Search found 4552 matches
- Thu Dec 17, 2020 3:34 am
- Forum: MapTool
- Topic: Strange glitchy appearance whenever I hover over a button or separation bar
- Replies: 6
- Views: 126
Re: Strange glitchy appearance whenever I hover over a button or separation bar
So... I'm not sure if I've managed to confirm this, but I think it's related to when I try and import a resource library... Anyone know of any problems that could occured from that? This is almost certainly a graphics driver problem. Did you try the suggestion above? Edit>Preferences>Startup>Advanc...
- Tue Dec 15, 2020 3:05 pm
- Forum: MapTool
- Topic: java.lang.NullPointerException during autosave
- Replies: 2
- Views: 72
Re: java.lang.NullPointerException during autosave
Are you able to successfully save normally?
- Sat Dec 12, 2020 3:55 am
- Forum: Requests for HELLLLP!
- Topic: Loosing traveled path view
- Replies: 8
- Views: 68
Re: Loosing traveled path view
One the top right (next to Select Map), what FoW option does this player have selected?
Are you sure all of the players only have ownership of one token?
Are you sure all of the players only have ownership of one token?
- Thu Dec 03, 2020 1:45 am
- Forum: MapTool
- Topic: Scale/Zoom question
- Replies: 2
- Views: 72
Re: Scale/Zoom question
Hi everyone Is there a way to set the zoom of a map so the grid is always 1” when compared to the TV it’s shown on? Not "automatically". Keep in mind that there are three things to consider: Size of TV, resolution you're using (720P, 1080p, 4K, etc.), size of the grid you're using in MT on any part...
- Tue Dec 01, 2020 4:21 pm
- Forum: General Discussion
- Topic: Token encounter setup?
- Replies: 2
- Views: 88
Re: Token encounter setup?
I guess the simplest way would be for you to just add this to the end of the onTokenMove macro in the BoT:
Hard to imagine that you'd want this running all the time though.
Code: Select all
[r: table("random")]
- Mon Nov 30, 2020 5:46 pm
- Forum: MapTool
- Topic: Grid line width
- Replies: 2
- Views: 73
Re: Grid line width
I am trying to make maps using downloaded images, however the maps I have downloaded have one extra pixel in between each grid square as a line. If it was two pixels, I could just increase the grid size, but no matter what I try I cant get all the squares to match up perfectly. Is there a way to ma...
- Mon Nov 23, 2020 12:19 pm
- Forum: Macros
- Topic: macrolinks clickable area
- Replies: 2
- Views: 44
Re: macrolinks clickable area
Never noticed that before... but it appears that the "hotspot" for the macrolink extends from the macrolink to the left when using html position formatting. If you insert a bunch of spaces to the left of the macrolink it does not do that. I only get the "click above" problem in the frame (on Windows...
- Mon Nov 23, 2020 12:06 pm
- Forum: Requests for HELLLLP!
- Topic: Completely lost with 5E Framework, even after watching walkthrough
- Replies: 2
- Views: 24
Re: Completely lost with 5E Framework, even after watching walkthrough
I've never used this framework so I can't help you, but you'll have more luck getting help if you post in Rod's framework thread: viewtopic.php?f=85&t=28435
- Sun Nov 22, 2020 11:48 am
- Forum: MapTool
- Topic: Restricting access to Select Map?
- Replies: 2
- Views: 111
Re: Restricting access to Select Map?
Is there a way to restrict access to Select Map? Filenames can be spoilers. I'd like to disable Select Map for players, and Enforce them to maps as needed. Can this be done? Yeah, this is a problem for how I run my games, too. I wish we could toggle the default Select Map option off. A workaround, ...
- Sat Nov 21, 2020 11:50 pm
- Forum: User Creations
- Topic: Greyhawk calendar FW
- Replies: 8
- Views: 384
Re: Greyhawk calendar FW
Thanks, Full Bleed. I've added the images to the map and redone the Time and Temperature macro to use your images for Celene! NP. And here are some images for Luna. I've given Luna a little more size, a hard exterior edge, and darker shadows. I left Celene with a halo effect since it's supposed to ...
- Sat Nov 21, 2020 12:18 am
- Forum: User Creations
- Topic: Greyhawk calendar FW
- Replies: 8
- Views: 384
Re: Greyhawk calendar FW
Here are some moon phase images for the aquamarine Celene that I put together.
- Fri Nov 20, 2020 10:36 pm
- Forum: MapTool
- Topic: Card Deck Table needed
- Replies: 3
- Views: 106
Re: Card Deck Table needed
The forums are large and I could not find. Has anyone made a deck of cards with 2 jokers TABLE. I'm not very experienced at libraries and Frameworks so a table would be sufficient. If so can someone point me to it/them? Thanks. Mondo. The StandardJoker table does, effectively, have two jokers. In a...
- Thu Nov 19, 2020 12:08 am
- Forum: Bug Reports
- Topic: [BUG 1.7 : Fixed for 1.8] States on Visible Over FoW Objects
- Replies: 0
- Views: 38
[BUG 1.7 : Fixed for 1.8] States on Visible Over FoW Objects
If you have an Object token that is set to be Visible over FoW and it has a state, when the object is out of visual range of a token the state is still visible (whereas the object is not.)
This does not happen if you move the object to the token layer.
This does not happen if you move the object to the token layer.
- Wed Nov 18, 2020 11:19 pm
- Forum: MapTool
- Topic: Red crosses for states?
- Replies: 6
- Views: 98
Re: Red crosses for states?
in Owner->.maptool-rptools->assetcache? I use a custom data directory location but that sounds right. If that hasn't fixed the problem it sounds like you might have some campaign file corruption. You could try opening the version of the campaign you used before the session and export your campaign ...
- Wed Nov 18, 2020 10:11 pm
- Forum: MapTool
- Topic: Red crosses for states?
- Replies: 6
- Views: 98
Re: Red crosses for states?
Delete everything in your asset cache folder (located in your data directory).