes
Topic: Redrawing a player's frame
Replies: 19
Views: 14177

Re: Redrawing a player's frame

Thx for answers. But this broadcast macro still doesn´t work. I dont have a clue, why. -Autoexecute is chcecked. -I´m using last version of MT (1.3.b90). -I started two clients (Player1 and Player2) on my PC. Macro should open new frame on client named Player2. But it still execute macro (open faram...
by Nertht
Tue Aug 19, 2014 8:08 pm
Forum: Developer Notes
Topic: Redrawing a player's frame
Replies: 19
Views: 14177

Re: Redrawing a player's frame

Should I get same results of broadcast(link) with two clients running on one PC?
by Nertht
Mon Aug 11, 2014 5:40 pm
Forum: MapTool
Topic: getTokens - without check every token?
Replies: 7
Views: 578

Re: getTokens - without check every token?

Thanks a lot, it saves me again...

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