Search found 4582 matches

by Full Bleed
Tue Apr 13, 2021 1:49 am
Forum: User Creations
Topic: Joe's Ugly Hacks 'Drop-in' macro libraries - Event suggestions for v0.2a?
Replies: 43
Views: 294

Re: Joe's Ugly Hacks 'Drop-in' macro libraries - Event suggestions for v0.2a?

Not a problem to add an "onObjectClicked" event to JUH for you out of the box either! ("onObjectClicked" makes more semantic sense than "onObjectSelected" because while I can make a mouse click select an object, I have not yet found a way to force the UI to change layer.) I think I have a FREQ in f...
by Full Bleed
Tue Apr 13, 2021 1:26 am
Forum: User Creations
Topic: Joe's Ugly Hacks 'Drop-in' macro libraries - Event suggestions for v0.2a?
Replies: 43
Views: 294

Re: Joe's Ugly Hacks 'Drop-in' macro libraries - Event suggestions for v0.2a?

Nice work. Not sure what the overhead for these events are going to be but its very cool to see that they can and are being done. Out of curiosity, you seem quite experienced with JS... why not work on MT proper? Can't imagine that all this work wouldn't have a greater and more lasting impact there.
by Full Bleed
Mon Apr 12, 2021 4:40 pm
Forum: User Creations
Topic: Joe's Ugly Hacks 'Drop-in' macro libraries - Event suggestions for v0.2a?
Replies: 43
Views: 294

Re: Joe's Ugly Hacks 'Drop-in' macro libraries - Event suggestions for v0.2a?

Not sure what your limitations are, but what about an onObjectSelection event?

Use case: viewtopic.php?f=20&t=28828&p=277061
by Full Bleed
Fri Apr 09, 2021 10:42 pm
Forum: Drop-In Macro Resources
Topic: Joe's Ugly Hacks 'Drop-in' macro libraries - v0.1 [alpha]
Replies: 33
Views: 367

Re: Joe's Ugly Hacks 'Drop-in' macro libraries - v0.1 [alpha]

For example, I'm not sure I like the idea that someone could drop a potentially problematic executable into a campaign file. Totally agreed. I'm not 100% positive, but from what I've already looked into, I'm pretty certain I could get an arbitrary executable to execute on a client's machine too, so...
by Full Bleed
Fri Apr 09, 2021 12:23 am
Forum: Drop-In Macro Resources
Topic: Joe's Ugly Hacks 'Drop-in' macro libraries - v0.1 [alpha]
Replies: 33
Views: 367

Re: Joe's Ugly Hacks 'Drop-in' macro libraries - v0.1 [alpha]

Ok. So you've worked around the inherent limitation that they built it to keep people from blowing up their campaigns with media files. ;) No, I haven't, because there aren't any. You can, right now, without using JUH *at all* - drop a 500mb binary video file in your campaign and blow up it's size ...
by Full Bleed
Thu Apr 08, 2021 9:14 pm
Forum: Drop-In Macro Resources
Topic: Joe's Ugly Hacks 'Drop-in' macro libraries - v0.1 [alpha]
Replies: 33
Views: 367

Re: Joe's Ugly Hacks 'Drop-in' macro libraries - v0.1 [alpha]

4) Won't this increase the size of the campaign file significantly if we add large sound files? Sure, but so does adding large image files. I can do it now with gigantic images, or drop a 100mb PDF file onto a map... None of the MP3 sounds I've used yet have exceeded 1mb, but I have several 5mb+ im...
by Full Bleed
Thu Apr 08, 2021 10:39 am
Forum: Drop-In Macro Resources
Topic: Joe's Ugly Hacks 'Drop-in' macro libraries - v0.1 [alpha]
Replies: 33
Views: 367

Re: Joe's Ugly Hacks 'Drop-in' macro libraries - v0.1 [alpha]

The purpose of the "file sync directory" is to sync third party campaign assets between clients. It's an optional feature. Please give it a shot and let me know what you think. Ok, so, I want to make sure I understand some things in setting this up and using this feature in the future. I currently ...
by Full Bleed
Thu Apr 08, 2021 8:43 am
Forum: Drop-In Macro Resources
Topic: Joe's Ugly Hacks 'Drop-in' macro libraries - v0.1 [alpha]
Replies: 33
Views: 367

Re: Joe's Ugly Hacks 'Drop-in' macro libraries - v0.1 [alpha]

discord: you don't have to install it (its also webbased) and most user have moved to there, so if you want a more interactive community: discord. Note that its nearly only used as forum (so text, no speech). Yeah... still, I just can't stand live chat :( If I'd ever had that inclination, I'd be an...
by Full Bleed
Tue Apr 06, 2021 7:08 pm
Forum: Drop-In Macro Resources
Topic: Joe's Ugly Hacks 'Drop-in' macro libraries - v0.1 [alpha]
Replies: 33
Views: 367

Re: Joe's Ugly Hacks 'Drop-in' macro libraries - v0.1 [alpha]

First, thanks for sharing this. Looking forward to checking it out. :) -in Maptool, goto "Edit->Preferences->Application" -in the "Save" panel, set your "File Sync Directory" to your maptool asset cache (usually <homedir>/.maptool-rptools/assetcache Second, I'm unfamiliar with this setting and do no...
by Full Bleed
Sun Apr 04, 2021 7:42 pm
Forum: Bug Reports
Topic: [1.8.3] Major Bug: Changing Facing Causes Exception
Replies: 2
Views: 144

Re: [1.8.3] Major Bug: Changing Facing Causes Exception

Have you tried 1.8.4? Pretty sure this is fixed in it.
by Full Bleed
Thu Apr 01, 2021 12:22 am
Forum: MapTool
Topic: Error when rotating a token in 1.8.3
Replies: 5
Views: 230

Re: Error when rotating a token in 1.8.3

Any idea of when we might get a patch fix for 1.8.3? Seems like it was rushed out because of the security issues, would be good to get something to address the bugs that came along for the ride. 1.8.4 is a bug fix release and I think this may have been fixed in it... have you tried it yet? 1.8.4 di...
by Full Bleed
Mon Mar 29, 2021 3:40 pm
Forum: User Creations
Topic: AD&D (1e or 2e) Framework
Replies: 54
Views: 9559

Re: AD&D (1e or 2e) Framework

Thanks, Mask, for the update. I particularly appreciate your noting your use of RPEdit. I don't think I've used it before, and I'm going to try it now. FWIW, I use Subversion with a MTMacro lexer that helps with code analysis. Since I'm on Linux, it's more convenient than Notepad++. I will definite...
by Full Bleed
Sat Mar 20, 2021 8:01 pm
Forum: Bug Reports
Topic: [1.8.4] Custom frame locations forgotten on reload.
Replies: 2
Views: 122

[1.8.4] Custom frame locations forgotten on reload.

In 1.7 the location and size of custom frames would be remembered on reloads. For example, I use a "Character Sheet" frame for character sheets, and in 1.7 after opening the sheet, sizing it, and snapping it to my preferred location successive reloads of MT knew where the sheet should be. In 1.8.4 i...
by Full Bleed
Sat Mar 20, 2021 2:51 am
Forum: MapTool
Topic: Migration to new computer doesn't show maps
Replies: 4
Views: 155

Re: Migration to new computer doesn't show maps

So, on my laptop it is working fine in 1.8.3. On my new desktop in 1.8.3, it just opens the file without any of the maps (just the default Grasslands map).
This is highly suspect.

Share the "working" campaign file from your laptop.
by Full Bleed
Thu Mar 18, 2021 9:31 pm
Forum: MapTool
Topic: Migration to new computer doesn't show maps
Replies: 4
Views: 155

Re: Migration to new computer doesn't show maps

You're going to have to share the original campaign file.

What version was it running properly on?

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