Search found 15 matches
- Mon Oct 05, 2020 7:43 pm
- Forum: MapTool
- Topic: MapTool Wiki down?
- Replies: 2
- Views: 397
Re: MapTool Wiki down?
Good idea. Thanks, that helps.
- Mon Oct 05, 2020 4:08 pm
- Forum: MapTool
- Topic: MapTool Wiki down?
- Replies: 2
- Views: 397
MapTool Wiki down?
I'm not sure if this is a good place for this, but the MapTool wiki seems to be having some issues: Fatal error: Uncaught TypeError: Argument 1 passed to MWExceptionHandler::handleException() must be an instance of Exception, instance of Error given in /home2/lmwcscom/public_html/maptool/includes/ex...
- Sun Apr 05, 2020 4:57 pm
- Forum: DiceTool
- Topic: Open sourcing DiceTool?
- Replies: 3
- Views: 12019
Re: Open sourcing DiceTool?
Ah, cool, thank you!
- Fri Apr 03, 2020 11:57 pm
- Forum: DiceTool
- Topic: Open sourcing DiceTool?
- Replies: 3
- Views: 12019
Open sourcing DiceTool?
I know that not many people use it, and it is not really supported, but I find DiceTool useful and fun in certain circumstances. I think it's great that MapTool is on GitHub now and was wondering if the source for DiceTool could also be opened up?
- Wed Jul 26, 2017 3:19 pm
- Forum: Macros
- Topic: How can I change the order of tokens with the same init val?
- Replies: 7
- Views: 1047
Re: How can I change the order of tokens with the same init
Cool idea on trimming the init value to get rid of the decimal. Thanks for sharing!
- Tue Jun 27, 2017 3:43 pm
- Forum: Macros
- Topic: How can I change the order of tokens with the same init val?
- Replies: 7
- Views: 1047
Re: How can I change the order of tokens with the same init
Hmm, that's kind of funny, but I guess it would work. Thanks!
- Tue Jun 27, 2017 12:19 pm
- Forum: Macros
- Topic: How can I change the order of tokens with the same init val?
- Replies: 7
- Views: 1047
How can I change the order of tokens with the same init val?
I'm working on a custom framework and I want the PC tokens to always go before the NPCs, even when they have the same initiative value. It looks like this is kind of possible in the sense that if two tokens (A & B) have the same initiative value, the first one added to initiative will go first. ...
- Tue Jun 13, 2017 10:49 am
- Forum: MapTool 1.4
- Topic: NullPointerException when using removeFromInitiative()
- Replies: 8
- Views: 994
Re: NullPointerException when using removeFromInitiative()
It does feel like a timing issue. If I put the removeFromInitiative() call into the calling macro instead of the KO macro, the problem is much reduced, although I do still see the issue occasionally. I put an input dialog before the removeFromInitiative() call inside the macro as suggested and that ...
- Fri Jun 09, 2017 4:32 pm
- Forum: MapTool 1.4
- Topic: NullPointerException when using removeFromInitiative()
- Replies: 8
- Views: 994
Re: NullPointerException when using removeFromInitiative()
@wolph42, I'm guessing you're asking if some_token_name is an array? I believe it is a string that has the name of a token. It's value is selected by a user through a list in an input dialog: "target| " + json.toList( targets ) + "| My target is: | LIST | VALUE=STRING", targets c...
- Fri Jun 09, 2017 4:27 pm
- Forum: MapTool 1.4
- Topic: NullPointerException when using removeFromInitiative()
- Replies: 8
- Views: 994
Re: NullPointerException when using removeFromInitiative()
OK, I tried replacing the token roll option with switchToken(), but I can still get the same error. [h:switchToken( targetToken )] [h: setState( "Sitting Duck", 0 )] [h: setState( "Incapacitated1", 0 )] [h: setState( "Incapacitated2", 0 )] [h: setState( "KO", ...
- Thu Jun 08, 2017 3:28 pm
- Forum: MapTool 1.4
- Topic: NullPointerException when using removeFromInitiative()
- Replies: 8
- Views: 994
Re: NullPointerException when using removeFromInitiative()
OK, so to be a little more specific, in the campaign macro I call the KO macro on the library token with the target token name as the parameter: [h: target = some_token_name] ... [macro( "KO@Lib:ZC-FengShui2" ): target ] ---- Inside the KO macro I have: [h: targetToken = macro.args] [token...
- Thu Jun 08, 2017 12:07 pm
- Forum: MapTool 1.4
- Topic: NullPointerException when using removeFromInitiative()
- Replies: 8
- Views: 994
NullPointerException when using removeFromInitiative()
Hi all! I'm working on a Feng Shui 2 framework that takes a different view of initiative. Each time your character acts, your initiative decreases. My attack macro decreases the attacker's initiative, then if they KO the target it removes the target from the initiative list. Finally, at the end it s...
- Mon Apr 13, 2015 12:18 pm
- Forum: General Discussion
- Topic: Thanks to RPTools!
- Replies: 7
- Views: 1687
Re: Thanks to RPTools!
Another thanks from a long time follower. I am currently working on a framework compatible with the apocalypse world engine for my group, and the power and flexibility of MapTool is impressive. I hope version 1.4 successfully comes to fruition!
- Thu Mar 05, 2015 6:01 pm
- Forum: DiceTool
- Topic: How to add Roll-and-Keep, ORE, Fate functions to Dicetool
- Replies: 1
- Views: 6011
Re: How to add Roll-and-Keep, ORE, Fate functions to Dicetoo
Using the new functions: Three new functions have been added: Roll-and-Keep (with explode on highest value), One-Roll-Engine, and Fate. Roll-and-Keep with Explode: Legend of the Five Rings uses this type of roll. You roll a number of dice (all with the same number of sides), and keep a smaller numb...
- Thu Mar 05, 2015 4:44 pm
- Forum: DiceTool
- Topic: How to add Roll-and-Keep, ORE, Fate functions to Dicetool
- Replies: 1
- Views: 6011
How to add Roll-and-Keep, ORE, Fate functions to Dicetool
Okay, from what I read here http://forums.rptools.net/viewtopic.php?f=5&t=22487 , no changes will be made to the existing Dicetool code until after the new version of MapTools is released. So, is there any way to add new functions in the meantime? Well, it turns out that there is. Note that the ...